Player Matchup

Ares
Ares
Chico_Tha_Great
Ares
Level 65
God Stats
7W - 8L
1,572 SR
Queue Stats
59W - 75L
1,392 Elo+
Solo
Skadi
Skadi
XBunnyXPrincessX
Skadi
Level 141
God Stats
17W - 6L
1,643 SR
Queue Stats
169W - 168L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
Xx_Sran_xX
Zhong Kui
Level 125
God Stats
63W - 57L
1,479 SR
Queue Stats
226W - 257L
1,472 Elo+
Party 1
Pele
Pele
kobezakjordan10
Pele
Level 143
God Stats
4W - 8L
1,292 SR
Queue Stats
358W - 362L
1,500 Elo+
Party 1
Mulan
Mulan
payable_pickle76
Mulan
Level 63
God Stats
31W - 33L
1,498 SR
Queue Stats
111W - 136L
1,444 Elo+
Party 1
Team Averages
Level 107
1,497 SR
1,456 Elo+

VS

Team Averages
Level 117
1,516 SR
1,507 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CARLOSAURO
Erlang Shen
Level 138
God Stats
0W - 2L
1,326 SR
Queue Stats
197W - 171L
1,542 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IlIlIlIlIlI9111
Kumbhakarna
Level 102
God Stats
3W - 2L
1,678 SR
Queue Stats
125W - 116L
1,486 Elo+
Party 2
Freya
Freya
LanceWingman
Freya
Level 100
God Stats
20W - 19L
1,493 SR
Queue Stats
396W - 376L
1,521 Elo+
Solo
Ishtar
Ishtar
nicodemusj
Ishtar
Level 156
God Stats
11W - 10L
1,585 SR
Queue Stats
238W - 237L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,348
535
4,862
5,906
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 0 / 3
5,206
521
6,368
5,208
1,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Xx_Sran_xX
Zhong Kui
11
4 / 0 / 4
6,522
652
4,706
5,379
3,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 5
6,946
695
6,751
6,707
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 2
5,266
527
3,220
6,585
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 4 / 0
4,675
468
2,582
8,013
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
CARLOSAURO
Erlang Shen
10
1 / 3 / 0
5,695
570
4,954
8,762
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kumbhakarna
IlIlIlIlIlI9111
Kumbhakarna
8
0 / 2 / 1
4,991
499
2,603
9,833
5,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 0
4,660
466
905
5,350
1,462
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
nicodemusj
Ishtar
8
1 / 2 / 0
4,818
482
2,252
6,857
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
2
2
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
0
0
L
Erlang Shen
CARLOSAURO
Erlang Shen
1
3
0
0.33
W
0
1
4
2
L
Kumbhakarna
IlIlIlIlIlI9111
Kumbhakarna
0
2
1
0.25
L
0
3
0
0
W
1
0
3
2.5
W
Zhong Kui
Xx_Sran_xX
Zhong Kui
4
0
4
6
W
8
0
5
10.5
L
Ishtar
nicodemusj
Ishtar
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
13,296
29,785
Taken
38,815
14,407
Mitigated
17,897
11,615
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,582
303
440
4,026
8,013
2,316
0
1,179
6,834
27,345
0
L
Erlang Shen
CARLOSAURO
Erlang Shen
4,954
2,657
0
3,197
8,762
6,170
0
1,323
7,439
0
32,375
W
4,862
420
0
1,535
5,906
4,196
0
1,220
4,686
17,141
0
L
Kumbhakarna
IlIlIlIlIlI9111
Kumbhakarna
2,603
314
0
1,214
9,833
5,915
0
4,279
5,554
14,236
1,017
L
905
294
0
1,624
5,350
1,462
0
1,328
4,022
20,382
1,479
W
6,368
1,582
0
887
5,208
1,566
0
1,750
3,458
0
35,800
W
Zhong Kui
Xx_Sran_xX
Zhong Kui
4,706
667
0
4,428
5,379
3,348
0
1,560
3,819
41,749
0
W
6,751
2,625
0
2,386
6,707
2,532
0
1,164
5,543
0
50,121
L
Ishtar
nicodemusj
Ishtar
2,252
1,022
0
2,276
6,857
2,034
0
1,459
5,398
0
27,194
W
3,220
737
0
2,379
6,585
2,765
0
0
6,585
0
24,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
24,839
282
Minions Killed
220
0
Camps Cleared
0
985,087
Distance Traveled
940,544
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,675
468
58
6
0
199,707
0
L
Erlang Shen
5,695
570
54
5
0
163,646
1
W
Ares
5,348
535
29
3
0
195,893
2
L
Kumbhakarna
4,991
499
15
2
0
210,872
2
L
Freya
4,660
466
37
4
0
186,049
0
W
Skadi
5,206
521
55
6
0
189,208
0
W
Zhong Kui
6,522
652
82
8
0
197,598
1
W
Pele
6,946
695
72
7
0
215,883
0
L
Ishtar
4,818
482
56
6
0
180,270
1
W
Mulan
5,266
527
44
4
0
186,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role