Player Matchup

Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum V
FallJoeT
Jing Wei
Platinum V
Level 238
God Stats
2W - 1L
1,622 SR
Queue Stats
352W - 340L
1,675 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
SunGodXl
Ao Kuang
Gold I
Level 148
God Stats
2W - 0L
1,859 SR
Queue Stats
193W - 189L
1,625 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
luhsambo
Sun Wukong
Platinum I
Level 144
God Stats
8W - 6L
1,722 SR
Queue Stats
131W - 115L
1,706 MMR
Party 1
Chang'e
Chang'e
Platinum IV
yetti1738
Chang'e
Platinum IV
Level 107
God Stats
20W - 12L
1,642 SR
Queue Stats
159W - 145L
1,621 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,669 SR
1,625 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,689 SR
1,614 MMR
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
MasterLeo117
Skadi
Gold II
Level 176
God Stats
11W - 6L
1,797 SR
Queue Stats
132W - 127L
1,686 MMR
Solo
Bellona
Bellona
Gold II
NJPIII
Bellona
Gold II
Level 159
God Stats
13W - 5L
1,815 SR
Queue Stats
146W - 144L
1,600 MMR
Solo
Anubis
Anubis
Gold I
Santooooryu
Anubis
Gold I
Level 87
God Stats
5W - 2L
1,866 SR
Queue Stats
356W - 353L
1,654 MMR
Solo
Sylvanus
Sylvanus
Platinum V
TheShackASNack
Sylvanus
Platinum V
Level 166
God Stats
8W - 12L
1,464 SR
Queue Stats
815W - 792L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 2 / 10
8,426
602
8,698
14,097
11,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
FallJoeT
Jing Wei
14
3 / 4 / 4
8,442
603
8,236
11,741
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SunGodXl
Ao Kuang
14
2 / 4 / 7
7,853
561
6,177
13,363
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sun Wukong
luhsambo
Sun Wukong
16
6 / 0 / 2
9,663
690
13,420
14,844
9,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
yetti1738
Chang'e
15
9 / 4 / 3
8,800
629
11,683
11,057
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
KumbhakarnaIzanamiErlang ShenAtlasThanatos

VS

Bans
Bake KujiraOdinMulanBacchusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 8 / 3
7,306
522
8,055
14,643
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
3 / 4 / 2
8,382
599
10,794
12,270
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
NJPIII
Bellona
13
3 / 4 / 0
7,864
562
10,021
15,417
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
14
4 / 4 / 0
8,132
581
8,409
12,555
5,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
12
2 / 3 / 3
7,595
543
5,866
12,564
11,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
23
Kills
14
14
Deaths
23
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
10
4
L
Ne Zha
 
Ne Zha
2
8
3
0.44
W
Jing Wei
FallJoeT
Jing Wei
3
4
4
1.25
L
3
4
2
1
L
Bellona
NJPIII
Bellona
3
4
0
0.75
L
Anubis
4
4
0
1
W
Ao Kuang
SunGodXl
Ao Kuang
2
4
7
1.38
L
Sylvanus
2
3
3
1.17
W
Sun Wukong
luhsambo
Sun Wukong
6
0
2
7
W
Chang'e
yetti1738
Chang'e
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,214
Damage
43,145
65,102
Taken
67,449
32,990
Mitigated
38,967
22,680
Healing
22,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,698
2,206
0
2,530
14,097
11,238
0
4,579
9,447
0
28,928
L
Ne Zha
 
Ne Zha
8,055
1,185
0
3,025
14,643
5,334
447
7,442
7,201
0
53,940
W
Jing Wei
FallJoeT
Jing Wei
8,236
5,280
0
2,863
11,741
4,487
465
1,442
10,299
0
64,727
L
10,794
4,429
0
1,197
12,270
4,120
474
2,330
9,940
0
68,571
L
Bellona
NJPIII
Bellona
10,021
4,879
0
6,779
15,417
12,693
0
1,110
14,307
0
50,171
L
Anubis
8,409
510
0
5,904
12,555
5,617
109
3,594
8,961
73,730
0
W
Ao Kuang
SunGodXl
Ao Kuang
6,177
1,564
0
2,853
13,363
4,859
0
2,334
10,989
52,701
0
L
Sylvanus
5,866
1,834
1,437
3,717
12,564
11,203
126
3,384
9,180
20,250
0
W
Sun Wukong
luhsambo
Sun Wukong
13,420
4,844
0
6,667
14,844
9,446
5
2,640
11,446
0
74,803
W
Chang'e
yetti1738
Chang'e
11,683
1,422
1,984
5,783
11,057
2,960
0
3,466
7,554
55,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,184
Gold Earned
39,279
443
Minions Killed
434
0
Camps Cleared
0
1,467,605
Distance Traveled
1,367,941
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,426
602
38
3
0
289,321
2
L
Ne Zha
7,306
522
75
5
0
273,235
3
W
Jing Wei
8,442
603
102
7
0
258,837
3
L
Skadi
8,382
599
118
8
0
268,376
0
L
Bellona
7,864
562
92
7
0
281,035
3
L
Anubis
8,132
581
131
9
0
259,895
0
W
Ao Kuang
7,853
561
83
6
0
335,288
0
L
Sylvanus
7,595
543
18
1
0
285,400
6
W
Sun Wukong
9,663
690
123
9
0
288,127
2
W
Chang'e
8,800
629
97
7
0
296,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role