Player Matchup

Nike
Nike
Silver V
 
Nike
Silver V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver IV
Kommons
Vamana
Silver IV
Level 145
God Stats
46W - 41L
1,447 SR
Queue Stats
266W - 303L
736 MMR
Solo
Cernunnos
Cernunnos
Bronze I
MIDNIGHTzs
Cernunnos
Bronze I
Level 195
God Stats
1W - 1L
1,274 SR
Queue Stats
527W - 565L
552 MMR
Solo
Vulcan
Vulcan
Silver III
Mateushenry
Vulcan
Silver III
Level 88
God Stats
14W - 21L
1,393 SR
Queue Stats
81W - 109L
799 MMR
Solo
Lancelot
Lancelot
Silver IV
ThirdEYEgree
Lancelot
Silver IV
Level 130
God Stats
0W - 1L
1,279 SR
Queue Stats
168W - 199L
621 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,379 SR
842 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 186
1,539 SR
949 MMR
Kukulkan
Kukulkan
Bronze II
 
Kukulkan
Bronze II
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
Dexvin
Tyr
Silver IV
Level 217
God Stats
7W - 2L
1,833 SR
Queue Stats
600W - 643L
748 MMR
Solo
Danzaburou
Danzaburou
Bronze I
MRHYD3
Danzaburou
Bronze I
Level 172
God Stats
28W - 26L
1,396 SR
Queue Stats
202W - 237L
439 MMR
Solo
Artio
Artio
Silver IV
TheBlackBeast83
Artio
Silver IV
Level 141
God Stats
33W - 38L
1,461 SR
Queue Stats
305W - 329L
770 MMR
Solo
Hun Batz
Hun Batz
Silver I
rafinha21
Hun Batz
Silver I
Level 123
God Stats
20W - 21L
1,504 SR
Queue Stats
184W - 196L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 5 / 0
7,960
379
7,293
17,688
9,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Kommons
Vamana
18
3 / 3 / 1
10,836
516
17,679
21,787
24,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
MIDNIGHTzs
Cernunnos
17
2 / 5 / 0
9,537
454
8,653
15,901
6,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
0 / 5 / 2
8,617
410
8,708
8,772
3,013
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ThirdEYEgree
Lancelot
13
0 / 3 / 2
8,633
411
6,944
16,604
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Bans
CthulhuBellonaThanatosFreyaFenrir

VS

Bans
MartichorasBacchusNu WaSun WukongArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
1 / 0 / 3
12,731
606
4,982
8,559
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyr
Dexvin
Tyr
19
1 / 4 / 1
12,355
588
13,924
23,867
28,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Danzaburou
MRHYD3
Danzaburou
17
9 / 1 / 4
12,057
574
16,937
14,980
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 9
9,422
449
8,358
16,314
17,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hun Batz
rafinha21
Hun Batz
18
9 / 0 / 3
11,523
549
13,946
14,602
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
21
21
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
5
0
0
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
Tyr
Dexvin
Tyr
1
4
1
0.38
L
Vamana
Kommons
Vamana
3
3
1
1.17
L
Cernunnos
MIDNIGHTzs
Cernunnos
2
5
0
0.4
W
Danzaburou
MRHYD3
Danzaburou
9
1
4
11
L
Vulcan
0
5
2
0.2
W
1
0
9
5.5
L
Lancelot
ThirdEYEgree
Lancelot
0
3
2
0.33
W
Hun Batz
rafinha21
Hun Batz
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,277
Damage
58,147
80,752
Taken
78,322
56,827
Mitigated
63,699
14,998
Healing
29,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,293
786
0
654
17,688
9,979
0
4,358
13,330
0
50,590
W
Kukulkan
 
Kukulkan
4,982
0
0
1,578
8,559
5,983
0
2,981
5,578
133,364
2,078
W
Tyr
Dexvin
Tyr
13,924
2,756
0
9,078
23,867
28,209
2
164
22,165
0
107,907
L
Vamana
Kommons
Vamana
17,679
8,919
0
5,954
21,787
24,112
0
1,687
20,100
0
96,077
L
Cernunnos
MIDNIGHTzs
Cernunnos
8,653
4,443
0
2,953
15,901
6,468
0
2,687
13,214
0
83,973
W
Danzaburou
MRHYD3
Danzaburou
16,937
7,305
0
8,282
14,980
6,219
2,402
861
14,119
0
98,368
L
Vulcan
8,708
221
0
838
8,772
3,013
0
588
8,184
67,545
0
W
8,358
1,714
580
3,253
16,314
17,783
0
2,822
13,256
20,710
2,278
L
Lancelot
ThirdEYEgree
Lancelot
6,944
687
0
4,599
16,604
13,255
0
3,059
13,545
0
32,852
W
Hun Batz
rafinha21
Hun Batz
13,946
1,204
0
6,362
14,602
5,505
0
2,573
11,992
0
98,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,583
Gold Earned
58,088
548
Minions Killed
686
0
Camps Cleared
0
2,035,837
Distance Traveled
2,142,900
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,960
379
84
4
0
395,691
0
W
Kukulkan
12,731
606
229
11
0
440,131
5
W
Tyr
12,355
588
180
9
0
393,098
3
L
Vamana
10,836
516
168
8
0
331,857
0
L
Cernunnos
9,537
454
141
7
0
413,220
2
W
Danzaburou
12,057
574
120
6
0
388,994
0
L
Vulcan
8,617
410
101
5
0
404,433
4
W
Artio
9,422
449
27
1
0
471,502
0
L
Lancelot
8,633
411
54
3
0
490,636
4
W
Hun Batz
11,523
549
130
6
0
449,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role