Player Matchup

Charon
Charon
Darklorem
Charon
Level 65
God Stats
13W - 7L
1,712 SR
Queue Stats
357W - 401L
1,445 Elo+
Solo
Ishtar
Ishtar
NightRain Chris
Ishtar
Level 157
God Stats
2W - 0L
1,235 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RafaelBR022
Nu Wa
Level 92
God Stats
408W - 396L
1,505 SR
Queue Stats
506W - 540L
1,471 Elo+
Solo
Surtr
Surtr
ghost_warlock12
Surtr
Level 43
God Stats
12W - 10L
1,493 SR
Queue Stats
52W - 65L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sureal800
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
606W - 653L
1,410 Elo+
Solo
Team Averages
Level 96
1,489 SR
1,448 Elo+

VS

Team Averages
Level 99
1,413 SR
1,456 Elo+
Persephone
Persephone
 
Persephone
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CraZYBaBAA50
Surtr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
Obey REAP3R
Hou Yi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
TheGeebs632
Cabrakan
Level 137
God Stats
6W - 7L
1,371 SR
Queue Stats
252W - 257L
1,478 Elo+
Solo
Lancelot
Lancelot
URstepdadisBLACK
Lancelot
Level 62
God Stats
1W - 4L
1,196 SR
Queue Stats
188W - 227L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Darklorem
Charon
16
3 / 0 / 15
11,033
1,226
6,503
2,891
2,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 0 / 12
9,851
1,095
10,678
7,058
3,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 12
9,946
1,105
9,365
972
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 2 / 13
9,919
1,102
11,695
10,330
8,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
sureal800
Morgan Le Fay
16
3 / 0 / 15
9,605
1,067
12,635
5,279
2,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

329

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 0 / 0
6,105
678
0
1,199
325
14
0 / 6 / 1
8,375
931
5,914
16,215
10,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
14
2 / 5 / 0
9,051
1,006
7,156
11,826
3,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
TheGeebs632
Cabrakan
14
0 / 0 / 0
9,321
1,036
4,474
13,188
17,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 10 / 2
8,796
977
5,224
16,312
5,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
5
21
Kills
2
2
Deaths
21
67
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
0
0
L
0
6
1
0.08
W
Charon
Darklorem
Charon
3
0
15
10.5
W
5
0
12
11
L
Hou Yi
2
5
0
0.4
W
4
0
12
10
L
Cabrakan
TheGeebs632
Cabrakan
0
0
0
0
L
0
10
2
0.1
W
6
2
13
6.25
W
Morgan Le Fay
sureal800
Morgan Le Fay
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,876
Damage
22,768
26,530
Taken
58,740
17,980
Mitigated
37,745
6,485
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
0
0
0
0
1,199
325
0
1,129
70
0
0
L
5,914
1,900
0
1,249
16,215
10,283
0
8,177
8,038
296
26,349
W
Charon
Darklorem
Charon
6,503
482
0
1,361
2,891
2,938
0
240
2,651
18,814
1,343
W
10,678
7,937
0
1,640
7,058
3,159
0
1,790
5,268
0
23,132
L
Hou Yi
7,156
2,484
0
1,180
11,826
3,448
0
7,211
4,615
0
34,632
W
9,365
3,424
0
0
972
480
0
37
935
35,199
0
L
Cabrakan
TheGeebs632
Cabrakan
4,474
394
26
1,600
13,188
17,772
0
3,926
9,262
36,201
0
L
5,224
1,054
0
0
16,312
5,917
0
7,984
8,328
0
28,705
W
11,695
3,922
0
2,658
10,330
8,678
0
2,153
8,177
741
21,959
W
Morgan Le Fay
sureal800
Morgan Le Fay
12,635
665
0
826
5,279
2,725
0
494
4,785
25,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,354
Gold Earned
41,648
199
Minions Killed
194
7
Camps Cleared
4
917,198
Distance Traveled
604,077
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,105
678
0
0
0
286
0
L
Surtr
8,375
931
30
3
0
132,414
0
W
Charon
11,033
1,226
29
3
1
182,527
0
W
Ishtar
9,851
1,095
36
4
2
170,594
0
L
Hou Yi
9,051
1,006
62
7
1
156,239
0
W
Nu Wa
9,946
1,105
65
7
1
181,460
0
L
Cabrakan
9,321
1,036
66
7
0
148,309
2
L
Lancelot
8,796
977
36
4
3
166,829
0
W
Surtr
9,919
1,102
36
4
1
186,302
0
W
Morgan Le Fay
9,605
1,067
33
4
2
196,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role