Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Avaragenoob
Anhur
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 14L
1,261 Elo+
Party 2
Anubis
Anubis
Deathgard
Anubis
Level 46
God Stats
1W - 3L
1,116 SR
Queue Stats
20W - 29L
1,163 Elo+
Party 2
Gilgamesh
Gilgamesh
White2Salazar
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,192 Elo+
Party 2
Ullr
Ullr
zyncify
Ullr
Level 55
God Stats
4W - 4L
1,620 SR
Queue Stats
11W - 11L
1,492 Elo+
Solo
Team Averages
Level 27
1,447 SR
1,321 Elo+

VS

Team Averages
Level 119
1,570 SR
1,460 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Aehxi
Chaac
Level 158
God Stats
3W - 3L
1,721 SR
Queue Stats
92W - 80L
1,415 Elo+
Solo
Izanami
Izanami
MsPinaypearl
Izanami
Level 89
God Stats
23W - 18L
1,494 SR
Queue Stats
202W - 177L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
super-fabs13
Sylvanus
Level 126
God Stats
25W - 14L
1,588 SR
Queue Stats
149W - 144L
1,444 Elo+
Solo
Thanatos
Thanatos
tgMTS
Thanatos
Level 66
God Stats
35W - 27L
1,546 SR
Queue Stats
276W - 265L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 2 / 1
5,367
488
1,945
4,931
2,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 7 / 0
4,864
442
1,021
8,244
2,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Deathgard
Anubis
10
1 / 6 / 0
5,480
498
2,278
6,099
2,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
White2Salazar
Gilgamesh
10
2 / 4 / 1
5,902
537
4,738
11,319
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ullr
zyncify
Ullr
9
0 / 3 / 1
4,998
454
3,672
6,664
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
10 / 3 / 4
7,837
712
5,731
5,530
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Aehxi
Chaac
13
4 / 0 / 7
8,058
733
6,165
6,062
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Izanami
MsPinaypearl
Izanami
11
0 / 0 / 4
6,181
562
2,499
4,930
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
super-fabs13
Sylvanus
10
4 / 0 / 5
6,713
610
4,391
7,554
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
tgMTS
Thanatos
12
4 / 0 / 8
6,924
629
7,825
9,793
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
22
22
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
1
0.25
W
Poseidon
 
Poseidon
10
3
4
4
W
Chaac
Aehxi
Chaac
4
0
7
7.5
L
0
7
0
0
L
Anubis
Deathgard
Anubis
1
6
0
0.17
W
Izanami
MsPinaypearl
Izanami
0
0
4
2
L
Gilgamesh
White2Salazar
Gilgamesh
2
4
1
0.63
W
Sylvanus
super-fabs13
Sylvanus
4
0
5
6.5
W
Thanatos
tgMTS
Thanatos
4
0
8
8
L
Ullr
zyncify
Ullr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,654
Damage
26,611
37,257
Taken
33,869
13,494
Mitigated
14,055
6,453
Healing
21,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,945
561
1,705
993
4,931
2,403
0
1,270
3,661
15,177
0
W
Poseidon
 
Poseidon
5,731
1,354
0
1,055
5,530
1,309
943
1,384
4,146
45,237
3,881
W
Chaac
Aehxi
Chaac
6,165
633
0
1,648
6,062
4,538
78
538
5,524
0
44,471
L
1,021
298
0
779
8,244
2,010
0
622
7,622
0
19,253
L
Anubis
Deathgard
Anubis
2,278
0
0
573
6,099
2,149
0
3,225
2,874
23,065
0
W
Izanami
MsPinaypearl
Izanami
2,499
1,197
0
1,570
4,930
1,341
419
389
4,541
0
39,464
L
Gilgamesh
White2Salazar
Gilgamesh
4,738
1,901
0
1,687
11,319
5,277
0
3,152
8,167
0
27,965
W
Sylvanus
super-fabs13
Sylvanus
4,391
1,437
2,953
4,351
7,554
3,658
198
1,456
6,098
13,933
0
W
Thanatos
tgMTS
Thanatos
7,825
1,926
0
10,222
9,793
3,209
50
456
9,337
0
48,118
L
Ullr
zyncify
Ullr
3,672
2,396
0
716
6,664
1,655
0
1,623
5,041
0
27,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
35,713
209
Minions Killed
336
0
Camps Cleared
0
1,052,990
Distance Traveled
1,069,700
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,367
488
31
3
0
202,766
0
W
Poseidon
7,837
712
79
7
0
192,470
0
W
Chaac
8,058
733
96
9
0
197,207
1
L
Anhur
4,864
442
30
3
0
227,098
0
L
Anubis
5,480
498
46
4
0
200,803
0
W
Izanami
6,181
562
60
5
0
207,017
2
L
Gilgamesh
5,902
537
49
4
0
218,029
0
W
Sylvanus
6,713
610
23
2
0
205,983
0
W
Thanatos
6,924
629
78
7
0
267,023
0
L
Ullr
4,998
454
53
5
0
204,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role