Player Matchup

Chronos
Chronos
Chiefgoham
Chronos
Level 124
God Stats
1W - 2L
1,448 SR
Queue Stats
95W - 102L
1,477 Elo+
Solo
Neith
Neith
DimitryAgaiin
Neith
Level 154
God Stats
4W - 5L
1,654 SR
Queue Stats
436W - 449L
1,462 Elo+
Solo
Thor
Thor
XwildthingX
Thor
Level 153
God Stats
11W - 12L
1,545 SR
Queue Stats
690W - 700L
1,450 Elo+
Party 1
Rama
Rama
my_BUSSY_hurts_
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,422 Elo+
Solo
Izanami
Izanami
t567898r5fjy8ho
Izanami
Level 147
God Stats
8W - 8L
1,556 SR
Queue Stats
575W - 579L
1,468 Elo+
Party 1
Team Averages
Level 121
1,541 SR
1,456 Elo+

VS

Team Averages
Level 178
1,596 SR
1,469 Elo+
Yu Huang
Yu Huang
BumsDomination
Yu Huang
Level 155
God Stats
14W - 12L
1,502 SR
Queue Stats
453W - 446L
1,468 Elo+
Solo
Anubis
Anubis
PriorMagician96
Anubis
Level 354
God Stats
9W - 11L
1,468 SR
Queue Stats
1,974W - 2,004L
1,512 Elo+
Solo
Sol
Sol
XxDEATH_2_YOUxX
Sol
Level 153
God Stats
3W - 1L
1,722 SR
Queue Stats
130W - 141L
1,473 Elo+
Solo
Chernobog
Chernobog
mangofango29
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 51L
1,420 Elo+
Solo
Cabrakan
Cabrakan
mattkilledu941
Cabrakan
Level 121
God Stats
3W - 0L
1,789 SR
Queue Stats
246W - 247L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chiefgoham
Chronos
13
0 / 5 / 5
6,765
677
4,892
11,855
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 2
6,635
664
6,063
6,211
1,620
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 7 / 1
8,179
818
8,984
10,726
2,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
4 / 7 / 3
8,760
876
4,976
11,092
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 6 / 5
7,815
782
9,486
9,645
2,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
9 / 3 / 13
9,875
988
11,228
14,166
11,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 10
9,555
956
6,191
6,789
2,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 1 / 12
10,122
1,012
14,315
9,884
4,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
mangofango29
Chernobog
14
3 / 4 / 10
8,735
874
7,725
7,602
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
13
2 / 2 / 16
8,954
895
6,566
10,955
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
11
Kills
27
27
Deaths
12
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
9
3
13
5.17
L
Chronos
Chiefgoham
Chronos
0
5
5
0.5
L
1
2
2
1
W
5
2
10
5
L
4
7
1
0.64
W
8
1
12
14
W
Chernobog
mangofango29
Chernobog
3
4
10
2
W
Cabrakan
2
2
16
5
L
4
7
3
0.79
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
46,025
49,529
Taken
49,396
13,709
Mitigated
35,665
10,737
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
11,228
389
873
4,593
14,166
11,344
476
1,345
12,821
19,144
878
L
Chronos
Chiefgoham
Chronos
4,892
626
1,104
2,866
11,855
3,298
0
9,540
2,245
13,002
553
L
6,063
1,349
390
2,403
6,211
1,620
0
4,423
1,788
0
10,907
W
6,191
210
432
1,048
6,789
2,969
994
252
6,537
29,360
578
L
8,984
1,017
834
300
10,726
2,950
0
7,610
3,076
0
14,086
W
14,315
2,118
1,896
4,661
9,884
4,599
2,149
399
9,485
24,558
0
W
Chernobog
mangofango29
Chernobog
7,725
4,122
0
603
7,602
2,932
3,214
674
6,928
0
22,345
W
Cabrakan
6,566
934
1,358
1,611
10,955
13,821
272
1,967
8,988
7,922
0
L
4,976
3,653
0
1,221
11,092
3,025
0
8,778
2,192
0
9,059
L
9,486
3,772
720
899
9,645
2,816
0
7,281
2,280
0
25,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,154
Gold Earned
47,241
81
Minions Killed
114
0
Camps Cleared
0
767,510
Distance Traveled
943,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,875
988
11
1
0
163,125
0
L
Chronos
6,765
677
9
1
0
197,333
0
L
Neith
6,635
664
7
1
0
122,464
0
W
Anubis
9,555
956
42
4
0
183,694
0
L
Thor
8,179
818
14
1
0
158,041
0
W
Sol
10,122
1,012
26
3
0
217,769
0
W
Chernobog
8,735
874
30
3
0
196,453
0
W
Cabrakan
8,954
895
5
1
0
182,691
0
L
Rama
8,760
876
8
1
0
142,503
0
L
Izanami
7,815
782
43
4
0
147,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role