Player Matchup

Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Hoornkb
Medusa
Level 51
God Stats
135W - 124L
1,513 SR
Queue Stats
201W - 205L
1,468 Elo+
Solo
Horus
Horus
frankycg
Horus
Level 27
God Stats
1W - 1L
1,461 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
killerleo10
Ah Puch
Level 64
God Stats
2W - 0L
1,555 SR
Queue Stats
10W - 13L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
ramonxu18
Cthulhu
Level 159
God Stats
1W - 0L
1,344 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 1
Team Averages
Level 66
1,475 SR
1,461 Elo+

VS

Team Averages
Level 95
1,500 SR
1,437 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ShiroKamiii
Nu Wa
Level 129
God Stats
13W - 11L
1,559 SR
Queue Stats
391W - 384L
1,492 Elo+
Solo
Olorun
Olorun
Trein_07
Olorun
Level 84
God Stats
0W - 2L
1,437 SR
Queue Stats
2W - 4L
1,174 Elo+
Solo
Susano
Susano
Trumple_98
Susano
Level 121
God Stats
69W - 77L
1,501 SR
Queue Stats
879W - 894L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 0 / 3
6,580
1,316
2,725
3,499
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Hoornkb
Medusa
11
1 / 1 / 5
5,660
1,132
2,877
3,051
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
frankycg
Horus
11
1 / 1 / 9
6,074
1,215
5,151
5,019
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
killerleo10
Ah Puch
11
3 / 1 / 6
6,521
1,304
8,105
3,110
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ramonxu18
Cthulhu
11
3 / 0 / 7
6,398
1,280
5,143
3,662
2,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

395

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 2
5,288
1,058
3,576
8,513
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Agni
 
Agni
10
0 / 2 / 2
5,165
1,033
892
1,612
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,665
1,133
3,915
3,844
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Trein_07
Olorun
10
0 / 4 / 2
5,449
1,090
2,954
6,798
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Trumple_98
Susano
10
2 / 0 / 1
6,580
1,316
4,616
4,800
1,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
11
Kills
3
3
Deaths
11
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
3
4.5
L
Jing Wei
 
Jing Wei
0
2
2
0.5
L
Agni
 
Agni
0
2
2
0.5
W
Medusa
Hoornkb
Medusa
1
1
5
3.5
L
1
3
1
0.5
L
Olorun
Trein_07
Olorun
0
4
2
0.25
L
Susano
Trumple_98
Susano
2
0
1
2.5
W
Horus
frankycg
Horus
1
1
9
5.5
W
Ah Puch
killerleo10
Ah Puch
3
1
6
6
W
Cthulhu
ramonxu18
Cthulhu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
15,953
18,341
Taken
25,567
11,332
Mitigated
8,272
3,932
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,725
354
0
810
3,499
2,460
0
2,256
1,243
0
5,931
L
Jing Wei
 
Jing Wei
3,576
2,316
0
163
8,513
2,544
0
3,579
4,222
0
7,010
L
Agni
 
Agni
892
0
0
0
1,612
422
0
704
810
5,187
0
W
Medusa
Hoornkb
Medusa
2,877
1,398
0
0
3,051
1,013
0
1,177
1,874
0
8,749
L
3,915
978
0
276
3,844
1,141
0
1,563
2,083
15,077
0
L
Olorun
Trein_07
Olorun
2,954
1,709
90
606
6,798
2,204
0
3,644
2,598
12,361
0
L
Susano
Trumple_98
Susano
4,616
909
0
1,260
4,800
1,961
0
2,215
2,275
0
7,555
W
Horus
frankycg
Horus
5,151
1,520
658
1,744
5,019
4,031
0
1,895
3,124
0
9,050
W
Ah Puch
killerleo10
Ah Puch
8,105
108
0
342
3,110
1,026
0
1,114
1,996
21,805
520
W
Cthulhu
ramonxu18
Cthulhu
5,143
165
0
378
3,662
2,802
0
1,319
2,343
12,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
28,147
87
Minions Killed
77
4
Camps Cleared
3
480,939
Distance Traveled
441,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,580
1,316
11
2
0
115,023
0
L
Jing Wei
5,288
1,058
8
2
0
115,864
0
L
Agni
5,165
1,033
9
2
1
41,584
0
W
Medusa
5,660
1,132
14
3
0
63,093
0
L
Nu Wa
5,665
1,133
19
4
0
86,773
0
L
Olorun
5,449
1,090
35
7
2
82,747
0
L
Susano
6,580
1,316
6
1
0
114,050
0
W
Horus
6,074
1,215
10
2
1
104,386
0
W
Ah Puch
6,521
1,304
27
5
1
94,405
0
W
Cthulhu
6,398
1,280
25
5
2
104,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role