Player Matchup

Apollo
Apollo
Chesh00
Apollo
Level 123
God Stats
5W - 5L
1,422 SR
Queue Stats
165W - 186L
1,366 Elo+
Party 1
Arachne
Arachne
Getjynxed99
Arachne
Level 42
God Stats
28W - 22L
1,472 SR
Queue Stats
207W - 245L
1,321 Elo+
Party 1
Baba Yaga
Baba Yaga
SociableAlarm
Baba Yaga
Level 46
God Stats
6W - 3L
1,688 SR
Queue Stats
99W - 134L
1,318 Elo+
Party 1
Team Averages
Level 70
1,527 SR
1,335 Elo+

VS

Team Averages
Level 69
1,483 SR
1,414 Elo+
Anubis
Anubis
Harrysaab
Anubis
Level 80
God Stats
47W - 39L
1,548 SR
Queue Stats
521W - 550L
1,436 Elo+
Solo
Maui
Maui
OMNITRIXICAL
Maui
Level 67
God Stats
1W - 3L
1,401 SR
Queue Stats
21W - 20L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Xarllote
Ao Kuang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chesh00
Apollo
16
3 / 2 / 7
10,135
921
6,149
6,873
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Getjynxed99
Arachne
15
6 / 2 / 3
10,201
927
7,790
8,207
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
SociableAlarm
Baba Yaga
15
2 / 3 / 3
9,140
831
9,505
7,830
1,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Harrysaab
Anubis
15
3 / 6 / 0
9,273
843
6,816
10,145
4,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
1 / 0 / 5
8,740
795
4,732
9,530
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Xarllote
Ao Kuang
14
3 / 5 / 1
8,775
798
4,280
10,356
5,771
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
7
7
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chesh00
Apollo
3
2
7
3.25
W
Arachne
Getjynxed99
Arachne
6
2
3
3.75
L
Anubis
Harrysaab
Anubis
3
6
0
0.5
L
1
0
5
3.5
W
Baba Yaga
SociableAlarm
Baba Yaga
2
3
3
1.17
L
Ao Kuang
Xarllote
Ao Kuang
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
15,828
22,910
Taken
30,031
6,173
Mitigated
20,678
5,924
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chesh00
Apollo
6,149
3,647
0
2,314
6,873
2,270
813
4,205
2,531
0
29,296
W
Arachne
Getjynxed99
Arachne
7,790
5,516
34
1,613
8,207
1,910
114
5,887
2,115
0
21,836
L
Anubis
Harrysaab
Anubis
6,816
141
0
1,133
10,145
4,720
179
3,291
6,843
41,249
619
L
4,732
648
0
318
9,530
10,187
420
2,466
7,064
21,800
1,209
W
Baba Yaga
SociableAlarm
Baba Yaga
9,505
422
84
1,879
7,830
1,993
486
4,470
3,179
30,088
477
L
Ao Kuang
Xarllote
Ao Kuang
4,280
1,404
0
855
10,356
5,771
0
3,772
6,584
13,715
2,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
26,788
119
Minions Killed
149
0
Camps Cleared
0
603,788
Distance Traveled
561,469
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,135
921
53
5
0
184,421
0
W
Arachne
10,201
927
24
2
0
217,105
0
L
Anubis
9,273
843
77
7
0
159,775
0
L
Maui
8,740
795
46
4
0
214,645
2
W
Baba Yaga
9,140
831
42
4
0
202,262
0
L
Ao Kuang
8,775
798
26
2
0
187,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role