Player Matchup

Chang'e
Chang'e
Aphroshieste
Chang'e
Level 107
God Stats
2W - 2L
1,235 SR
Queue Stats
41W - 40L
1,458 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BigNdontCry
Cu Chulainn
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 208L
1,411 Elo+
Solo
Xbalanque
Xbalanque
Kalas 27
Xbalanque
Level 149
God Stats
3W - 2L
1,535 SR
Queue Stats
198W - 205L
1,494 Elo+
Party 1
The Morrigan
The Morrigan
Mareg 666
The Morrigan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 166L
1,468 Elo+
Party 1
Ishtar
Ishtar
mariah98
Ishtar
Level 126
God Stats
3W - 2L
1,301 SR
Queue Stats
41W - 41L
1,453 Elo+
Party 3
Team Averages
Level 127
1,414 SR
1,457 Elo+

VS

Team Averages
Level 91
1,516 SR
1,362 Elo+
Arachne
Arachne
Dumb Jelly
Arachne
Level 48
God Stats
0W - 1L
1,496 SR
Queue Stats
6W - 9L
1,308 Elo+
Party 4
Fafnir
Fafnir
Greasy ninjas
Fafnir
Level 145
God Stats
3W - 6L
1,397 SR
Queue Stats
191W - 198L
1,377 Elo+
Party 4
Neith
Neith
XxB1ackxRainxX
Neith
Level 128
God Stats
3W - 3L
1,453 SR
Queue Stats
196W - 199L
1,384 Elo+
Party 4
Horus
Horus
iKUZENBRO
Horus
Level 64
God Stats
0W - 1L
1,760 SR
Queue Stats
21W - 34L
1,366 Elo+
Party 2
Bellona
Bellona
xXSlyWolfie
Bellona
Level 68
God Stats
1W - 1L
1,476 SR
Queue Stats
23W - 35L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aphroshieste
Chang'e
17
2 / 6 / 17
10,306
793
10,863
14,222
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
BigNdontCry
Cu Chulainn
16
3 / 6 / 20
9,997
769
8,833
16,380
17,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Kalas 27
Xbalanque
18
9 / 5 / 18
11,373
875
28,743
14,594
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Mareg 666
The Morrigan
18
8 / 3 / 15
11,162
859
14,699
8,781
3,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
mariah98
Ishtar
19
7 / 4 / 18
11,441
880
13,051
13,114
5,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dumb Jelly
Arachne
15
4 / 7 / 10
9,686
745
5,401
14,170
7,193
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

18
4 / 5 / 13
10,601
815
7,771
16,879
21,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
8 / 6 / 12
10,417
801
17,271
15,976
6,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
iKUZENBRO
Horus
17
7 / 6 / 9
10,206
785
11,551
20,103
16,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
xXSlyWolfie
Bellona
15
0 / 5 / 13
8,687
668
9,750
17,717
21,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
80
29
Kills
23
24
Deaths
29
88
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aphroshieste
Chang'e
2
6
17
1.75
W
Cu Chulainn
BigNdontCry
Cu Chulainn
3
6
20
2.17
L
Arachne
Dumb Jelly
Arachne
4
7
10
1.29
L
4
5
13
2.1
W
Xbalanque
Kalas 27
Xbalanque
9
5
18
3.6
W
The Morrigan
Mareg 666
The Morrigan
8
3
15
5.17
L
8
6
12
2.33
L
Horus
iKUZENBRO
Horus
7
6
9
1.92
W
Ishtar
mariah98
Ishtar
7
4
18
4
L
Bellona
xXSlyWolfie
Bellona
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,189
Damage
51,744
67,091
Taken
84,845
37,258
Mitigated
73,031
24,868
Healing
25,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aphroshieste
Chang'e
10,863
726
10,149
4,965
14,222
5,301
358
1,965
11,791
22,805
95
W
Cu Chulainn
BigNdontCry
Cu Chulainn
8,833
862
460
1,979
16,380
17,200
149
3,126
12,736
2,221
14,906
L
Arachne
Dumb Jelly
Arachne
5,401
3,309
0
1,775
14,170
7,193
300
3,604
10,482
0
12,290
L
7,771
1,828
2,313
3,159
16,879
21,171
596
4,306
12,374
25,087
958
W
Xbalanque
Kalas 27
Xbalanque
28,743
3,697
0
2,826
14,594
5,644
3,322
1,474
12,756
0
50,746
W
The Morrigan
Mareg 666
The Morrigan
14,699
2,326
777
1,056
8,781
3,866
1,234
1,022
7,439
21,782
7,496
L
17,271
3,398
575
3,752
15,976
6,788
0
2,425
13,233
539
36,766
L
Horus
iKUZENBRO
Horus
11,551
4,081
5,098
6,341
20,103
16,531
0
5,429
14,515
2,346
17,382
W
Ishtar
mariah98
Ishtar
13,051
6,136
608
2,048
13,114
5,247
2,285
3,145
9,540
0
30,308
L
Bellona
xXSlyWolfie
Bellona
9,750
892
809
1,959
17,717
21,348
225
5,713
11,807
2,851
20,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,279
Gold Earned
49,597
184
Minions Killed
117
0
Camps Cleared
0
1,008,897
Distance Traveled
1,141,996
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,306
793
41
3
0
210,900
0
W
Cu Chulainn
9,997
769
13
1
0
188,994
0
L
Arachne
9,686
745
18
1
0
225,343
0
L
Fafnir
10,601
815
34
3
0
233,056
0
W
Xbalanque
11,373
875
60
5
0
215,405
1
W
The Morrigan
11,162
859
25
2
0
192,124
0
L
Neith
10,417
801
30
2
0
209,066
0
L
Horus
10,206
785
17
1
0
232,274
0
W
Ishtar
11,441
880
45
3
0
201,474
0
L
Bellona
8,687
668
18
1
0
242,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role