Player Matchup

Terra
Terra
Fryguy784
Terra
Level 101
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 16L
1,440 Elo+
Solo
Medusa
Medusa
Itzjohn5491
Medusa
Level 66
God Stats
19W - 21L
1,547 SR
Queue Stats
227W - 265L
1,424 Elo+
Solo
Zeus
Zeus
XP_Farmerr
Zeus
Level 53
God Stats
9W - 9L
1,503 SR
Queue Stats
40W - 33L
1,464 Elo+
Party 1
Da Ji
Da Ji
YonnyLuck
Da Ji
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 65L
1,448 Elo+
Solo
Bellona
Bellona
eshteguey
Bellona
Level 65
God Stats
0W - 2L
1,624 SR
Queue Stats
4W - 4L
1,295 Elo+
Party 1
Team Averages
Level 78
1,495 SR
1,414 Elo+

VS

Team Averages
Level 97
1,560 SR
1,456 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
C4NS3RB3R03133
Chaac
Level 95
God Stats
15W - 9L
1,519 SR
Queue Stats
672W - 681L
1,416 Elo+
Solo
Izanami
Izanami
L0tus7710
Izanami
Level 51
God Stats
4W - 4L
1,568 SR
Queue Stats
83W - 104L
1,431 Elo+
Solo
Arachne
Arachne
MilkMan_McSniff
Arachne
Level 110
God Stats
99W - 63L
1,591 SR
Queue Stats
316W - 307L
1,446 Elo+
Party 2
Janus
Janus
blackdoug_97
Janus
Level 109
God Stats
12W - 10L
1,620 SR
Queue Stats
135W - 126L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fryguy784
Terra
10
0 / 5 / 4
5,628
433
3,651
13,053
7,641
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
11
6 / 6 / 1
7,186
553
9,515
10,929
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 0
7,011
539
4,863
7,492
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Da Ji
YonnyLuck
Da Ji
12
5 / 4 / 2
7,574
583
5,987
8,507
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
eshteguey
Bellona
12
0 / 1 / 1
6,580
506
3,672
8,288
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
6 / 2 / 4
7,914
609
10,729
10,432
11,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 1
7,077
544
4,388
8,418
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
L0tus7710
Izanami
13
5 / 5 / 3
7,882
606
8,268
10,174
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
6 / 2 / 2
8,159
628
7,755
11,387
4,141
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 0 / 4
8,461
651
2,903
6,546
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
21
21
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
6
2
4
4
W
0
2
1
0.25
L
Terra
Fryguy784
Terra
0
5
4
0.4
L
Medusa
6
6
1
1.08
W
Izanami
L0tus7710
Izanami
5
5
3
1.3
W
6
2
2
3.5
L
0
5
0
0
L
Da Ji
YonnyLuck
Da Ji
5
4
2
1.5
W
4
0
4
6
L
Bellona
eshteguey
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,688
Damage
34,043
48,269
Taken
46,957
26,051
Mitigated
24,885
8,509
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
10,729
7,590
0
3,121
10,432
11,062
203
2,967
7,465
42,664
1,571
W
4,388
610
0
1,968
8,418
4,381
53
0
8,066
0
46,022
L
Terra
Fryguy784
Terra
3,651
583
856
1,539
13,053
7,641
0
4,242
8,771
15,166
0
L
Medusa
9,515
3,609
0
1,814
10,929
3,850
542
3,577
7,352
0
53,493
W
Izanami
L0tus7710
Izanami
8,268
4,008
169
445
10,174
3,203
269
1,155
9,019
0
46,609
W
7,755
5,976
0
4,563
11,387
4,141
0
894
10,407
0
67,921
L
4,863
679
0
1,943
7,492
1,961
479
3,496
3,752
45,325
1,384
L
Da Ji
YonnyLuck
Da Ji
5,987
973
0
629
8,507
3,557
459
1,838
6,669
0
41,109
W
2,903
40
0
900
6,546
2,098
226
3,317
3,229
46,187
1,226
L
Bellona
eshteguey
Bellona
3,672
568
0
1,728
8,288
9,042
0
0
8,288
0
37,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
39,493
338
Minions Killed
418
0
Camps Cleared
0
1,299,820
Distance Traveled
1,278,852
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,914
609
66
5
0
222,530
12
W
Chaac
7,077
544
75
6
0
229,552
0
L
Terra
5,628
433
22
2
0
259,143
4
L
Medusa
7,186
553
88
7
0
253,980
2
W
Izanami
7,882
606
76
6
0
229,363
0
W
Arachne
8,159
628
102
8
0
318,412
0
L
Zeus
7,011
539
99
8
0
248,204
4
L
Da Ji
7,574
583
58
4
0
283,807
2
W
Janus
8,461
651
99
8
0
278,995
4
L
Bellona
6,580
506
71
5
0
254,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role