Player Matchup

Merlin
Merlin
Camilocpda10
Merlin
Level 121
God Stats
2W - 1L
1,465 SR
Queue Stats
35W - 38L
1,509 Elo+
Party 2
Ra
Ra
Darlink23
Ra
Level 155
God Stats
2W - 0L
1,742 SR
Queue Stats
182W - 146L
1,639 Elo+
Party 2
Zhong Kui
Zhong Kui
Ka0TiC Warrior
Zhong Kui
Level 148
God Stats
2W - 0L
1,680 SR
Queue Stats
27W - 36L
1,424 Elo+
Solo
Osiris
Osiris
LuisZRamirez
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,586 Elo+
Party 2
Xing Tian
Xing Tian
itoadaso123
Xing Tian
Level 142
God Stats
8W - 2L
1,940 SR
Queue Stats
338W - 342L
1,520 Elo+
Solo
Team Averages
Level 138
1,665 SR
1,536 Elo+

VS

Team Averages
Level 116
1,560 SR
1,507 Elo+
Xbalanque
Xbalanque
BigPabs
Xbalanque
Level 88
God Stats
5W - 1L
1,921 SR
Queue Stats
184W - 195L
1,480 Elo+
Party 3
Ix Chel
Ix Chel
KaviarVersace
Ix Chel
Level 123
God Stats
8W - 6L
1,643 SR
Queue Stats
445W - 449L
1,518 Elo+
Party 1
Bacchus
Bacchus
Nigittarius4
Bacchus
Level 142
God Stats
0W - 3L
1,188 SR
Queue Stats
82W - 93L
1,506 Elo+
Solo
Loki
Loki
Pr0teus VII
Loki
Level 144
God Stats
5W - 8L
1,538 SR
Queue Stats
373W - 385L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
cathode
Kukulkan
Level 85
God Stats
2W - 3L
1,511 SR
Queue Stats
200W - 215L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 1 / 8
8,537
854
5,095
4,690
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 7
9,270
927
5,640
7,732
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Ka0TiC Warrior
Zhong Kui
15
5 / 3 / 10
9,461
946
10,051
9,393
7,394
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
15
7 / 1 / 8
9,323
932
10,736
14,523
9,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
itoadaso123
Xing Tian
13
1 / 3 / 8
8,762
876
3,504
13,393
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigPabs
Xbalanque
13
1 / 2 / 4
7,572
757
4,308
6,410
2,298
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
15
3 / 4 / 2
8,138
814
5,754
9,391
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
Nigittarius4
Bacchus
10
0 / 3 / 2
6,302
630
1,724
6,338
5,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 6 / 2
8,435
844
6,434
9,484
3,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
cathode
Kukulkan
10
0 / 4 / 3
6,566
657
5,932
6,156
1,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
19
Kills
7
9
Deaths
19
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BigPabs
Xbalanque
1
2
4
1.5
W
Merlin
2
1
8
6
W
4
1
7
7.5
W
Zhong Kui
Ka0TiC Warrior
Zhong Kui
5
3
10
3.33
L
Ix Chel
3
4
2
1
W
Osiris
7
1
8
11
L
Bacchus
Nigittarius4
Bacchus
0
3
2
0.33
L
3
6
2
0.67
L
Kukulkan
cathode
Kukulkan
0
4
3
0.38
W
Xing Tian
itoadaso123
Xing Tian
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,026
Damage
24,152
49,731
Taken
37,779
34,305
Mitigated
16,651
21,876
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BigPabs
Xbalanque
4,308
1,687
149
1,120
6,410
2,298
0
3,773
2,513
0
14,098
W
Merlin
5,095
92
599
554
4,690
1,748
1,523
633
4,057
25,880
601
W
5,640
281
7,554
3,856
7,732
3,108
1,858
2,154
5,578
20,464
320
W
Zhong Kui
Ka0TiC Warrior
Zhong Kui
10,051
750
385
1,638
9,393
7,394
996
3,053
6,115
25,255
848
L
Ix Chel
5,754
505
2,685
1,955
9,391
3,361
0
6,440
2,665
18,714
0
W
Osiris
10,736
2,462
353
4,539
14,523
9,180
1,141
4,404
8,965
0
12,564
L
Bacchus
Nigittarius4
Bacchus
1,724
182
361
880
6,338
5,686
0
3,710
2,289
2,433
0
L
6,434
663
529
1,449
9,484
3,312
0
4,808
4,485
0
19,847
L
Kukulkan
cathode
Kukulkan
5,932
80
760
152
6,156
1,994
0
5,040
1,027
12,958
0
W
Xing Tian
itoadaso123
Xing Tian
3,504
130
467
1,931
13,393
12,875
392
3,166
9,721
8,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
37,013
111
Minions Killed
89
0
Camps Cleared
0
938,788
Distance Traveled
698,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,572
757
33
3
0
127,862
0
W
Merlin
8,537
854
20
2
0
183,729
0
W
Ra
9,270
927
34
3
0
184,607
0
W
Zhong Kui
9,461
946
48
5
0
175,078
0
L
Ix Chel
8,138
814
20
2
0
173,292
0
W
Osiris
9,323
932
3
0
0
205,521
0
L
Bacchus
6,302
630
3
0
0
91,364
0
L
Loki
8,435
844
18
2
0
175,568
0
L
Kukulkan
6,566
657
15
2
0
130,494
0
W
Xing Tian
8,762
876
6
1
0
189,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role