Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Poder27
Scylla
Level 152
God Stats
3W - 6L
1,525 SR
Queue Stats
233W - 230L
1,521 Elo+
Party 3
Freya
Freya
SeeDron
Freya
Level 149
God Stats
3W - 0L
1,831 SR
Queue Stats
68W - 73L
1,542 Elo+
Party 3
Ah Puch
Ah Puch
TheWeeknd00
Ah Puch
Level 127
God Stats
11W - 5L
1,796 SR
Queue Stats
246W - 236L
1,498 Elo+
Party 1
Maui
Maui
Therealfrijole3
Maui
Level 66
God Stats
9W - 11L
1,512 SR
Queue Stats
190W - 157L
1,541 Elo+
Party 1
Team Averages
Level 120
1,633 SR
1,521 Elo+

VS

Team Averages
Level 87
1,500 SR
1,537 Elo+
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BehavingGnarley
The Morrigan
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 97L
1,586 Elo+
Party 2
Ao Kuang
Ao Kuang
ChickenNugget41
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,474 Elo+
Solo
Ares
Ares
FadedSHAD0Wz
Ares
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,553 Elo+
Party 2
Achilles
Achilles
RumpleBerry
Achilles
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 91L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
7 / 3 / 11
9,192
836
11,901
8,793
3,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Scylla
Poder27
Scylla
16
5 / 1 / 18
9,705
882
14,759
7,651
3,150
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Freya
SeeDron
Freya
14
3 / 3 / 12
8,318
756
9,166
6,195
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
TheWeeknd00
Ah Puch
17
5 / 0 / 18
10,038
913
12,299
6,770
3,286
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
3 / 3 / 19
8,817
802
5,674
11,728
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 4 / 3
7,661
696
7,549
11,162
12,061
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
BehavingGnarley
The Morrigan
14
1 / 4 / 2
7,466
679
4,519
6,478
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
14
2 / 8 / 4
7,797
709
4,681
13,966
12,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 3
7,575
689
6,153
13,380
13,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
RumpleBerry
Achilles
16
4 / 2 / 5
8,084
735
12,414
17,417
23,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
23
Kills
10
10
Deaths
23
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
3
11
4.17
L
Bacchus
 
Bacchus
3
4
3
1.13
L
The Morrigan
BehavingGnarley
The Morrigan
1
4
2
0.5
L
Ao Kuang
2
8
4
0.5
L
0
5
3
0.3
W
Scylla
Poder27
Scylla
5
1
18
14
L
Achilles
RumpleBerry
Achilles
4
2
5
3.25
W
Freya
SeeDron
Freya
3
3
12
3
W
Ah Puch
TheWeeknd00
Ah Puch
5
0
18
14
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,799
Damage
35,316
41,137
Taken
62,403
23,986
Mitigated
63,843
16,073
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,901
5,977
902
2,637
8,793
3,597
1,079
4,230
4,263
0
20,819
L
Bacchus
 
Bacchus
7,549
697
915
2,427
11,162
12,061
0
6,424
4,738
13,304
0
L
The Morrigan
BehavingGnarley
The Morrigan
4,519
154
733
1,226
6,478
2,551
0
4,573
1,883
15,850
0
L
Ao Kuang
4,681
750
194
1,761
13,966
12,670
0
11,271
2,695
8,705
0
L
6,153
48
473
1,708
13,380
13,473
0
8,494
4,886
11,428
1,426
W
Scylla
Poder27
Scylla
14,759
2,899
1,292
2,182
7,651
3,150
679
4,543
2,809
31,073
0
L
Achilles
RumpleBerry
Achilles
12,414
1,771
654
8,073
17,417
23,088
0
10,268
7,149
0
20,837
W
Freya
SeeDron
Freya
9,166
3,903
999
937
6,195
2,786
344
3,662
2,353
14,285
743
W
Ah Puch
TheWeeknd00
Ah Puch
12,299
505
1,108
2,706
6,770
3,286
82
3,581
2,898
29,124
119
W
5,674
962
706
2,604
11,728
11,167
0
6,023
5,329
8,901
1,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,070
Gold Earned
38,583
120
Minions Killed
88
0
Camps Cleared
0
1,041,704
Distance Traveled
951,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,192
836
16
1
0
198,496
0
L
Bacchus
7,661
696
12
1
0
181,786
0
L
The Morrigan
7,466
679
23
2
0
170,558
0
L
Ao Kuang
7,797
709
14
1
0
184,030
0
L
Ares
7,575
689
15
1
0
198,632
0
W
Scylla
9,705
882
38
3
0
209,402
0
L
Achilles
8,084
735
24
2
0
216,857
0
W
Freya
8,318
756
11
1
0
212,356
0
W
Ah Puch
10,038
913
45
4
0
229,557
0
W
Maui
8,817
802
10
1
0
191,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role