Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Muffy 44
Khepri
Level 88
God Stats
4W - 1L
1,758 SR
Queue Stats
115W - 116L
1,511 Elo+
Party 2
Izanami
Izanami
overlord beanis
Izanami
Level 86
God Stats
5W - 0L
1,935 SR
Queue Stats
158W - 161L
1,526 Elo+
Party 2
King Arthur
King Arthur
ratonpsfour
King Arthur
Level 125
God Stats
1W - 0L
1,670 SR
Queue Stats
26W - 17L
1,596 Elo+
Party 3
Nu Wa
Nu Wa
ur_local_catlady
Nu Wa
Level 59
God Stats
11W - 3L
1,614 SR
Queue Stats
23W - 14L
1,580 Elo+
Party 3
Team Averages
Level 110
1,695 SR
1,543 Elo+

VS

Team Averages
Level 123
1,455 SR
1,484 Elo+
Hel
Hel
GONCHYYY
Hel
Level 88
God Stats
1W - 4L
1,896 SR
Queue Stats
323W - 316L
1,420 Elo+
Solo
Danzaburou
Danzaburou
KillThePrxphet-
Danzaburou
Level 88
God Stats
5W - 3L
1,164 SR
Queue Stats
228W - 235L
1,467 Elo+
Solo
The Morrigan
The Morrigan
TheProcess2020
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 211L
1,484 Elo+
Party 1
Lancelot
Lancelot
TrulyRogue
Lancelot
Level 155
God Stats
1W - 4L
1,341 SR
Queue Stats
384W - 435L
1,562 Elo+
Party 1
Horus
Horus
TrulyRug
Horus
Level 139
God Stats
1W - 8L
1,374 SR
Queue Stats
191W - 243L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 2 / 1
6,923
692
5,338
8,771
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Muffy 44
Khepri
10
0 / 2 / 2
5,615
562
3,514
6,847
4,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 0
5,870
587
3,116
5,749
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
ratonpsfour
King Arthur
11
3 / 2 / 2
6,730
673
5,017
8,577
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 2
6,748
675
3,696
2,976
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,404
540
3,032
7,620
4,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KillThePrxphet-
Danzaburou
10
0 / 2 / 3
5,393
539
4,511
5,720
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Morrigan
TheProcess2020
The Morrigan
11
1 / 3 / 1
5,883
588
3,045
6,356
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
TrulyRogue
Lancelot
10
6 / 3 / 1
6,484
648
4,896
6,824
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
TrulyRug
Horus
10
1 / 0 / 3
5,651
565
2,836
6,800
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
13
Kills
8
8
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
2
1
3.25
L
0
5
2
0.2
L
Danzaburou
KillThePrxphet-
Danzaburou
0
2
3
0.75
W
Khepri
Muffy 44
Khepri
0
2
2
0.5
L
The Morrigan
TheProcess2020
The Morrigan
1
3
1
0.5
L
Lancelot
TrulyRogue
Lancelot
6
3
1
2.17
L
Horus
TrulyRug
Horus
1
0
3
2.5
W
2
2
0
1
W
King Arthur
ratonpsfour
King Arthur
3
2
2
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,681
Damage
18,320
32,920
Taken
33,320
16,500
Mitigated
15,401
6,030
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,338
1,716
0
987
8,771
3,502
0
1,440
7,331
0
54,608
L
3,032
381
117
3,008
7,620
4,759
0
138
7,482
29,015
0
L
Danzaburou
KillThePrxphet-
Danzaburou
4,511
1,704
0
1,286
5,720
2,199
0
2,073
3,647
0
39,853
W
Khepri
Muffy 44
Khepri
3,514
110
1,480
2,000
6,847
4,544
0
91
6,756
15,068
1,514
L
The Morrigan
TheProcess2020
The Morrigan
3,045
345
0
1,310
6,356
1,917
0
1,514
4,842
39,821
2,093
L
Lancelot
TrulyRogue
Lancelot
4,896
1,203
0
2,189
6,824
2,027
0
1,253
5,571
0
31,812
L
Horus
TrulyRug
Horus
2,836
1,552
733
4,467
6,800
4,499
0
2,107
4,693
0
14,710
W
3,116
2,087
0
1,063
5,749
1,670
108
183
5,566
0
44,831
W
King Arthur
ratonpsfour
King Arthur
5,017
798
0
0
8,577
6,038
0
3,173
5,404
0
38,743
W
3,696
1,224
0
500
2,976
746
450
992
1,984
44,029
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
28,815
349
Minions Killed
281
0
Camps Cleared
0
1,082,311
Distance Traveled
1,045,875
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,923
692
87
9
0
250,974
0
L
Hel
5,404
540
60
6
0
169,981
0
L
Danzaburou
5,393
539
74
7
0
203,354
0
W
Khepri
5,615
562
27
3
0
223,600
3
L
The Morrigan
5,883
588
79
8
0
201,590
1
L
Lancelot
6,484
648
54
5
0
246,904
0
L
Horus
5,651
565
14
1
0
224,046
4
W
Izanami
5,870
587
89
9
0
185,637
0
W
King Arthur
6,730
673
61
6
0
210,408
0
W
Nu Wa
6,748
675
85
9
0
211,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role