Player Matchup

Cerberus
Cerberus
MamaBoo81
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shortyboy99
Cu Chulainn
Level 157
God Stats
2W - 3L
1,312 SR
Queue Stats
184W - 168L
1,558 Elo+
Party 2
King Arthur
King Arthur
Zombieknight97
King Arthur
Level 147
God Stats
1W - 1L
1,195 SR
Queue Stats
98W - 95L
1,562 Elo+
Party 2
Chang'e
Chang'e
glorietita2000
Chang'e
Level 143
God Stats
1W - 2L
1,219 SR
Queue Stats
211W - 223L
1,495 Elo+
Solo
Serqet
Serqet
kingwolf9qq
Serqet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 79L
1,541 Elo+
Party 2
Team Averages
Level 152
1,345 SR
1,531 Elo+

VS

Team Averages
Level 118
1,435 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
KingKilo8107314
Hachiman
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
202W - 207L
1,454 Elo+
Party 1
Artemis
Artemis
PsiVxmp
Artemis
Level 95
God Stats
0W - 1L
1,544 SR
Queue Stats
10W - 18L
1,459 Elo+
Solo
Hou Yi
Hou Yi
gruya80
Hou Yi
Level 155
God Stats
1W - 4L
1,345 SR
Queue Stats
107W - 114L
1,562 Elo+
Solo
Nox
Nox
xCCOAxMashKunny
Nox
Level 89
God Stats
3W - 3L
1,504 SR
Queue Stats
253W - 262L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MamaBoo81
Cerberus
13
1 / 4 / 5
8,129
739
5,780
9,932
6,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
Shortyboy99
Cu Chulainn
17
4 / 1 / 8
10,193
927
9,130
12,557
9,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Zombieknight97
King Arthur
17
6 / 4 / 5
9,875
898
12,872
18,342
21,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 2 / 6
9,342
849
6,867
11,301
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
1 / 4 / 6
8,704
791
2,874
10,999
11,124
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 2 / 7
7,000
636
5,340
6,681
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
16
6 / 4 / 8
9,384
853
13,763
8,615
3,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
PsiVxmp
Artemis
13
0 / 3 / 11
7,408
673
8,646
8,343
3,073
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
gruya80
Hou Yi
18
7 / 4 / 5
9,859
896
13,444
10,981
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 1 / 9
7,881
716
2,900
5,775
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
14
Kills
15
15
Deaths
14
30
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
7
1.75
L
Hachiman
6
4
8
2.5
W
Cerberus
MamaBoo81
Cerberus
1
4
5
0.88
L
Artemis
PsiVxmp
Artemis
0
3
11
1.83
W
Cu Chulainn
Shortyboy99
Cu Chulainn
4
1
8
8
W
King Arthur
Zombieknight97
King Arthur
6
4
5
2.13
W
2
2
6
2.5
L
Hou Yi
gruya80
Hou Yi
7
4
5
2.38
W
Serqet
1
4
6
1
L
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
44,093
63,131
Taken
40,395
54,040
Mitigated
16,004
25,492
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,340
299
5,236
2,075
6,681
2,119
0
2,704
3,881
11,890
0
L
Hachiman
13,763
8,308
0
0
8,615
3,353
0
3,398
5,217
0
25,572
W
Cerberus
MamaBoo81
Cerberus
5,780
0
0
1,580
9,932
6,617
0
1,265
8,667
16,440
0
L
Artemis
PsiVxmp
Artemis
8,646
1,393
0
986
8,343
3,073
0
3,331
4,852
0
15,117
W
Cu Chulainn
Shortyboy99
Cu Chulainn
9,130
470
1,162
2,635
12,557
9,890
358
1,187
11,370
4,689
20,352
W
King Arthur
Zombieknight97
King Arthur
12,872
280
1,405
1,832
18,342
21,750
418
3,175
15,167
4,891
24,196
W
6,867
0
8,494
5,923
11,301
4,659
198
1,026
10,275
20,938
0
L
Hou Yi
gruya80
Hou Yi
13,444
6,684
2,507
1,563
10,981
4,010
0
5,477
5,408
0
28,056
W
Serqet
2,874
100
612
1,849
10,999
11,124
185
1,587
9,412
0
4,057
L
2,900
78
2,030
1,031
5,775
3,449
0
2,563
3,212
11,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,243
Gold Earned
41,532
161
Minions Killed
104
0
Camps Cleared
0
930,523
Distance Traveled
960,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,000
636
20
2
0
139,804
0
L
Hachiman
9,384
853
19
2
0
184,680
0
W
Cerberus
8,129
739
45
4
0
147,564
0
L
Artemis
7,408
673
13
1
0
205,375
0
W
Cu Chulainn
10,193
927
39
4
0
217,711
0
W
King Arthur
9,875
898
36
3
0
196,778
0
W
Chang'e
9,342
849
32
3
0
195,457
0
L
Hou Yi
9,859
896
34
3
0
198,910
0
W
Serqet
8,704
791
9
1
0
173,013
0
L
Nox
7,881
716
18
2
0
231,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role