Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BernieWinks
Agni
Level 64
God Stats
7W - 4L
1,712 SR
Queue Stats
14W - 14L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
BlazeDragonX
Sun Wukong
Level 154
God Stats
1W - 1L
1,732 SR
Queue Stats
217W - 201L
1,471 Elo+
Solo
Nut
Nut
Happy Apple 7
Nut
Level 109
God Stats
26W - 21L
1,473 SR
Queue Stats
49W - 55L
1,464 Elo+
Solo
Scylla
Scylla
schmoschmos47
Scylla
Level 124
God Stats
9W - 9L
1,501 SR
Queue Stats
346W - 322L
1,522 Elo+
Solo
Team Averages
Level 112
1,584 SR
1,482 Elo+

VS

Team Averages
Level 146
1,633 SR
1,509 Elo+
Surtr
Surtr
CHR155YH0W311
Surtr
Level 157
God Stats
8W - 2L
1,829 SR
Queue Stats
460W - 436L
1,526 Elo+
Solo
Poseidon
Poseidon
IKakûn
Poseidon
Level 158
God Stats
3W - 1L
1,652 SR
Queue Stats
110W - 80L
1,569 Elo+
Solo
Cliodhna
Cliodhna
XxStealth
Cliodhna
Level 106
God Stats
25W - 13L
1,642 SR
Queue Stats
489W - 474L
1,438 Elo+
Solo
Hachiman
Hachiman
iQ6FH
Hachiman
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 146L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
llhmoodll00
Kumbhakarna
Level 157
God Stats
15W - 13L
1,542 SR
Queue Stats
116W - 102L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 3
5,851
532
2,525
8,836
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
5,530
503
1,994
5,041
1,343
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BlazeDragonX
Sun Wukong
11
3 / 2 / 0
6,268
570
7,708
12,173
10,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 2 / 0
4,260
387
1,619
3,897
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 1
7,463
678
4,408
4,841
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,530
594
7,835
12,151
7,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
IKakûn
Poseidon
13
2 / 1 / 3
7,226
657
3,187
3,550
822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
XxStealth
Cliodhna
11
2 / 3 / 1
6,155
560
3,014
8,642
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
iQ6FH
Hachiman
11
2 / 1 / 1
6,663
606
2,677
5,342
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Kumbhakarna
llhmoodll00
Kumbhakarna
10
4 / 0 / 4
6,185
562
6,156
9,163
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
9
Kills
11
11
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
3
0.63
L
1
1
0
1
L
Sun Wukong
BlazeDragonX
Sun Wukong
3
2
0
1.5
W
1
4
1
0.38
L
0
2
0
0
W
Poseidon
IKakûn
Poseidon
2
1
3
3.5
W
Cliodhna
XxStealth
Cliodhna
2
3
1
0.83
W
Hachiman
iQ6FH
Hachiman
2
1
1
2.5
W
Kumbhakarna
llhmoodll00
Kumbhakarna
4
0
4
6
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,254
Damage
22,869
34,788
Taken
38,848
17,899
Mitigated
16,110
12,307
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,525
757
0
4,387
8,836
3,047
0
3,092
5,586
0
37,424
L
1,994
232
0
2,080
5,041
1,343
0
1,594
3,199
31,427
0
L
Sun Wukong
BlazeDragonX
Sun Wukong
7,708
1,751
0
3,431
12,173
10,944
0
972
10,369
2,171
44,724
W
7,835
3,461
0
4,178
12,151
7,045
0
611
11,500
1,387
45,020
L
1,619
895
0
900
3,897
976
0
1,404
2,247
0
12,795
W
Poseidon
IKakûn
Poseidon
3,187
904
0
2,207
3,550
822
0
331
3,185
60,036
0
W
Cliodhna
XxStealth
Cliodhna
3,014
631
0
5,440
8,642
2,531
0
1,809
6,705
0
38,896
W
Hachiman
iQ6FH
Hachiman
2,677
1,082
0
2,086
5,342
1,764
0
902
4,440
0
44,800
W
Kumbhakarna
llhmoodll00
Kumbhakarna
6,156
246
0
903
9,163
3,948
0
2,711
6,298
19,128
1,097
L
4,408
639
0
1,509
4,841
1,589
0
1,762
2,948
50,561
1,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,372
Gold Earned
32,759
341
Minions Killed
368
0
Camps Cleared
0
1,063,165
Distance Traveled
1,139,586
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,851
532
58
5
0
255,455
0
L
Agni
5,530
503
63
6
0
225,002
6
L
Sun Wukong
6,268
570
78
7
0
215,069
0
W
Surtr
6,530
594
78
7
0
197,338
0
L
Nut
4,260
387
27
2
0
119,408
2
W
Poseidon
7,226
657
114
10
0
237,367
6
W
Cliodhna
6,155
560
70
6
0
255,894
0
W
Hachiman
6,663
606
79
7
0
199,843
0
W
Kumbhakarna
6,185
562
27
2
0
249,144
2
L
Scylla
7,463
678
115
10
0
248,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role