Player Matchup

Ra
Ra
Kirenay
Ra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,731 Elo+
Party 1
Xing Tian
Xing Tian
Vertak
Xing Tian
Level 109
God Stats
1W - 0L
1,327 SR
Queue Stats
11W - 0L
1,928 Elo+
Party 1
Charybdis
Charybdis
sachatPopoKing
Charybdis
Level 89
God Stats
2W - 0L
1,510 SR
Queue Stats
15W - 3L
1,731 Elo+
Party 1
Team Averages
Level 105
1,446 SR
1,797 Elo+

VS

Team Averages
Level 96
1,614 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Localareanorse
Sun Wukong
Level 112
God Stats
19W - 11L
1,559 SR
Queue Stats
152W - 171L
1,432 Elo+
Party 2
Thor
Thor
T_TV_SIZZLE
Thor
Level 68
God Stats
0W - 3L
1,548 SR
Queue Stats
167W - 183L
1,468 Elo+
Solo
Raijin
Raijin
VaporDelinquent
Raijin
Level 107
God Stats
2W - 1L
1,734 SR
Queue Stats
203W - 204L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
10,144
922
10,596
3,705
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Vertak
Xing Tian
16
2 / 0 / 10
9,459
860
8,223
11,096
10,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
sachatPopoKing
Charybdis
15
6 / 0 / 3
9,884
899
7,597
4,760
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Localareanorse
Sun Wukong
12
0 / 4 / 0
7,207
655
1,698
13,919
12,617
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 0
7,156
651
3,606
10,161
3,520
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 2 / 0
7,616
692
5,075
7,524
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Sun Wukong
Localareanorse
Sun Wukong
0
4
0
0
L
0
6
0
0
L
0
2
0
0
W
Xing Tian
Vertak
Xing Tian
2
0
10
7
W
Charybdis
sachatPopoKing
Charybdis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,416
Damage
10,379
19,561
Taken
31,604
14,165
Mitigated
18,591
9,201
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,596
825
2,794
2,259
3,705
1,504
1,115
1,772
1,657
59,477
386
L
Sun Wukong
Localareanorse
Sun Wukong
1,698
356
0
513
13,919
12,617
0
7,454
5,853
0
17,842
L
3,606
364
0
400
10,161
3,520
0
6,611
3,402
0
15,432
L
5,075
492
0
690
7,524
2,454
0
3,294
4,009
28,082
515
W
Xing Tian
Vertak
Xing Tian
8,223
486
0
2,395
11,096
10,977
345
1,609
9,139
19,678
1,247
W
Charybdis
sachatPopoKing
Charybdis
7,597
4,194
0
1,753
4,760
1,684
1,747
1,080
3,372
0
29,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
21,979
171
Minions Killed
118
0
Camps Cleared
0
650,419
Distance Traveled
557,476
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,144
922
100
9
0
221,994
0
L
Sun Wukong
7,207
655
30
3
0
208,676
4
L
Thor
7,156
651
29
3
0
171,172
0
L
Raijin
7,616
692
59
5
0
177,628
2
W
Xing Tian
9,459
860
13
1
0
216,330
0
W
Charybdis
9,884
899
58
5
0
212,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role