Player Matchup

Bacchus
Bacchus
BoarBarbon
Bacchus
Level 145
God Stats
6W - 3L
1,467 SR
Queue Stats
16W - 14L
1,468 Elo+
Solo
Loki
Loki
CobraChitiva
Loki
Level 64
God Stats
1W - 1L
1,431 SR
Queue Stats
45W - 30L
1,360 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 129
God Stats
594W - 608L
1,506 SR
Queue Stats
601W - 616L
1,434 Elo+
Solo
Surtr
Surtr
SmilyDrop974790
Surtr
Level 183
God Stats
12W - 15L
1,476 SR
Queue Stats
296W - 364L
1,445 Elo+
Solo
Jing Wei
Jing Wei
vSuiiki
Jing Wei
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 59L
1,441 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,430 Elo+

VS

Team Averages
Level 65
1,586 SR
1,391 Elo+
Hades
Hades
 
Hades
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Drew_Danko
Artemis
Level 83
God Stats
2W - 4L
1,737 SR
Queue Stats
61W - 64L
1,334 Elo+
Solo
Erlang Shen
Erlang Shen
ImThatRedneck
Erlang Shen
Level 68
God Stats
2W - 4L
1,599 SR
Queue Stats
7W - 13L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
Jayden5885
Gilgamesh
Level 59
God Stats
3W - 3L
1,661 SR
Queue Stats
58W - 63L
1,415 Elo+
Solo
Aphrodite
Aphrodite
folha-cansada3
Aphrodite
Level 66
God Stats
10W - 22L
1,436 SR
Queue Stats
64W - 97L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoarBarbon
Bacchus
13
1 / 3 / 5
8,620
539
4,583
10,394
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 2
8,018
501
4,537
14,495
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 2
7,894
493
5,771
5,553
1,552
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 3
9,984
624
12,134
15,619
11,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
vSuiiki
Jing Wei
14
2 / 1 / 1
7,964
498
4,451
8,340
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 1 / 2
7,658
479
7,259
6,302
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Drew_Danko
Artemis
14
3 / 2 / 2
8,193
512
7,822
8,071
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
ImThatRedneck
Erlang Shen
6
0 / 3 / 0
5,519
345
2,174
7,296
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Jayden5885
Gilgamesh
14
3 / 2 / 3
7,723
483
9,331
16,360
14,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
folha-cansada3
Aphrodite
11
0 / 3 / 2
6,266
392
1,442
9,774
6,801
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
11
Kills
10
10
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
1
2
5
W
Bacchus
BoarBarbon
Bacchus
1
3
5
1.17
W
2
3
2
1
L
Artemis
Drew_Danko
Artemis
3
2
2
2
L
Erlang Shen
ImThatRedneck
Erlang Shen
0
3
0
0
L
Gilgamesh
Jayden5885
Gilgamesh
3
2
3
2.25
W
1
3
2
0.67
W
5
0
3
6.5
L
Aphrodite
folha-cansada3
Aphrodite
0
3
2
0.33
W
Jing Wei
vSuiiki
Jing Wei
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
28,028
54,401
Taken
47,803
29,656
Mitigated
32,038
20,727
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,259
213
0
2,367
6,302
3,388
0
1,951
4,299
43,309
0
W
Bacchus
BoarBarbon
Bacchus
4,583
828
0
3,579
10,394
9,406
0
2,109
8,285
26,646
0
W
4,537
635
364
7,287
14,495
4,409
122
3,436
11,059
0
46,310
L
Artemis
Drew_Danko
Artemis
7,822
4,006
0
2,309
8,071
2,777
899
1,895
6,102
0
58,544
L
Erlang Shen
ImThatRedneck
Erlang Shen
2,174
1,103
0
1,633
7,296
4,281
0
1,208
6,073
0
14,579
L
Gilgamesh
Jayden5885
Gilgamesh
9,331
2,068
0
2,599
16,360
14,791
0
5,139
11,065
481
61,016
W
5,771
355
0
466
5,553
1,552
195
1,959
3,594
53,827
1,271
W
12,134
2,399
0
4,938
15,619
11,661
262
1,862
13,757
16,518
66,650
L
Aphrodite
folha-cansada3
Aphrodite
1,442
32
1,497
3,992
9,774
6,801
0
2,574
7,054
20,513
0
W
Jing Wei
vSuiiki
Jing Wei
4,451
3,143
0
4,093
8,340
2,628
242
548
7,792
0
57,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
35,359
429
Minions Killed
316
0
Camps Cleared
0
1,540,207
Distance Traveled
1,387,949
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,658
479
77
5
0
319,534
7
W
Bacchus
8,620
539
33
2
0
300,145
5
W
Loki
8,018
501
75
5
0
325,508
1
L
Artemis
8,193
512
92
6
0
283,274
0
L
Erlang Shen
5,519
345
28
2
0
129,416
0
L
Gilgamesh
7,723
483
90
6
0
356,994
0
W
Janus
7,894
493
95
6
0
303,868
3
W
Surtr
9,984
624
125
8
0
310,619
0
L
Aphrodite
6,266
392
29
2
0
298,731
0
W
Jing Wei
7,964
498
101
6
0
300,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role