Player Matchup

Cerberus
Cerberus
Gold I
Eliseo-Gazzo
Cerberus
Gold I
Level 156
God Stats
9W - 9L
1,429 SR
Queue Stats
200W - 238L
1,374 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
SaegusaMayumi-14
Ne Zha
Gold IV
Level 157
God Stats
35W - 42L
1,579 SR
Queue Stats
467W - 540L
1,384 MMR
Party 1
Scylla
Scylla
Silver I
Solo Maalla
Scylla
Silver I
Level 90
God Stats
14W - 24L
1,371 SR
Queue Stats
254W - 318L
1,124 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,460 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,494 SR
1,458 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
ChiefTube476467
Gilgamesh
Silver II
Level 124
God Stats
1W - 1L
1,585 SR
Queue Stats
15W - 20L
1,468 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Gengis Kan 14
Danzaburou
Silver I
Level 123
God Stats
6W - 5L
1,397 SR
Queue Stats
9W - 7L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eliseo-Gazzo
Cerberus
17
3 / 2 / 2
10,298
792
12,012
12,610
9,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
1 / 0 / 2
9,994
769
13,088
11,348
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
17
1 / 2 / 3
10,273
790
8,066
6,399
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SerqetMedusaAchillesVulcanCthulhu

VS

Bans
KumbhakarnaThothDiscordiaKuzenboBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 3 / 3
9,988
768
10,220
9,745
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
ChiefTube476467
Gilgamesh
16
2 / 0 / 2
10,052
773
6,662
15,275
13,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Gengis Kan 14
Danzaburou
16
2 / 2 / 1
10,333
795
6,405
11,289
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
4
4
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
3
0.5
L
Gilgamesh
ChiefTube476467
Gilgamesh
2
0
2
3
W
Cerberus
Eliseo-Gazzo
Cerberus
3
2
2
2
L
Danzaburou
Gengis Kan 14
Danzaburou
2
2
1
1.25
W
1
0
2
2
W
Scylla
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,166
Damage
23,287
30,357
Taken
36,309
20,566
Mitigated
20,482
10,934
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,220
98
0
242
9,745
2,478
138
6,597
2,853
42,179
987
L
Gilgamesh
ChiefTube476467
Gilgamesh
6,662
878
0
1,295
15,275
13,816
0
7,330
6,576
0
30,699
W
Cerberus
Eliseo-Gazzo
Cerberus
12,012
168
0
4,760
12,610
9,626
0
3,672
8,704
38,868
494
L
Danzaburou
Gengis Kan 14
Danzaburou
6,405
1,451
0
3,339
11,289
4,188
0
5,060
5,562
0
32,418
W
13,088
1,050
0
4,981
11,348
8,294
144
3,477
7,560
0
45,705
W
Scylla
8,066
250
0
1,193
6,399
2,646
200
2,668
3,554
41,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
30,373
214
Minions Killed
184
0
Camps Cleared
0
794,296
Distance Traveled
781,720
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,988
768
80
6
0
246,964
0
L
Gilgamesh
10,052
773
41
3
0
280,005
2
W
Cerberus
10,298
792
73
6
0
262,888
0
L
Danzaburou
10,333
795
63
5
0
254,751
0
W
Ne Zha
9,994
769
49
4
0
273,701
0
W
Scylla
10,273
790
92
7
0
257,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role