Player Matchup

Susano
Susano
BilllClinton
Susano
Level 59
God Stats
10W - 5L
1,592 SR
Queue Stats
62W - 43L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
FluffyHunter1
Jormungandr
Level 87
God Stats
2W - 2L
1,379 SR
Queue Stats
113W - 111L
1,457 Elo+
Solo
Ix Chel
Ix Chel
TrashPanda17244
Ix Chel
Level 128
God Stats
1W - 2L
1,482 SR
Queue Stats
127W - 130L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
VultureCarrion
Amaterasu
Level 107
God Stats
2W - 3L
1,367 SR
Queue Stats
146W - 128L
1,554 Elo+
Solo
Xbalanque
Xbalanque
botorbttm
Xbalanque
Level 125
God Stats
2W - 3L
1,279 SR
Queue Stats
359W - 355L
1,402 Elo+
Solo
Team Averages
Level 101
1,420 SR
1,491 Elo+

VS

Team Averages
Level 103
1,677 SR
1,459 Elo+
Chaac
Chaac
B33R_Wh1sperer
Chaac
Level 186
God Stats
2W - 3L
1,577 SR
Queue Stats
99W - 102L
1,483 Elo+
Solo
Nut
Nut
JetXwolf45
Nut
Level 152
God Stats
11W - 15L
1,546 SR
Queue Stats
509W - 490L
1,483 Elo+
Solo
Vamana
Vamana
KokuMajutsu
Vamana
Level 39
God Stats
0W - 1L
1,806 SR
Queue Stats
51W - 61L
1,426 Elo+
Party 2
Susano
Susano
deathevolution
Susano
Level 68
God Stats
0W - 1L
1,770 SR
Queue Stats
105W - 108L
1,421 Elo+
Party 2
Janus
Janus
leserdemun
Janus
Level 71
God Stats
2W - 3L
1,687 SR
Queue Stats
107W - 87L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
12 / 1 / 2
9,314
665
8,986
11,483
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
FluffyHunter1
Jormungandr
12
2 / 3 / 4
7,484
535
8,568
14,399
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 1 / 4
8,672
619
7,034
6,365
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
VultureCarrion
Amaterasu
15
3 / 1 / 3
9,669
691
8,683
13,604
11,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
botorbttm
Xbalanque
13
0 / 2 / 4
7,232
517
7,250
7,845
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,708
479
5,813
13,016
10,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 6 / 2
6,733
481
9,025
11,640
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
12
1 / 2 / 4
6,831
488
7,553
11,976
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 1
6,338
453
4,675
12,280
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
2 / 5 / 0
7,072
505
4,251
8,014
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
22
Kills
7
8
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Susano
12
1
2
13
W
Jormungandr
FluffyHunter1
Jormungandr
2
3
4
1.33
L
3
6
2
0.67
L
Vamana
1
2
4
1.5
W
5
1
4
7
W
Amaterasu
VultureCarrion
Amaterasu
3
1
3
4.5
W
Xbalanque
botorbttm
Xbalanque
0
2
4
1
L
1
5
1
0.3
L
Janus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
31,317
53,696
Taken
56,926
32,739
Mitigated
27,379
21,652
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,813
1,548
0
3,472
13,016
10,345
0
0
13,016
0
45,832
W
Susano
8,986
1,396
0
5,162
11,483
4,153
0
649
10,643
0
61,688
W
Jormungandr
FluffyHunter1
Jormungandr
8,568
2,651
0
2,413
14,399
12,055
77
430
13,336
34,849
0
L
9,025
5,519
0
2,689
11,640
3,520
0
4,096
7,544
0
45,520
L
Vamana
7,553
2,056
0
2,646
11,976
8,263
0
5,686
6,290
0
35,064
W
7,034
674
741
2,777
6,365
1,946
404
2,151
3,828
46,956
3,697
W
Amaterasu
VultureCarrion
Amaterasu
8,683
3,571
0
7,793
13,604
11,687
2,237
570
12,994
0
69,482
W
Xbalanque
botorbttm
Xbalanque
7,250
1,810
112
2,654
7,845
2,898
905
0
7,698
0
51,573
L
4,675
993
0
3,949
12,280
3,661
0
1,897
10,383
0
38,505
L
Janus
4,251
89
0
768
8,014
1,590
0
3,581
4,433
29,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
33,682
451
Minions Killed
335
0
Camps Cleared
0
1,463,144
Distance Traveled
1,373,083
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,708
479
86
6
0
269,132
4
W
Susano
9,314
665
99
7
0
345,840
5
W
Jormungandr
7,484
535
45
3
0
292,018
6
L
Nut
6,733
481
73
5
0
221,062
0
L
Vamana
6,831
488
59
4
0
312,383
8
W
Ix Chel
8,672
619
74
5
0
298,107
1
W
Amaterasu
9,669
691
132
9
0
257,971
0
W
Xbalanque
7,232
517
101
7
0
269,208
1
L
Susano
6,338
453
59
4
0
308,064
0
L
Janus
7,072
505
58
4
0
262,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role