Player Matchup

Chiron
Chiron
 
Chiron
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MrEFluid
Baron Samedi
Level 174
God Stats
3W - 3L
1,393 SR
Queue Stats
441W - 478L
1,489 Elo+
Solo
Geb
Geb
RaiUltima
Geb
Level 128
God Stats
3W - 0L
1,646 SR
Queue Stats
91W - 77L
1,604 Elo+
Party 1
He Bo
He Bo
aarb9515
He Bo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 75L
1,604 Elo+
Party 1
Fenrir
Fenrir
xAvatarWan
Fenrir
Level 145
God Stats
7W - 6L
1,451 SR
Queue Stats
343W - 343L
1,572 Elo+
Solo
Team Averages
Level 147
1,498 SR
1,554 Elo+

VS

Team Averages
Level 109
1,535 SR
1,541 Elo+
Loki
Loki
AssaultMain8489
Loki
Level 82
God Stats
8W - 4L
1,618 SR
Queue Stats
632W - 645L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
Bane Dont Care
Zhong Kui
Level 146
God Stats
5W - 5L
1,434 SR
Queue Stats
470W - 494L
1,476 Elo+
Solo
Poseidon
Poseidon
DotHD
Poseidon
Level 146
God Stats
2W - 6L
1,297 SR
Queue Stats
249W - 243L
1,478 Elo+
Solo
Eset
Eset
Jean319448
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,731 Elo+
Solo
Kukulkan
Kukulkan
ailingeric
Kukulkan
Level 157
God Stats
6W - 4L
1,826 SR
Queue Stats
398W - 409L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 2 / 10
8,092
1,012
6,980
6,062
2,181
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MrEFluid
Baron Samedi
14
4 / 1 / 11
8,258
1,032
6,057
7,868
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 14
7,819
977
2,446
9,915
7,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
aarb9515
He Bo
14
5 / 1 / 10
8,330
1,041
4,593
7,724
3,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
xAvatarWan
Fenrir
13
4 / 1 / 10
8,095
1,012
5,108
11,464
8,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
7,459
932
7,602
5,529
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Bane Dont Care
Zhong Kui
13
2 / 5 / 2
6,907
863
5,115
10,107
11,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
DotHD
Poseidon
9
0 / 3 / 2
5,950
744
3,622
3,577
909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
5,420
678
0
2,154
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ailingeric
Kukulkan
15
1 / 4 / 1
8,048
1,006
8,272
5,039
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
19
Kills
5
7
Deaths
19
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
10
5
L
2
4
1
0.63
L
Zhong Kui
Bane Dont Care
Zhong Kui
2
5
2
0.6
L
Poseidon
DotHD
Poseidon
0
3
2
0.33
L
0
3
0
0
W
Baron Samedi
MrEFluid
Baron Samedi
4
1
11
9.5
W
1
2
14
4
W
He Bo
aarb9515
He Bo
5
1
10
10
L
Kukulkan
ailingeric
Kukulkan
1
4
1
0.38
W
Fenrir
xAvatarWan
Fenrir
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
24,611
43,033
Taken
26,406
24,373
Mitigated
16,615
21,354
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,980
1,111
1,937
575
6,062
2,181
791
1,450
4,612
0
21,292
L
7,602
303
178
184
5,529
1,998
0
1,745
3,784
0
15,699
L
Zhong Kui
Bane Dont Care
Zhong Kui
5,115
166
0
2,337
10,107
11,283
0
4,680
5,427
10,693
0
L
Poseidon
DotHD
Poseidon
3,622
321
30
285
3,577
909
0
1,742
1,835
11,005
0
L
0
0
79
0
2,154
644
0
1,013
1,141
0
0
W
Baron Samedi
MrEFluid
Baron Samedi
6,057
93
3,416
3,124
7,868
3,632
363
3,393
4,475
13,854
374
W
2,446
185
2,523
2,183
9,915
7,406
0
2,923
6,992
5,034
2,220
W
He Bo
aarb9515
He Bo
4,593
230
942
1,209
7,724
3,050
240
3,032
4,692
14,340
1,503
L
Kukulkan
ailingeric
Kukulkan
8,272
254
804
220
5,039
1,781
0
3,235
1,804
23,279
0
W
Fenrir
xAvatarWan
Fenrir
5,108
610
1,506
3,939
11,464
8,104
231
6,211
5,253
0
7,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
33,784
94
Minions Killed
84
0
Camps Cleared
0
787,047
Distance Traveled
554,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,092
1,012
33
4
0
145,788
0
L
Loki
7,459
932
13
2
0
128,142
0
L
Zhong Kui
6,907
863
16
2
0
144,125
0
L
Poseidon
5,950
744
11
1
0
112,238
0
L
Eset
5,420
678
0
0
0
37,033
0
W
Baron Samedi
8,258
1,032
17
2
0
144,424
0
W
Geb
7,819
977
10
1
0
172,557
0
W
He Bo
8,330
1,041
21
3
0
145,910
0
L
Kukulkan
8,048
1,006
44
6
0
132,822
0
W
Fenrir
8,095
1,012
13
2
0
178,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role