Player Matchup

Baron Samedi
Baron Samedi
AlexMariin29
Baron Samedi
Level 88
God Stats
2W - 0L
1,734 SR
Queue Stats
84W - 77L
1,473 Elo+
Party 1
Ymir
Ymir
IlFranklI
Ymir
Level 103
God Stats
5W - 7L
1,616 SR
Queue Stats
80W - 80L
1,441 Elo+
Party 1
Anhur
Anhur
Nolove235
Anhur
Level 131
God Stats
1W - 1L
1,296 SR
Queue Stats
140W - 143L
1,380 Elo+
Solo
Chronos
Chronos
ninefunkysloths
Chronos
Level 103
God Stats
4W - 3L
1,362 SR
Queue Stats
126W - 138L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
xSperian
Gilgamesh
Level 65
God Stats
1W - 0L
1,616 SR
Queue Stats
13W - 9L
1,493 Elo+
Party 1
Team Averages
Level 98
1,525 SR
1,451 Elo+

VS

Team Averages
Level 112
1,400 SR
1,427 Elo+
Nox
Nox
HunTin4aBlunTin
Nox
Level 86
God Stats
0W - 3L
1,053 SR
Queue Stats
99W - 160L
1,310 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xymqi
Cu Chulainn
Level 87
God Stats
8W - 3L
1,741 SR
Queue Stats
70W - 71L
1,418 Elo+
Solo
Izanami
Izanami
kingslaayer87
Izanami
Level 161
God Stats
0W - 1L
1,329 SR
Queue Stats
400W - 391L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
masta mayne297
Baba Yaga
Level 128
God Stats
5W - 3L
1,533 SR
Queue Stats
343W - 369L
1,480 Elo+
Solo
Artio
Artio
xWolfTy
Artio
Level 99
God Stats
1W - 2L
1,343 SR
Queue Stats
189W - 186L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexMariin29
Baron Samedi
16
5 / 2 / 15
9,580
958
7,521
5,684
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
6 / 3 / 13
9,810
981
9,907
11,773
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Nolove235
Anhur
13
0 / 4 / 14
8,201
820
6,353
7,817
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 2 / 14
10,061
1,006
8,317
10,874
3,826
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
xSperian
Gilgamesh
16
6 / 3 / 13
9,800
980
11,230
13,535
8,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
8,146
815
8,623
7,463
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Xymqi
Cu Chulainn
13
3 / 6 / 7
7,940
794
5,128
14,119
12,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
15
5 / 3 / 6
9,146
915
11,008
9,140
4,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
masta mayne297
Baba Yaga
13
2 / 3 / 7
7,983
798
7,547
6,159
2,513
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
xWolfTy
Artio
13
1 / 6 / 9
7,696
770
5,812
12,089
6,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
22
Kills
14
14
Deaths
22
69
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlexMariin29
Baron Samedi
5
2
15
6.25
L
3
4
6
1.5
W
Ymir
6
3
13
4.17
W
Anhur
Nolove235
Anhur
0
4
14
1.75
L
Cu Chulainn
Xymqi
Cu Chulainn
3
6
7
1.08
L
Izanami
5
3
6
2.67
L
Baba Yaga
masta mayne297
Baba Yaga
2
3
7
1.83
W
5
2
14
6
W
Gilgamesh
xSperian
Gilgamesh
6
3
13
4.17
L
Artio
xWolfTy
Artio
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,328
Damage
38,118
49,683
Taken
48,970
22,720
Mitigated
29,114
17,068
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlexMariin29
Baron Samedi
7,521
218
1,874
1,458
5,684
2,803
1,111
2,336
3,229
19,711
0
L
8,623
80
1,319
1,482
7,463
2,742
58
3,492
3,918
18,312
0
W
Ymir
9,907
1,187
1,123
2,506
11,773
5,134
1,357
4,838
6,738
18,826
0
W
Anhur
Nolove235
Anhur
6,353
4,250
1,392
788
7,817
2,511
2,205
3,547
4,155
0
16,149
L
Cu Chulainn
Xymqi
Cu Chulainn
5,128
977
907
756
14,119
12,986
92
6,296
7,614
0
10,433
L
Izanami
11,008
4,134
477
2,251
9,140
4,863
876
4,942
4,018
0
26,982
L
Baba Yaga
masta mayne297
Baba Yaga
7,547
487
376
1,145
6,159
2,513
252
4,409
1,625
13,260
0
W
8,317
2,453
1,296
4,598
10,874
3,826
1,862
6,589
4,038
29,798
1,321
W
Gilgamesh
xSperian
Gilgamesh
11,230
3,593
501
1,532
13,535
8,446
616
4,467
8,828
0
17,899
L
Artio
xWolfTy
Artio
5,812
830
963
2,203
12,089
6,010
132
5,829
6,061
12,112
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
40,911
125
Minions Killed
94
0
Camps Cleared
0
963,384
Distance Traveled
783,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,580
958
26
3
0
192,139
0
L
Nox
8,146
815
24
2
0
194,386
0
W
Ymir
9,810
981
28
3
0
191,029
0
W
Anhur
8,201
820
9
1
0
169,365
0
L
Cu Chulainn
7,940
794
12
1
0
146,069
0
L
Izanami
9,146
915
31
3
0
147,977
0
L
Baba Yaga
7,983
798
9
1
0
132,703
0
W
Chronos
10,061
1,006
50
5
0
198,583
0
W
Gilgamesh
9,800
980
12
1
0
212,268
0
L
Artio
7,696
770
18
2
0
162,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role