Player Matchup

Hercules
Hercules
Platinum II
LUIGIDONBARDY
Hercules
Platinum II
Level 145
God Stats
2W - 2L
1,861 SR
Queue Stats
88W - 77L
2,072 MMR
Solo
Discordia
Discordia
Masters
NALG0NA
Discordia
Masters
Level 152
God Stats
132W - 114L
1,773 SR
Queue Stats
135W - 123L
2,741 MMR
Solo
Awilix
Awilix
Masters
Reré
Awilix
Masters
Level 283
God Stats
6W - 6L
1,654 SR
Queue Stats
378W - 326L
2,610 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 193
1,763 SR
2,474 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,974 SR
2,804 MMR
Zhong Kui
Zhong Kui
Platinum I
SeriousT65
Zhong Kui
Platinum I
Level 142
God Stats
42W - 53L
1,551 SR
Queue Stats
208W - 238L
2,031 MMR
Solo
Gilgamesh
Gilgamesh
Grandmaster
Unsuccess
Gilgamesh
Grandmaster
Level 142
God Stats
69W - 0L
2,276 SR
Queue Stats
1,690W - 174L
3,500 MMR
Party 1
Chiron
Chiron
Grandmaster
tastyytaco
Chiron
Grandmaster
Level 158
God Stats
6W - 0L
2,095 SR
Queue Stats
1,073W - 170L
2,880 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LUIGIDONBARDY
Hercules
17
4 / 6 / 2
10,883
837
13,819
25,188
26,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
NALG0NA
Discordia
11
1 / 5 / 3
8,788
676
4,836
9,146
2,087
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Reré
Awilix
16
2 / 2 / 2
9,309
716
9,629
19,910
17,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
SerqetCerberusKumbhakarnaCthulhu

VS

Bans
FafnirHou YiKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SeriousT65
Zhong Kui
16
2 / 3 / 5
10,797
831
10,268
8,812
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Unsuccess
Gilgamesh
18
3 / 1 / 8
11,922
917
20,184
18,509
16,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
tastyytaco
Chiron
19
8 / 3 / 4
12,159
935
18,944
16,519
7,647
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
13
13
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
LUIGIDONBARDY
Hercules
4
6
2
0.83
L
Discordia
NALG0NA
Discordia
1
5
3
0.5
L
Awilix
Reré
Awilix
2
2
2
1.5
W
Zhong Kui
SeriousT65
Zhong Kui
2
3
5
1.5
W
Gilgamesh
Unsuccess
Gilgamesh
3
1
8
7
W
Chiron
tastyytaco
Chiron
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,284
Damage
49,396
54,244
Taken
43,840
46,324
Mitigated
30,099
15,027
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
LUIGIDONBARDY
Hercules
13,819
2,178
0
9,885
25,188
26,631
0
5,711
19,444
0
28,330
L
Discordia
NALG0NA
Discordia
4,836
292
0
1,186
9,146
2,087
0
1,382
7,751
14,902
0
L
Awilix
Reré
Awilix
9,629
3,088
0
3,956
19,910
17,606
0
3,024
16,873
0
25,000
W
Zhong Kui
SeriousT65
Zhong Kui
10,268
191
0
1,144
8,812
6,414
2,255
930
7,516
41,978
897
W
Gilgamesh
Unsuccess
Gilgamesh
20,184
8,420
0
3,465
18,509
16,038
0
1,657
15,370
0
66,988
W
Chiron
tastyytaco
Chiron
18,944
7,395
746
7,298
16,519
7,647
1,082
2,378
13,330
0
53,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
34,878
83
Minions Killed
214
0
Camps Cleared
0
660,632
Distance Traveled
792,793
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,883
837
33
3
0
255,199
4
L
Discordia
8,788
676
21
2
0
144,970
0
L
Awilix
9,309
716
29
2
0
260,463
2
W
Zhong Kui
10,797
831
80
6
0
254,048
2
W
Gilgamesh
11,922
917
74
6
0
286,953
1
W
Chiron
12,159
935
60
5
0
251,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role