Player Matchup

Gilgamesh
Gilgamesh
Platinum II
EOS KRONUS
Gilgamesh
Platinum II
Level 226
God Stats
19W - 19L
1,614 SR
Queue Stats
254W - 235L
1,809 MMR
Solo
The Morrigan
The Morrigan
Gold II
ElroyLongdon
The Morrigan
Gold II
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,807 MMR
Solo
Apollo
Apollo
Diamond IV
InvaZioN
Apollo
Diamond IV
Level 178
God Stats
9W - 10L
1,625 SR
Queue Stats
222W - 205L
1,889 MMR
Solo
Bastet
Bastet
Platinum II
Outrix
Bastet
Platinum II
Level 159
God Stats
22W - 14L
1,884 SR
Queue Stats
281W - 275L
1,853 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
YourBoyMeezy
Xing Tian
Platinum IV
Level 150
God Stats
54W - 44L
1,647 SR
Queue Stats
183W - 187L
1,838 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,654 SR
1,839 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,650 SR
1,884 MMR
Ah Puch
Ah Puch
Platinum IV
DJL4
Ah Puch
Platinum IV
Level 159
God Stats
50W - 23L
1,792 SR
Queue Stats
391W - 377L
1,806 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
fragmachinee
Cernunnos
Platinum IV
Level 61
God Stats
15W - 18L
1,558 SR
Queue Stats
94W - 100L
1,784 MMR
Solo
Loki
Loki
Diamond IV
hanterpro14
Loki
Diamond IV
Level 85
God Stats
42W - 39L
1,633 SR
Queue Stats
212W - 197L
2,100 MMR
Party 1
Tyr
Tyr
Diamond V
iTz-Sotelo-
Tyr
Diamond V
Level 194
God Stats
2W - 3L
1,692 SR
Queue Stats
173W - 140L
1,939 MMR
Party 1
Terra
Terra
Platinum II
streetmeat63
Terra
Platinum II
Level 172
God Stats
16W - 12L
1,574 SR
Queue Stats
435W - 410L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EOS KRONUS
Gilgamesh
14
1 / 6 / 0
9,016
501
6,251
17,049
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
ElroyLongdon
The Morrigan
12
0 / 3 / 0
7,569
421
3,514
7,111
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
InvaZioN
Apollo
17
1 / 4 / 2
9,887
549
10,448
15,991
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Outrix
Bastet
14
1 / 6 / 2
8,125
451
8,994
16,692
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
YourBoyMeezy
Xing Tian
12
1 / 5 / 0
8,036
446
4,542
17,090
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Nu WaKumbhakarnaCthulhuNike

VS

Bans
LancelotCharybdisArtioCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DJL4
Ah Puch
18
3 / 0 / 6
11,625
646
11,210
9,267
4,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
fragmachinee
Cernunnos
18
7 / 3 / 1
12,041
669
12,053
14,040
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 6
10,801
600
11,868
16,360
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 0 / 4
11,354
631
10,047
19,741
25,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
4 / 1 / 10
10,765
598
8,667
17,839
18,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
24
24
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DJL4
Ah Puch
3
0
6
6
L
Gilgamesh
EOS KRONUS
Gilgamesh
1
6
0
0.17
L
The Morrigan
ElroyLongdon
The Morrigan
0
3
0
0
L
Apollo
InvaZioN
Apollo
1
4
2
0.5
L
Bastet
Outrix
Bastet
1
6
2
0.33
L
Xing Tian
YourBoyMeezy
Xing Tian
1
5
0
0.2
W
Cernunnos
fragmachinee
Cernunnos
7
3
1
2.5
W
5
1
6
8
W
5
0
4
7
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
53,845
73,933
Taken
77,247
42,469
Mitigated
60,922
16,229
Healing
40,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DJL4
Ah Puch
11,210
539
209
6,593
9,267
4,278
557
669
8,518
126,785
717
L
Gilgamesh
EOS KRONUS
Gilgamesh
6,251
1,227
0
2,956
17,049
11,754
0
3,323
13,726
1,382
69,739
L
The Morrigan
ElroyLongdon
The Morrigan
3,514
402
0
1,202
7,111
2,477
88
3,272
3,543
53,644
1,097
L
Apollo
InvaZioN
Apollo
10,448
7,303
0
4,855
15,991
6,955
558
3,244
12,747
0
90,397
L
Bastet
Outrix
Bastet
8,994
2,002
0
3,981
16,692
6,518
0
4,110
12,582
0
67,551
L
Xing Tian
YourBoyMeezy
Xing Tian
4,542
320
265
2,970
17,090
14,765
0
5,936
11,154
21,011
0
W
Cernunnos
fragmachinee
Cernunnos
12,053
5,150
0
5,254
14,040
6,394
4,768
1,092
12,948
0
96,776
W
11,868
3,786
0
7,019
16,360
6,743
1,692
2,725
13,635
0
107,631
W
10,047
627
0
9,069
19,741
25,293
958
2,546
16,481
0
78,518
W
8,667
781
5,568
6,412
17,839
18,214
260
3,504
14,296
31,770
1,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
56,586
543
Minions Killed
638
0
Camps Cleared
0
1,691,682
Distance Traveled
1,874,406
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,625
646
186
10
0
353,132
4
L
Gilgamesh
9,016
501
133
7
0
343,050
0
L
The Morrigan
7,569
421
88
5
0
306,896
0
L
Apollo
9,887
549
167
9
0
330,082
0
L
Bastet
8,125
451
118
7
0
363,271
0
L
Xing Tian
8,036
446
37
2
0
348,383
6
W
Cernunnos
12,041
669
141
8
0
332,643
10
W
Loki
10,801
600
128
7
0
382,293
0
W
Tyr
11,354
631
138
8
0
428,847
0
W
Terra
10,765
598
45
3
0
377,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role