Player Matchup

Ao Kuang
Ao Kuang
EduEz506
Ao Kuang
Level 171
God Stats
2W - 2L
1,482 SR
Queue Stats
97W - 113L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
JGrim__
Ah Puch
Level 85
God Stats
1W - 2L
1,736 SR
Queue Stats
166W - 162L
1,483 Elo+
Party 1
Ishtar
Ishtar
Operdion
Ishtar
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 4L
1,746 Elo+
Solo
Ne Zha
Ne Zha
esgetcarried
Ne Zha
Level 148
God Stats
34W - 29L
1,476 SR
Queue Stats
675W - 635L
1,535 Elo+
Solo
Neith
Neith
jostyv009
Neith
Level 127
God Stats
2W - 3L
1,345 SR
Queue Stats
203W - 200L
1,470 Elo+
Solo
Team Averages
Level 132
1,508 SR
1,552 Elo+

VS

Team Averages
Level 142
1,565 SR
1,486 Elo+
Pele
Pele
BaldMangoXD
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
KhanjarTheSharp
Zhong Kui
Level 216
God Stats
112W - 91L
1,589 SR
Queue Stats
412W - 407L
1,459 Elo+
Solo
Artemis
Artemis
MarcKeyIRL
Artemis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
MrChunKukDo
Nu Wa
Level 156
God Stats
71W - 51L
1,604 SR
Queue Stats
387W - 379L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
burkeowicz
Cthulhu
Level 144
God Stats
19W - 15L
1,633 SR
Queue Stats
369W - 378L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EduEz506
Ao Kuang
10
0 / 3 / 0
5,347
486
1,540
9,777
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ah Puch
JGrim__
Ah Puch
10
1 / 2 / 0
5,496
500
3,145
5,783
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Operdion
Ishtar
11
1 / 1 / 1
5,918
538
4,992
7,905
2,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
5
0 / 1 / 0
4,376
398
1,046
3,507
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
jostyv009
Neith
9
1 / 2 / 1
5,259
478
4,775
8,536
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,260
569
2,680
7,265
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zhong Kui
KhanjarTheSharp
Zhong Kui
12
2 / 0 / 0
7,505
682
4,645
4,145
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
MarcKeyIRL
Artemis
11
2 / 1 / 1
5,956
541
7,016
7,013
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 1
7,339
667
5,793
3,093
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
burkeowicz
Cthulhu
11
1 / 1 / 2
6,391
581
4,224
9,017
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
9
9
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Ao Kuang
EduEz506
Ao Kuang
0
3
0
0
L
Ah Puch
JGrim__
Ah Puch
1
2
0
0.5
W
Zhong Kui
KhanjarTheSharp
Zhong Kui
2
0
0
2
W
Artemis
MarcKeyIRL
Artemis
2
1
1
2.5
W
3
0
1
3.5
L
Ishtar
Operdion
Ishtar
1
1
1
1.5
W
Cthulhu
burkeowicz
Cthulhu
1
1
2
2
L
Ne Zha
0
1
0
0
L
Neith
jostyv009
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,498
Damage
24,358
35,508
Taken
30,533
10,289
Mitigated
13,316
10,383
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,680
709
0
2,039
7,265
2,633
0
1,549
5,716
0
50,640
L
Ao Kuang
EduEz506
Ao Kuang
1,540
359
0
4,161
9,777
2,849
0
3,798
5,843
30,144
1,812
L
Ah Puch
JGrim__
Ah Puch
3,145
50
0
234
5,783
1,601
0
2,746
2,848
37,529
0
W
Zhong Kui
KhanjarTheSharp
Zhong Kui
4,645
1,098
0
2,056
4,145
2,417
1,036
980
3,165
36,302
12,416
W
Artemis
MarcKeyIRL
Artemis
7,016
3,367
0
926
7,013
2,170
820
130
6,883
0
35,849
W
5,793
1,154
0
1,452
3,093
894
392
1,742
1,351
42,420
1,439
L
Ishtar
Operdion
Ishtar
4,992
2,436
0
2,374
7,905
2,440
624
2,113
5,680
0
51,094
W
Cthulhu
burkeowicz
Cthulhu
4,224
155
1,686
2,293
9,017
5,202
137
284
8,733
27,038
1,728
L
Ne Zha
1,046
0
0
757
3,507
1,042
0
1,560
1,773
0
12,714
L
Neith
jostyv009
Neith
4,775
965
0
2,857
8,536
2,357
350
3,136
5,269
0
23,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
33,451
282
Minions Killed
380
0
Camps Cleared
0
910,448
Distance Traveled
1,076,557
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,260
569
86
8
0
246,198
0
L
Ao Kuang
5,347
486
50
5
0
206,253
2
L
Ah Puch
5,496
500
80
7
0
170,231
0
W
Zhong Kui
7,505
682
83
8
0
188,132
2
W
Artemis
5,956
541
52
5
0
202,578
0
W
Nu Wa
7,339
667
99
9
0
213,297
0
L
Ishtar
5,918
538
93
8
0
222,974
0
W
Cthulhu
6,391
581
60
5
0
226,352
5
L
Ne Zha
4,376
398
27
2
0
105,228
0
L
Neith
5,259
478
32
3
0
205,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role