Player Matchup

Horus
Horus
DapperRat
Horus
Level 82
God Stats
22W - 20L
1,576 SR
Queue Stats
156W - 155L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
GoGadgetPoooPant
Cthulhu
Level 55
God Stats
21W - 16L
1,553 SR
Queue Stats
62W - 70L
1,442 Elo+
Party 1
Rama
Rama
Wickedkills
Rama
Level 129
God Stats
12W - 6L
1,699 SR
Queue Stats
172W - 155L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
aGuavaVEVO
Sylvanus
Level 107
God Stats
23W - 27L
1,473 SR
Queue Stats
159W - 159L
1,506 Elo+
Solo
Nu Wa
Nu Wa
xMATAxIDIOTASx
Nu Wa
Level 127
God Stats
36W - 28L
1,446 SR
Queue Stats
150W - 134L
1,448 Elo+
Solo
Team Averages
Level 100
1,550 SR
1,491 Elo+

VS

Team Averages
Level 98
1,483 SR
1,484 Elo+
Mulan
Mulan
 
Mulan
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
CrimsonGuardian3
Chronos
Level 118
God Stats
40W - 30L
1,625 SR
Queue Stats
795W - 733L
1,507 Elo+
Solo
Nemesis
Nemesis
LuchexD
Nemesis
Level 43
God Stats
8W - 6L
1,578 SR
Queue Stats
205W - 207L
1,420 Elo+
Solo
Rama
Rama
RockTrap120
Rama
Level 128
God Stats
0W - 2L
1,316 SR
Queue Stats
226W - 246L
1,456 Elo+
Party 2
Ravana
Ravana
VDM348
Ravana
Level 127
God Stats
3W - 6L
1,394 SR
Queue Stats
167W - 155L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DapperRat
Horus
11
0 / 1 / 11
7,366
614
4,077
10,047
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 1
6,862
572
4,514
7,373
6,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
10 / 1 / 3
8,349
696
12,655
7,432
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
aGuavaVEVO
Sylvanus
12
5 / 1 / 2
7,148
596
7,871
7,574
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 5
7,326
611
7,220
2,920
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 6 / 0
5,590
466
3,272
13,243
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 1 / 0
5,187
432
419
4,339
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LuchexD
Nemesis
12
1 / 2 / 0
6,043
504
3,860
12,088
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 1
5,908
492
4,770
9,550
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
VDM348
Ravana
11
1 / 1 / 0
6,553
546
5,653
8,846
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
4
4
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
0
0.33
L
0
1
0
0
W
Horus
DapperRat
Horus
0
1
11
5.5
W
0
1
1
0.5
L
Nemesis
LuchexD
Nemesis
1
2
0
0.5
L
0
5
1
0.1
L
Ravana
VDM348
Ravana
1
1
0
1
W
10
1
3
11.5
W
Sylvanus
aGuavaVEVO
Sylvanus
5
1
2
6
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
17,974
35,346
Taken
48,066
20,541
Mitigated
20,188
15,906
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,272
567
0
2,276
13,243
6,697
0
2,497
10,746
0
22,279
L
419
187
0
763
4,339
1,119
0
2,652
1,687
26,835
0
W
Horus
DapperRat
Horus
4,077
1,777
1,049
3,787
10,047
6,972
205
0
10,047
0
19,815
W
4,514
525
68
1,898
7,373
6,342
0
0
6,704
36,956
1,145
L
Nemesis
LuchexD
Nemesis
3,860
1,095
0
2,918
12,088
3,854
0
5,376
6,690
0
50,007
L
4,770
4,093
0
2,197
9,550
2,479
0
1,970
7,580
0
36,439
L
Ravana
VDM348
Ravana
5,653
1,279
0
3,207
8,846
6,039
0
5,373
2,926
0
40,663
W
12,655
9,886
0
3,785
7,432
2,517
1,944
111
7,291
0
66,605
W
Sylvanus
aGuavaVEVO
Sylvanus
7,871
3,106
1,214
3,372
7,574
3,728
557
0
7,502
29,875
16,664
W
7,220
2,631
0
733
2,920
982
572
260
2,642
55,495
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
29,281
376
Minions Killed
342
0
Camps Cleared
0
1,265,598
Distance Traveled
1,096,192
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,590
466
32
3
0
236,615
0
L
Chronos
5,187
432
56
5
0
126,318
0
W
Horus
7,366
614
20
2
0
269,004
5
W
Cthulhu
6,862
572
83
7
0
244,997
0
L
Nemesis
6,043
504
96
8
0
248,863
0
L
Rama
5,908
492
71
6
0
233,203
0
L
Ravana
6,553
546
87
7
0
251,193
2
W
Rama
8,349
696
109
9
0
228,029
2
W
Sylvanus
7,148
596
68
6
0
278,787
0
W
Nu Wa
7,326
611
96
8
0
244,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role