Player Matchup

Cernunnos
Cernunnos
Silver IV
COUNT1NG
Cernunnos
Silver IV
Level 102
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 8L
1,283 MMR
Party 2
Geb
Geb
Silver V
Egmar7529
Geb
Silver V
Level 155
God Stats
23W - 37L
1,439 SR
Queue Stats
326W - 553L
623 MMR
Solo
Ix Chel
Ix Chel
Bronze IV
JUATMA555
Ix Chel
Bronze IV
Level 85
God Stats
0W - 1L
1,612 SR
Queue Stats
2W - 16L
1,104 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,454 SR
1,003 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,557 SR
1,360 MMR
Cthulhu
Cthulhu
Silver I
Elarchaaa
Cthulhu
Silver I
Level 60
God Stats
11W - 10L
1,575 SR
Queue Stats
200W - 227L
1,300 MMR
Party 1
Medusa
Medusa
Platinum II
Phenoomeenal
Medusa
Platinum II
Level 160
God Stats
183W - 183L
1,592 SR
Queue Stats
285W - 357L
1,764 MMR
Solo
Mulan
Mulan
Silver II
atylita
Mulan
Silver II
Level 53
God Stats
26W - 33L
1,503 SR
Queue Stats
179W - 206L
1,017 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
COUNT1NG
Cernunnos
13
0 / 2 / 0
7,367
670
4,811
8,022
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 0
6,987
635
2,174
8,969
6,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
JUATMA555
Ix Chel
14
0 / 4 / 0
7,578
689
5,742
5,954
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
DiscordiaKumbhakarnaDanzaburouAchillesKuzenbo

VS

Bans
ThothScyllaCerberusPoseidonXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elarchaaa
Cthulhu
16
5 / 0 / 5
9,927
902
11,043
8,825
8,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
15
2 / 0 / 5
9,231
839
3,668
5,577
1,962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
atylita
Mulan
15
3 / 0 / 6
9,503
864
5,054
6,160
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
COUNT1NG
Cernunnos
0
2
0
0
L
0
4
0
0
W
Cthulhu
Elarchaaa
Cthulhu
5
0
5
7.5
L
Ix Chel
JUATMA555
Ix Chel
0
4
0
0
W
Medusa
2
0
5
4.5
W
Mulan
atylita
Mulan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,727
Damage
19,765
22,945
Taken
20,562
12,431
Mitigated
16,569
4,059
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
COUNT1NG
Cernunnos
4,811
1,938
0
2,189
8,022
3,198
0
5,018
2,960
0
25,650
L
2,174
32
33
122
8,969
6,928
0
1,903
6,876
6,678
0
W
Cthulhu
Elarchaaa
Cthulhu
11,043
105
177
1,720
8,825
8,599
94
3,657
5,168
32,845
1,520
L
Ix Chel
JUATMA555
Ix Chel
5,742
568
838
877
5,954
2,305
0
3,252
2,501
24,261
0
W
Medusa
3,668
1,812
0
2,449
5,577
1,962
2,285
1,204
4,373
0
38,336
W
Mulan
atylita
Mulan
5,054
820
0
1,994
6,160
6,008
93
3,105
3,055
0
22,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,932
Gold Earned
28,661
106
Minions Killed
156
0
Camps Cleared
0
569,264
Distance Traveled
611,849
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,367
670
60
5
0
208,139
4
L
Geb
6,987
635
4
0
0
162,708
3
W
Cthulhu
9,927
902
71
6
0
221,164
0
L
Ix Chel
7,578
689
42
4
0
198,417
2
W
Medusa
9,231
839
53
5
0
189,245
0
W
Mulan
9,503
864
32
3
0
201,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role