Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheKenshi
Neith
Level 172
God Stats
10W - 11L
1,593 SR
Queue Stats
576W - 568L
1,562 Elo+
Solo
Scylla
Scylla
canobreaks
Scylla
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,483 Elo+
Solo
Horus
Horus
depilgrim
Horus
Level 63
God Stats
1W - 0L
1,769 SR
Queue Stats
6W - 6L
1,475 Elo+
Solo
Bellona
Bellona
matod123
Bellona
Level 133
God Stats
3W - 5L
1,529 SR
Queue Stats
53W - 60L
1,414 Elo+
Solo
Team Averages
Level 125
1,578 SR
1,487 Elo+

VS

Team Averages
Level 122
1,465 SR
1,510 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DcTk_Mack
Ravana
Level 121
God Stats
15W - 10L
1,540 SR
Queue Stats
93W - 114L
1,448 Elo+
Solo
Sol
Sol
jujuba_158
Sol
Level 68
God Stats
2W - 3L
1,498 SR
Queue Stats
250W - 255L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
rmkBR
Kuzenbo
Level 149
God Stats
4W - 1L
1,520 SR
Queue Stats
156W - 158L
1,513 Elo+
Solo
Bacchus
Bacchus
ÚN1C0
Bacchus
Level 114
God Stats
1W - 2L
1,270 SR
Queue Stats
186W - 155L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
7 / 0 / 2
7,167
796
5,388
6,764
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
TheKenshi
Neith
11
4 / 0 / 2
5,983
665
4,721
5,453
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
canobreaks
Scylla
6
0 / 2 / 0
3,923
436
850
2,393
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
depilgrim
Horus
8
0 / 1 / 7
5,231
581
3,971
6,496
4,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
matod123
Bellona
11
2 / 0 / 2
6,433
715
3,733
6,273
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 1 / 0
6,055
673
2,987
4,613
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
DcTk_Mack
Ravana
5
0 / 3 / 0
3,841
427
1,613
4,309
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 3 / 0
4,820
536
4,296
5,649
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
rmkBR
Kuzenbo
9
0 / 4 / 0
4,969
552
3,320
8,224
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ÚN1C0
Bacchus
6
0 / 3 / 0
4,103
456
3,234
7,005
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
3
3
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
0
2
8
L
Medusa
 
Medusa
2
1
0
2
L
Ravana
DcTk_Mack
Ravana
0
3
0
0
W
Neith
TheKenshi
Neith
4
0
2
5
W
Scylla
canobreaks
Scylla
0
2
0
0
W
Horus
depilgrim
Horus
0
1
7
3.5
L
1
3
0
0.33
W
Bellona
matod123
Bellona
2
0
2
3
L
Kuzenbo
rmkBR
Kuzenbo
0
4
0
0
L
Bacchus
ÚN1C0
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
15,450
27,379
Taken
29,800
12,713
Mitigated
14,418
12,632
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,388
2,154
0
4,026
6,764
2,330
49
929
5,827
0
60,056
L
Medusa
 
Medusa
2,987
796
0
750
4,613
1,372
0
850
3,763
0
48,189
L
Ravana
DcTk_Mack
Ravana
1,613
472
0
794
4,309
1,274
0
0
4,309
0
16,061
W
Neith
TheKenshi
Neith
4,721
2,616
0
2,333
5,453
1,809
0
3,434
2,019
0
38,568
W
Scylla
canobreaks
Scylla
850
0
0
404
2,393
420
0
0
2,393
12,843
0
W
Horus
depilgrim
Horus
3,971
1,810
292
2,418
6,496
4,171
0
2,821
3,675
0
12,439
L
4,296
1,511
0
2,338
5,649
1,474
0
0
5,649
23,299
5,934
W
Bellona
matod123
Bellona
3,733
1,880
0
3,159
6,273
3,983
0
2,545
3,314
0
41,284
L
Kuzenbo
rmkBR
Kuzenbo
3,320
1,113
0
2,912
8,224
4,824
0
0
8,224
26,145
564
L
Bacchus
ÚN1C0
Bacchus
3,234
683
0
1,812
7,005
5,474
0
0
7,005
14,498
1,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
23,788
300
Minions Killed
278
0
Camps Cleared
0
937,801
Distance Traveled
858,432
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,167
796
111
12
0
233,064
0
L
Medusa
6,055
673
97
11
0
183,510
2
L
Ravana
3,841
427
31
3
0
148,939
0
W
Neith
5,983
665
72
8
0
185,482
2
W
Scylla
3,923
436
14
2
0
110,051
0
W
Horus
5,231
581
19
2
0
236,318
1
L
Sol
4,820
536
57
6
0
174,870
1
W
Bellona
6,433
715
84
9
0
172,886
0
L
Kuzenbo
4,969
552
67
7
0
178,517
1
L
Bacchus
4,103
456
26
3
0
172,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role