Player Matchup

He Bo
He Bo
Kilisto21
He Bo
Level 48
God Stats
3W - 5L
1,166 SR
Queue Stats
188W - 197L
1,361 Elo+
Party 2
Kuzenbo
Kuzenbo
SOB Sterben
Kuzenbo
Level 62
God Stats
2W - 3L
1,272 SR
Queue Stats
188W - 205L
1,360 Elo+
Party 2
Hun Batz
Hun Batz
moremotion
Hun Batz
Level 57
God Stats
9W - 8L
1,481 SR
Queue Stats
88W - 84L
1,389 Elo+
Party 2
Team Averages
Level 56
1,306 SR
1,370 Elo+

VS

Team Averages
Level 60
1,559 SR
1,419 Elo+
Raijin
Raijin
Fat Flaps3593
Raijin
Level 68
God Stats
51W - 47L
1,499 SR
Queue Stats
116W - 115L
1,428 Elo+
Solo
Skadi
Skadi
MrsUnitedKing
Skadi
Level 36
God Stats
4W - 3L
1,677 SR
Queue Stats
7W - 7L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Unitedking
Cthulhu
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kilisto21
He Bo
19
5 / 3 / 8
13,435
840
7,626
11,558
4,261
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
SOB Sterben
Kuzenbo
20
4 / 0 / 11
13,343
834
9,030
18,714
25,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
moremotion
Hun Batz
19
6 / 2 / 6
13,070
817
12,313
10,082
4,682
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
9,212
576
2,812
2,722
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 7 / 3
11,552
722
11,292
13,616
3,603
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Unitedking
Cthulhu
18
3 / 7 / 2
12,572
786
13,399
21,500
20,651
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
5
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
He Bo
Kilisto21
He Bo
5
3
8
3
L
2
7
3
0.5
W
Kuzenbo
SOB Sterben
Kuzenbo
4
0
11
9.5
L
Cthulhu
Unitedking
Cthulhu
3
7
2
0.57
W
Hun Batz
moremotion
Hun Batz
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,969
Damage
27,503
40,354
Taken
37,838
34,136
Mitigated
24,951
6,915
Healing
1,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,812
34
0
500
2,722
697
24
811
1,897
9,422
641
W
He Bo
Kilisto21
He Bo
7,626
617
125
1,743
11,558
4,261
1,404
6,727
4,631
54,757
0
L
11,292
6,084
0
1,460
13,616
3,603
355
4,780
8,756
0
30,535
W
Kuzenbo
SOB Sterben
Kuzenbo
9,030
3,166
598
2,447
18,714
25,193
1,000
5,629
12,909
29,545
5,368
L
Cthulhu
Unitedking
Cthulhu
13,399
1,250
0
0
21,500
20,651
236
8,987
12,404
42,005
0
W
Hun Batz
moremotion
Hun Batz
12,313
3,456
0
2,002
10,082
4,682
1,272
3,333
6,655
0
56,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,848
Gold Earned
33,336
196
Minions Killed
129
0
Camps Cleared
0
814,252
Distance Traveled
538,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,212
576
22
1
0
91,207
0
W
He Bo
13,435
840
82
5
0
280,561
0
L
Skadi
11,552
722
52
3
0
191,186
0
W
Kuzenbo
13,343
834
44
3
0
278,486
0
L
Cthulhu
12,572
786
55
3
0
255,662
0
W
Hun Batz
13,070
817
70
4
0
255,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role