Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Terblode333
Da Ji
Level 122
God Stats
3W - 6L
1,497 SR
Queue Stats
143W - 114L
1,608 Elo+
Solo
Anubis
Anubis
atrin_edd
Anubis
Level 159
God Stats
5W - 1L
1,960 SR
Queue Stats
411W - 418L
1,507 Elo+
Party 2
Ymir
Ymir
doogariii
Ymir
Level 158
God Stats
10W - 19L
1,451 SR
Queue Stats
425W - 425L
1,490 Elo+
Party 2
Janus
Janus
im__Tatsumi
Janus
Level 151
God Stats
0W - 2L
1,469 SR
Queue Stats
34W - 39L
1,470 Elo+
Party 2
Team Averages
Level 142
1,576 SR
1,515 Elo+

VS

Team Averages
Level 151
1,517 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
GoingParabolic
Awilix
Level 157
God Stats
45W - 20L
1,721 SR
Queue Stats
202W - 162L
1,560 Elo+
Solo
Cernunnos
Cernunnos
Sequmaqanaana
Cernunnos
Level 139
God Stats
2W - 3L
1,195 SR
Queue Stats
195W - 189L
1,514 Elo+
Party 1
Sobek
Sobek
Slappik
Sobek
Level 248
God Stats
2W - 0L
1,492 SR
Queue Stats
197W - 173L
1,558 Elo+
Party 1
Mulan
Mulan
xLilLean
Mulan
Level 107
God Stats
43W - 24L
1,675 SR
Queue Stats
287W - 277L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 4 / 0
5,381
489
4,255
9,439
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 6 / 1
4,899
445
3,379
10,516
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
atrin_edd
Anubis
11
6 / 5 / 1
6,091
554
8,975
8,391
3,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
9
0 / 3 / 7
5,820
529
4,185
9,615
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
3 / 3 / 0
6,266
570
2,374
5,942
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 1 / 6
7,670
697
6,668
5,139
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
13 / 1 / 3
7,878
716
10,764
5,989
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
Sequmaqanaana
Cernunnos
11
1 / 4 / 6
6,210
565
5,298
7,742
1,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Slappik
Sobek
10
2 / 3 / 6
6,103
555
4,188
9,771
7,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
xLilLean
Mulan
14
2 / 0 / 2
7,863
715
5,766
7,973
6,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
21
21
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
Morgan Le Fay
 
Morgan Le Fay
3
1
6
6
W
13
1
3
14.5
W
Cernunnos
Sequmaqanaana
Cernunnos
1
4
6
1
W
Sobek
Slappik
Sobek
2
3
6
1.67
L
0
6
1
0.08
L
Anubis
atrin_edd
Anubis
6
5
1
1.3
L
Ymir
0
3
7
1.17
L
3
3
0
1
W
Mulan
xLilLean
Mulan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
32,684
43,903
Taken
36,614
22,494
Mitigated
18,858
7,814
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,255
955
0
2,008
9,439
7,276
0
0
9,439
5,833
24,968
W
Morgan Le Fay
 
Morgan Le Fay
6,668
753
0
1,320
5,139
1,637
60
1,718
3,303
55,281
1,143
W
10,764
3,983
0
620
5,989
1,943
0
1,371
4,477
0
46,770
W
Cernunnos
Sequmaqanaana
Cernunnos
5,298
2,301
0
1,604
7,742
1,845
0
5,797
1,945
0
42,464
W
Sobek
Slappik
Sobek
4,188
360
0
3,564
9,771
7,072
0
6,362
3,341
16,233
1,939
L
3,379
566
0
559
10,516
3,496
0
1,503
8,891
0
26,467
L
Anubis
atrin_edd
Anubis
8,975
764
210
2,699
8,391
3,656
0
2,872
5,515
35,075
767
L
Ymir
4,185
1,093
0
2,018
9,615
6,647
0
2,771
6,748
15,149
0
L
2,374
108
0
320
5,942
1,419
0
2,824
2,930
35,596
0
W
Mulan
xLilLean
Mulan
5,766
1,245
0
3,183
7,973
6,361
0
791
6,770
0
65,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,457
Gold Earned
35,724
262
Minions Killed
383
0
Camps Cleared
0
1,133,321
Distance Traveled
1,247,995
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,381
489
56
5
0
208,821
0
W
Morgan Le Fay
7,670
697
115
10
0
253,677
0
W
Awilix
7,878
716
67
6
0
303,467
0
W
Cernunnos
6,210
565
71
6
0
203,744
1
W
Sobek
6,103
555
19
2
0
241,062
3
L
Da Ji
4,899
445
43
4
0
229,157
0
L
Anubis
6,091
554
66
6
0
203,988
0
L
Ymir
5,820
529
23
2
0
238,131
2
L
Janus
6,266
570
74
7
0
253,224
0
W
Mulan
7,863
715
111
10
0
246,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role