Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Fearcom
Ratatoskr
Level 41
God Stats
2W - 0L
1,732 SR
Queue Stats
40W - 38L
1,480 Elo+
Solo
Ares
Ares
KekChan
Ares
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 79L
1,733 Elo+
Solo
Fenrir
Fenrir
SirJor
Fenrir
Level 166
God Stats
13W - 14L
1,467 SR
Queue Stats
134W - 108L
1,554 Elo+
Solo
Team Averages
Level 136
1,540 SR
1,553 Elo+

VS

Team Averages
Level 141
1,523 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FateVxx
Amaterasu
Level 122
God Stats
11W - 6L
1,684 SR
Queue Stats
197W - 190L
1,471 Elo+
Party 1
Poseidon
Poseidon
Hitzu
Poseidon
Level 166
God Stats
83W - 80L
1,531 SR
Queue Stats
297W - 244L
1,546 Elo+
Solo
Heimdallr
Heimdallr
SongEunWoo_C
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 268L
1,466 Elo+
Party 1
Horus
Horus
YoinkMineNow
Horus
Level 142
God Stats
5W - 9L
1,401 SR
Queue Stats
319W - 297L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 2
7,445
745
9,001
8,534
3,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nut
 
Nut
11
2 / 6 / 1
6,038
604
5,276
11,879
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Fearcom
Ratatoskr
10
2 / 0 / 4
5,811
581
3,505
7,925
2,876
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
KekChan
Ares
10
2 / 0 / 6
6,239
624
4,586
9,076
3,920
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
SirJor
Fenrir
13
3 / 0 / 1
7,396
740
7,617
7,099
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 2
5,460
546
7,066
8,081
2,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
FateVxx
Amaterasu
11
0 / 3 / 0
5,691
569
3,628
11,158
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Hitzu
Poseidon
13
4 / 2 / 2
6,961
696
8,076
6,143
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SongEunWoo_C
Heimdallr
9
0 / 5 / 0
5,072
507
1,511
8,242
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
5,210
521
6,108
8,079
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
2
7
W
Nut
 
Nut
2
6
1
0.42
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Amaterasu
FateVxx
Amaterasu
0
3
0
0
W
Ratatoskr
Fearcom
Ratatoskr
2
0
4
4
L
Poseidon
Hitzu
Poseidon
4
2
2
2.5
W
Ares
KekChan
Ares
2
0
6
5
W
Fenrir
SirJor
Fenrir
3
0
1
3.5
L
Heimdallr
SongEunWoo_C
Heimdallr
0
5
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,985
Damage
26,389
44,513
Taken
41,703
18,257
Mitigated
13,787
19,920
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,001
319
0
5,611
8,534
3,865
150
1,115
7,419
68,727
0
W
Nut
 
Nut
5,276
3,407
0
3,512
11,879
3,882
0
8,971
2,908
0
51,962
L
Nu Wa
 
Nu Wa
7,066
1,736
1,410
2,086
8,081
2,123
0
3,426
4,655
19,049
801
L
Amaterasu
FateVxx
Amaterasu
3,628
826
0
4,798
11,158
6,079
0
287
10,356
0
35,993
W
Ratatoskr
Fearcom
Ratatoskr
3,505
717
0
1,387
7,925
2,876
0
930
6,995
0
40,909
L
Poseidon
Hitzu
Poseidon
8,076
1,950
0
2,616
6,143
1,299
0
872
5,271
54,000
944
W
Ares
KekChan
Ares
4,586
190
2,231
3,392
9,076
3,920
0
3,485
5,591
15,752
0
W
Fenrir
SirJor
Fenrir
7,617
1,983
0
3,787
7,099
3,714
0
234
6,474
846
55,363
L
Heimdallr
SongEunWoo_C
Heimdallr
1,511
158
0
687
8,242
1,296
0
6,021
2,221
0
21,763
L
6,108
2,878
120
3,567
8,079
2,990
0
3,268
4,811
0
33,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
28,394
395
Minions Killed
318
0
Camps Cleared
0
1,107,515
Distance Traveled
1,061,974
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,445
745
127
13
0
220,871
4
W
Nut
6,038
604
95
10
0
176,130
0
L
Nu Wa
5,460
546
44
4
0
216,446
3
L
Amaterasu
5,691
569
77
8
0
197,311
0
W
Ratatoskr
5,811
581
64
6
0
246,892
2
L
Poseidon
6,961
696
92
9
0
207,736
0
W
Ares
6,239
624
14
1
0
243,898
4
W
Fenrir
7,396
740
95
10
0
219,724
0
L
Heimdallr
5,072
507
53
5
0
194,734
0
L
Horus
5,210
521
52
5
0
245,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role