Player Matchup

Erlang Shen
Erlang Shen
Camny_The_Great
Erlang Shen
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,548 Elo+
Solo
Izanami
Izanami
Grand Spartan69
Izanami
Level 217
God Stats
17W - 11L
1,586 SR
Queue Stats
632W - 613L
1,520 Elo+
Solo
Anubis
Anubis
WholeWeast
Anubis
Level 105
God Stats
6W - 0L
1,706 SR
Queue Stats
35W - 25L
1,533 Elo+
Party 2
Ymir
Ymir
cza1d
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,508 Elo+
Party 2
Nemesis
Nemesis
ºTheTiredº
Nemesis
Level 80
God Stats
12W - 3L
1,771 SR
Queue Stats
31W - 23L
1,534 Elo+
Party 2
Team Averages
Level 113
1,612 SR
1,529 Elo+

VS

Team Averages
Level 137
1,546 SR
1,519 Elo+
Sylvanus
Sylvanus
GVLX
Sylvanus
Level 175
God Stats
4W - 7L
1,449 SR
Queue Stats
322W - 294L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Sammie Slayz
Nu Wa
Level 127
God Stats
48W - 64L
1,601 SR
Queue Stats
49W - 72L
1,456 Elo+
Party 1
King Arthur
King Arthur
TameSquash
King Arthur
Level 89
God Stats
42W - 27L
1,647 SR
Queue Stats
147W - 120L
1,682 Elo+
Solo
Serqet
Serqet
The Victory God
Serqet
Level 144
God Stats
8W - 11L
1,516 SR
Queue Stats
47W - 71L
1,449 Elo+
Party 1
Ymir
Ymir
xTIME 2 RELOADx
Ymir
Level 148
God Stats
0W - 1L
1,516 SR
Queue Stats
65W - 84L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Camny_The_Great
Erlang Shen
10
2 / 3 / 0
5,958
596
4,142
9,589
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 4
6,309
631
7,565
6,795
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
WholeWeast
Anubis
11
2 / 1 / 3
6,906
691
2,631
2,887
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
cza1d
Ymir
9
1 / 1 / 1
5,684
568
2,766
9,259
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
ºTheTiredº
Nemesis
10
5 / 0 / 2
5,982
598
3,493
5,223
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GVLX
Sylvanus
10
1 / 2 / 0
5,474
547
7,616
6,982
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
4,480
448
1,118
1,811
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TameSquash
King Arthur
11
3 / 2 / 0
6,197
620
6,069
8,426
5,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 4 / 2
5,083
508
2,630
7,113
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 3 / 1
5,146
515
2,788
9,659
6,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
7
7
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Camny_The_Great
Erlang Shen
2
3
0
0.67
L
Sylvanus
GVLX
Sylvanus
1
2
0
0.5
W
2
2
4
2
L
0
2
1
0.25
L
King Arthur
TameSquash
King Arthur
3
2
0
1.5
L
1
4
2
0.5
W
Anubis
WholeWeast
Anubis
2
1
3
3.5
W
Ymir
cza1d
Ymir
1
1
1
1.5
L
2
3
1
0.83
W
Nemesis
ºTheTiredº
Nemesis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,597
Damage
20,221
33,753
Taken
33,991
17,053
Mitigated
17,211
9,414
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Camny_The_Great
Erlang Shen
4,142
1,504
0
4,420
9,589
6,168
0
347
9,012
168
32,835
L
Sylvanus
GVLX
Sylvanus
7,616
3,184
576
2,436
6,982
2,775
0
529
6,453
33,445
13,070
W
7,565
5,971
0
2,191
6,795
1,854
0
4,294
2,501
0
49,937
L
1,118
421
0
0
1,811
285
0
719
1,092
14,984
563
L
King Arthur
TameSquash
King Arthur
6,069
1,490
0
1,505
8,426
5,435
0
491
7,451
596
37,583
L
2,630
483
0
315
7,113
2,137
0
1,486
5,608
0
23,616
W
Anubis
WholeWeast
Anubis
2,631
265
0
1,043
2,887
1,281
118
572
2,315
49,658
1,508
W
Ymir
cza1d
Ymir
2,766
747
0
1,077
9,259
5,937
0
5,036
4,223
14,472
0
L
2,788
278
0
795
9,659
6,579
0
2,197
7,462
15,092
0
W
Nemesis
ºTheTiredº
Nemesis
3,493
1,711
0
683
5,223
1,813
0
1,353
3,870
0
32,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
26,380
305
Minions Killed
265
0
Camps Cleared
0
993,363
Distance Traveled
875,478
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,958
596
49
5
0
204,086
2
L
Sylvanus
5,474
547
92
9
0
162,509
2
W
Izanami
6,309
631
95
10
0
169,457
0
L
Nu Wa
4,480
448
31
3
0
95,724
0
L
King Arthur
6,197
620
69
7
0
189,264
0
L
Serqet
5,083
508
49
5
0
230,196
0
W
Anubis
6,906
691
97
10
0
204,243
0
W
Ymir
5,684
568
19
2
0
192,241
0
L
Ymir
5,146
515
24
2
0
197,785
2
W
Nemesis
5,982
598
45
5
0
223,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role