Player Matchup

Nu Wa
Nu Wa
Danslay90
Nu Wa
Level 107
God Stats
7W - 3L
1,636 SR
Queue Stats
233W - 223L
1,569 Elo+
Solo
Hun Batz
Hun Batz
JohnyCarr1234
Hun Batz
Level 143
God Stats
1W - 2L
1,071 SR
Queue Stats
327W - 261L
1,538 Elo+
Party 1
Atlas
Atlas
Leothev
Atlas
Level 122
God Stats
10W - 1L
1,769 SR
Queue Stats
169W - 123L
1,574 Elo+
Party 1
Discordia
Discordia
Tarqy
Discordia
Level 159
God Stats
17W - 7L
1,716 SR
Queue Stats
281W - 267L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
ghxstkingx
Tsukuyomi
Level 137
God Stats
2W - 2L
1,322 SR
Queue Stats
172W - 162L
1,537 Elo+
Solo
Team Averages
Level 134
1,503 SR
1,555 Elo+

VS

Team Averages
Level 148
1,522 SR
1,523 Elo+
He Bo
He Bo
 
He Bo
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Bubblefruity
Freya
Level 158
God Stats
0W - 1L
1,579 SR
Queue Stats
48W - 37L
1,581 Elo+
Party 2
Vamana
Vamana
Sebberdoodle
Vamana
Level 94
God Stats
1W - 2L
1,532 SR
Queue Stats
99W - 97L
1,484 Elo+
Solo
Anhur
Anhur
dternest98
Anhur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danslay90
Nu Wa
13
2 / 1 / 17
8,039
1,005
6,829
3,753
1,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
JohnyCarr1234
Hun Batz
13
4 / 3 / 14
8,074
1,009
10,099
7,156
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Leothev
Atlas
14
4 / 2 / 15
8,749
1,094
7,289
9,954
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Tarqy
Discordia
15
9 / 1 / 10
9,060
1,133
12,528
5,872
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ghxstkingx
Tsukuyomi
14
6 / 2 / 15
8,382
1,048
7,804
6,700
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 4 / 1
6,596
825
2,771
6,754
1,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
 
Odin
11
1 / 5 / 5
6,324
791
6,222
11,609
9,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 6 / 4
7,797
975
5,582
10,814
3,269
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vamana
11
0 / 5 / 5
6,039
755
2,965
9,230
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
13
1 / 6 / 4
7,084
886
3,934
9,441
2,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
25
Kills
8
9
Deaths
26
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
1
0.63
L
Odin
 
Odin
1
5
5
0.7
L
4
6
4
1
W
Nu Wa
Danslay90
Nu Wa
2
1
17
10.5
W
Hun Batz
JohnyCarr1234
Hun Batz
4
3
14
3.67
W
Atlas
Leothev
Atlas
4
2
15
5.75
L
Vamana
0
5
5
0.5
W
Discordia
Tarqy
Discordia
9
1
10
14
L
Anhur
1
6
4
0.5
W
Tsukuyomi
ghxstkingx
Tsukuyomi
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,549
Damage
21,474
33,435
Taken
47,848
16,349
Mitigated
23,662
10,377
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,771
0
0
277
6,754
1,576
0
2,328
4,426
9,498
0
L
Odin
 
Odin
6,222
43
470
1,331
11,609
9,326
0
7,665
3,944
3,967
6,408
L
5,582
1,900
958
2,091
10,814
3,269
0
4,730
6,084
11,620
0
W
Nu Wa
Danslay90
Nu Wa
6,829
1,588
1,284
1,146
3,753
1,037
1,804
1,033
2,687
19,327
894
W
Hun Batz
JohnyCarr1234
Hun Batz
10,099
727
384
651
7,156
3,325
1,880
2,592
4,487
0
21,761
W
Atlas
Leothev
Atlas
7,289
1,659
295
1,669
9,954
7,972
914
3,194
6,541
14,177
0
L
Vamana
2,965
1,766
688
871
9,230
6,919
0
5,315
3,915
0
5,129
W
Discordia
Tarqy
Discordia
12,528
141
1,336
1,855
5,872
1,772
1,243
1,735
4,097
21,167
0
L
Anhur
3,934
1,217
443
1,293
9,441
2,572
0
6,557
2,884
0
17,237
W
Tsukuyomi
ghxstkingx
Tsukuyomi
7,804
1,526
543
1,214
6,700
2,243
1,078
2,651
4,049
0
15,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
33,840
99
Minions Killed
66
0
Camps Cleared
0
795,689
Distance Traveled
717,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,596
825
8
1
0
167,725
0
L
Odin
6,324
791
4
1
0
143,023
0
L
Freya
7,797
975
15
2
0
129,018
0
W
Nu Wa
8,039
1,005
34
4
0
137,078
0
W
Hun Batz
8,074
1,009
25
3
0
167,335
0
W
Atlas
8,749
1,094
7
1
0
148,507
0
L
Vamana
6,039
755
6
1
0
147,000
0
W
Discordia
9,060
1,133
18
2
0
158,865
0
L
Anhur
7,084
886
33
4
0
130,284
0
W
Tsukuyomi
8,382
1,048
15
2
0
183,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role