Player Matchup

Chronos
Chronos
Diamond I
 
Chronos
Diamond I
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
PPGIRLXDDDDDDD
Sobek
Diamond II
Level 120
God Stats
2W - 6L
1,448 SR
Queue Stats
435W - 412L
2,163 MMR
Solo
Hou Yi
Hou Yi
Platinum II
ofDillon
Hou Yi
Platinum II
Level 158
God Stats
0W - 1L
1,745 SR
Queue Stats
132W - 116L
1,915 MMR
Solo
Da Ji
Da Ji
Diamond V
ファックハイレス
Da Ji
Diamond V
Level 147
God Stats
443W - 420L
1,684 SR
Queue Stats
735W - 741L
2,061 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,575 SR
1,828 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 161
1,750 SR
2,038 MMR
Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond I
Acorn101
Raijin
Diamond I
Level 158
God Stats
15W - 12L
1,923 SR
Queue Stats
215W - 185L
2,397 MMR
Solo
Nike
Nike
Diamond V
CHANCUED0
Nike
Diamond V
Level 164
God Stats
2W - 0L
1,728 SR
Queue Stats
119W - 98L
1,984 MMR
Party 1
Arachne
Arachne
Masters
Dömitius
Arachne
Masters
Level 159
God Stats
4W - 5L
1,750 SR
Queue Stats
140W - 103L
2,509 MMR
Solo
Anhur
Anhur
Diamond V
TheMagicPanda911
Anhur
Diamond V
Level 149
God Stats
5W - 0L
1,849 SR
Queue Stats
79W - 57L
1,802 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 1 / 0
6,050
605
4,931
7,618
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ra
 
Ra
11
0 / 3 / 0
5,504
550
1,903
4,637
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 5 / 0
5,071
507
2,491
9,238
5,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
ofDillon
Hou Yi
9
0 / 2 / 0
5,066
507
2,529
5,458
1,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
4,966
497
2,369
6,421
2,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CerberusAgniMulanNut

VS

Bans
Ne ZhaXbalanqueNu WaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 0
6,134
613
5,480
7,823
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Acorn101
Raijin
12
3 / 0 / 2
6,480
648
5,907
4,183
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
10
4 / 1 / 4
5,793
579
5,473
7,810
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Dömitius
Arachne
11
2 / 0 / 2
5,656
566
2,257
6,583
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 0
6,713
671
3,493
4,156
1,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
13
13
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
L
Ra
 
Ra
0
3
0
0
W
Kuzenbo
 
Kuzenbo
1
0
0
1
W
Raijin
Acorn101
Raijin
3
0
2
4
W
Nike
4
1
4
6
W
Arachne
Dömitius
Arachne
2
0
2
3
L
0
5
0
0
W
3
0
0
3
L
Hou Yi
ofDillon
Hou Yi
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,223
Damage
22,610
33,372
Taken
30,555
12,745
Mitigated
12,223
10,767
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,931
2,322
0
3,831
7,618
2,153
0
4,500
2,684
38,334
4,941
L
Ra
 
Ra
1,903
41
533
1,323
4,637
1,294
0
1,789
2,601
52,751
0
W
Kuzenbo
 
Kuzenbo
5,480
1,148
0
3,417
7,823
4,654
24
3,951
3,836
34,957
0
W
Raijin
Acorn101
Raijin
5,907
242
0
1,871
4,183
1,274
0
1,383
2,766
49,072
2,353
W
Nike
5,473
806
0
1,228
7,810
2,783
0
2,212
5,486
0
29,394
W
Arachne
Dömitius
Arachne
2,257
1,123
0
3,042
6,583
2,317
0
1,417
5,102
0
41,335
L
2,491
212
0
2,380
9,238
5,686
0
1,984
6,998
9,856
0
W
3,493
2,203
0
1,677
4,156
1,195
594
308
3,809
0
45,377
L
Hou Yi
ofDillon
Hou Yi
2,529
955
0
1,425
5,458
1,119
0
687
4,709
0
34,144
L
2,369
485
0
1,275
6,421
2,493
0
1,117
5,172
0
30,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
30,776
350
Minions Killed
372
0
Camps Cleared
0
995,014
Distance Traveled
1,091,528
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,050
605
92
9
0
187,159
3
L
Ra
5,504
550
102
10
0
223,442
2
W
Kuzenbo
6,134
613
66
7
0
204,088
0
W
Raijin
6,480
648
99
10
0
210,943
2
W
Nike
5,793
579
51
5
0
216,805
0
W
Arachne
5,656
566
73
7
0
259,108
0
L
Sobek
5,071
507
4
0
0
211,072
0
W
Anhur
6,713
671
83
8
0
200,584
4
L
Hou Yi
5,066
507
81
8
0
166,277
1
L
Da Ji
4,966
497
71
7
0
207,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role