Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Emma100510
Arachne
Level 103
God Stats
29W - 20L
1,575 SR
Queue Stats
214W - 175L
1,456 Elo+
Party 2
Poseidon
Poseidon
LilBabyCurls
Poseidon
Level 147
God Stats
4W - 2L
1,721 SR
Queue Stats
321W - 289L
1,549 Elo+
Solo
Ishtar
Ishtar
emmacrak21
Ishtar
Level 86
God Stats
1W - 3L
1,619 SR
Queue Stats
400W - 347L
1,457 Elo+
Party 2
Team Averages
Level 112
1,583 SR
1,492 Elo+

VS

Team Averages
Level 127
1,496 SR
1,532 Elo+
Ah Puch
Ah Puch
Adam Fenx
Ah Puch
Level 146
God Stats
16W - 11L
1,578 SR
Queue Stats
163W - 146L
1,585 Elo+
Solo
Mulan
Mulan
EliteDelly
Mulan
Level 83
God Stats
1W - 1L
1,327 SR
Queue Stats
173W - 162L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IceWyte
Morgan Le Fay
Level 154
God Stats
7W - 4L
1,687 SR
Queue Stats
143W - 145L
1,505 Elo+
Solo
Susano
Susano
TrueGosh
Susano
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,479 Elo+
Party 1
Anhur
Anhur
Αlone
Anhur
Level 106
God Stats
1W - 1L
1,390 SR
Queue Stats
37W - 21L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 0
7,240
517
5,481
8,728
8,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
 
Sylvanus
10
0 / 9 / 3
5,591
399
4,717
15,951
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Emma100510
Arachne
10
0 / 8 / 5
6,175
441
5,799
14,553
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
LilBabyCurls
Poseidon
13
2 / 4 / 0
7,405
529
3,687
8,907
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
emmacrak21
Ishtar
11
3 / 9 / 1
7,078
506
6,609
13,329
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adam Fenx
Ah Puch
14
1 / 0 / 12
8,969
641
9,301
3,858
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
14
0 / 1 / 2
8,413
601
4,302
11,802
6,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
IceWyte
Morgan Le Fay
13
2 / 0 / 17
7,935
567
7,786
8,603
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
TrueGosh
Susano
13
6 / 4 / 5
8,222
587
5,667
10,284
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Αlone
Anhur
15
21 / 1 / 5
10,280
734
21,008
12,880
3,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
6
Kills
30
30
Deaths
6
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
0
1
L
Sylvanus
 
Sylvanus
0
9
3
0.17
W
Ah Puch
Adam Fenx
Ah Puch
1
0
12
7
W
Mulan
0
1
2
1
L
Arachne
Emma100510
Arachne
0
8
5
0.31
W
Morgan Le Fay
IceWyte
Morgan Le Fay
2
0
17
10.5
L
Poseidon
LilBabyCurls
Poseidon
2
4
0
0.5
W
Susano
TrueGosh
Susano
6
4
5
2.13
L
Ishtar
emmacrak21
Ishtar
3
9
1
0.39
W
Anhur
Αlone
Anhur
21
1
5
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,293
Damage
48,064
61,468
Taken
47,427
24,565
Mitigated
20,453
11,816
Healing
20,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,481
501
0
3,293
8,728
8,924
0
0
8,728
1,200
43,798
L
Sylvanus
 
Sylvanus
4,717
1,425
545
2,055
15,951
6,944
0
4,518
11,433
15,517
7,203
W
Ah Puch
Adam Fenx
Ah Puch
9,301
249
0
1,069
3,858
1,289
624
745
3,113
67,741
721
W
Mulan
4,302
790
0
3,893
11,802
6,526
33
360
11,442
0
58,200
L
Arachne
Emma100510
Arachne
5,799
3,760
0
2,866
14,553
3,907
0
3,263
11,290
0
35,766
W
Morgan Le Fay
IceWyte
Morgan Le Fay
7,786
1,243
231
3,777
8,603
5,560
381
1,537
7,066
36,249
1,854
L
Poseidon
LilBabyCurls
Poseidon
3,687
574
0
680
8,907
2,106
0
4,907
4,000
56,390
183
W
Susano
TrueGosh
Susano
5,667
1,195
0
4,304
10,284
3,251
0
2,051
8,233
0
48,864
L
Ishtar
emmacrak21
Ishtar
6,609
3,436
0
2,377
13,329
2,684
0
4,178
9,151
0
35,765
W
Anhur
Αlone
Anhur
21,008
15,104
0
7,699
12,880
3,827
1,496
4,327
8,553
0
58,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
43,819
348
Minions Killed
478
0
Camps Cleared
0
1,291,373
Distance Traveled
1,459,784
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,240
517
84
6
0
231,768
1
L
Sylvanus
5,591
399
41
3
0
228,918
2
W
Ah Puch
8,969
641
138
10
0
285,105
0
W
Mulan
8,413
601
111
8
0
266,337
11
L
Arachne
6,175
441
60
4
0
301,079
0
W
Morgan Le Fay
7,935
567
63
5
0
277,513
1
L
Poseidon
7,405
529
107
8
0
258,465
6
W
Susano
8,222
587
77
6
0
315,777
1
L
Ishtar
7,078
506
56
4
0
271,143
0
W
Anhur
10,280
734
89
6
0
315,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role