Player Matchup

Amaterasu
Amaterasu
Masters
LilGremlinDude
Amaterasu
Masters
Level 134
God Stats
30W - 10L
1,895 SR
Queue Stats
716W - 537L
2,771 MMR
Party 1
Anhur
Anhur
Diamond I
Нibanna
Anhur
Diamond I
Level 157
God Stats
36W - 25L
1,769 SR
Queue Stats
597W - 240L
2,567 MMR
Party 1
Aphrodite
Aphrodite
Masters
Сhiquita
Aphrodite
Masters
Level 68
God Stats
14W - 4L
1,872 SR
Queue Stats
230W - 104L
2,718 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 120
1,845 SR
2,685 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 164
1,655 SR
2,024 MMR
Chaac
Chaac
Masters
 
Chaac
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Rawbitt
Xing Tian
Diamond IV
Level 178
God Stats
6W - 8L
1,638 SR
Queue Stats
200W - 165L
2,120 MMR
Solo
Cupid
Cupid
Masters
ѕepta
Cupid
Masters
Level 155
God Stats
6W - 3L
1,826 SR
Queue Stats
80W - 38L
2,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LilGremlinDude
Amaterasu
18
0 / 2 / 4
11,079
739
14,367
21,851
22,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Нibanna
Anhur
19
5 / 1 / 2
12,451
830
16,001
12,166
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Aphrodite
Сhiquita
Aphrodite
20
2 / 1 / 5
12,311
821
15,142
10,716
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SerqetCerberusCthulhuFafnirKuzenbo

VS

Bans
KumbhakarnaSobekCabrakanBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 2 / 4
10,391
693
13,318
17,403
15,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Rawbitt
Xing Tian
16
2 / 2 / 1
10,140
676
11,479
18,297
16,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
ѕepta
Cupid
17
2 / 3 / 2
11,430
762
9,314
13,692
4,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
4
4
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
4
1
W
Amaterasu
LilGremlinDude
Amaterasu
0
2
4
1
L
Xing Tian
Rawbitt
Xing Tian
2
2
1
1.25
W
Anhur
Нibanna
Anhur
5
1
2
6
W
Aphrodite
Сhiquita
Aphrodite
2
1
5
4.5
L
Cupid
ѕepta
Cupid
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,510
Damage
34,111
44,733
Taken
49,392
33,080
Mitigated
35,193
29,274
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,318
1,813
0
4,599
17,403
15,078
0
4,772
12,192
640
42,391
W
Amaterasu
LilGremlinDude
Amaterasu
14,367
2,265
0
7,519
21,851
22,561
1,054
7,116
14,735
1,926
35,752
L
Xing Tian
Rawbitt
Xing Tian
11,479
946
0
2,930
18,297
16,028
0
7,003
10,738
24,804
0
W
Anhur
Нibanna
Anhur
16,001
8,887
0
4,986
12,166
5,151
1,580
3,037
9,129
0
67,990
W
Aphrodite
Сhiquita
Aphrodite
15,142
770
8,028
8,741
10,716
5,368
677
2,124
8,592
67,883
0
L
Cupid
ѕepta
Cupid
9,314
5,866
1,570
3,266
13,692
4,087
0
4,559
8,736
0
38,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,841
Gold Earned
31,961
227
Minions Killed
156
0
Camps Cleared
0
893,515
Distance Traveled
886,105
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,391
693
47
3
0
299,151
4
W
Amaterasu
11,079
739
29
2
0
309,505
2
L
Xing Tian
10,140
676
28
2
0
299,796
0
W
Anhur
12,451
830
106
7
0
285,812
0
W
Aphrodite
12,311
821
92
6
0
298,198
0
L
Cupid
11,430
762
81
5
0
287,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role