Player Matchup

Jormungandr
Jormungandr
Albatrussy
Jormungandr
Level 64
God Stats
5W - 6L
1,580 SR
Queue Stats
234W - 249L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
NicolaiBelinski
Ao Kuang
Level 30
God Stats
10W - 5L
1,795 SR
Queue Stats
43W - 52L
1,470 Elo+
Party 3
Charybdis
Charybdis
Quydos
Charybdis
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
148W - 143L
1,533 Elo+
Solo
Mulan
Mulan
SatoruGojou1630
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,200 Elo+
Party 3
Horus
Horus
killer75648
Horus
Level 158
God Stats
30W - 25L
1,552 SR
Queue Stats
247W - 231L
1,466 Elo+
Party 1
Team Averages
Level 84
1,585 SR
1,429 Elo+

VS

Team Averages
Level 124
1,518 SR
1,521 Elo+
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
HeyImRubi
Discordia
Level 24
God Stats
2W - 1L
1,699 SR
Queue Stats
28W - 31L
1,519 Elo+
Party 2
Hachiman
Hachiman
Namor81
Hachiman
Level 164
God Stats
1W - 0L
1,539 SR
Queue Stats
17W - 9L
1,575 Elo+
Solo
Charon
Charon
eskorpio21
Charon
Level 149
God Stats
2W - 1L
1,354 SR
Queue Stats
47W - 57L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Albatrussy
Jormungandr
9
0 / 2 / 4
5,314
531
4,288
5,903
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
10
6 / 5 / 1
5,743
574
5,606
10,458
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Quydos
Charybdis
10
2 / 1 / 2
5,444
544
4,619
8,729
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 0
4,857
486
3,227
9,208
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
2 / 4 / 1
5,227
523
2,539
11,137
6,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
8 / 1 / 1
7,990
799
8,731
8,571
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Da Ji
 
Da Ji
10
2 / 7 / 1
5,310
531
5,500
10,848
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
HeyImRubi
Discordia
11
4 / 1 / 2
6,148
615
5,188
3,393
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Namor81
Hachiman
11
3 / 1 / 4
6,560
656
8,742
5,363
1,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
eskorpio21
Charon
10
2 / 1 / 6
6,390
639
6,012
5,712
2,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
19
19
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
1
1
8.5
W
Da Ji
 
Da Ji
2
7
1
0.36
L
Jormungandr
Albatrussy
Jormungandr
0
2
4
1
W
Discordia
HeyImRubi
Discordia
4
1
2
5
W
Hachiman
Namor81
Hachiman
3
1
4
5
L
Ao Kuang
6
5
1
1.3
L
Charybdis
Quydos
Charybdis
2
1
2
3
L
1
7
0
0.14
W
Charon
eskorpio21
Charon
2
1
6
5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,279
Damage
34,173
45,435
Taken
33,887
18,563
Mitigated
15,022
12,247
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,731
4,023
0
2,728
8,571
7,329
43
351
8,214
421
47,350
W
Da Ji
 
Da Ji
5,500
1,134
0
3,448
10,848
2,973
0
5,780
4,808
0
34,667
L
Jormungandr
Albatrussy
Jormungandr
4,288
607
0
500
5,903
2,419
0
2,386
3,517
31,336
606
W
Discordia
HeyImRubi
Discordia
5,188
212
0
500
3,393
1,001
0
1,703
1,462
35,760
1,064
W
Hachiman
Namor81
Hachiman
8,742
5,149
0
2,480
5,363
1,445
0
449
4,914
0
49,705
L
Ao Kuang
5,606
1,618
0
3,312
10,458
3,225
0
1,273
9,105
31,674
0
L
Charybdis
Quydos
Charybdis
4,619
2,389
0
2,860
8,729
2,609
0
2,354
6,375
0
36,913
L
3,227
943
0
1,204
9,208
3,741
0
0
8,710
0
24,559
W
Charon
eskorpio21
Charon
6,012
736
0
2,062
5,712
2,274
0
932
4,538
19,458
0
L
2,539
1,190
1,629
2,742
11,137
6,569
0
5,255
5,882
0
5,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
32,398
255
Minions Killed
311
0
Camps Cleared
0
969,572
Distance Traveled
1,024,020
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,990
799
76
8
0
170,951
2
W
Da Ji
5,310
531
60
6
0
215,719
0
L
Jormungandr
5,314
531
76
8
0
207,677
0
W
Discordia
6,148
615
66
7
0
233,002
0
W
Hachiman
6,560
656
88
9
0
190,509
0
L
Ao Kuang
5,743
574
55
6
0
210,486
0
L
Charybdis
5,444
544
72
7
0
180,103
2
L
Mulan
4,857
486
43
4
0
179,816
0
W
Charon
6,390
639
21
2
0
213,839
0
L
Horus
5,227
523
9
1
0
191,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role