Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dragonlordcat
Jormungandr
Level 126
God Stats
0W - 2L
1,643 SR
Queue Stats
172W - 136L
1,635 Elo+
Solo
Cerberus
Cerberus
Raisawesome
Cerberus
Level 129
God Stats
6W - 6L
1,561 SR
Queue Stats
169W - 152L
1,566 Elo+
Solo
Hel
Hel
TK_BIizzard
Hel
Level 158
God Stats
198W - 158L
1,640 SR
Queue Stats
479W - 466L
1,630 Elo+
Solo
Artemis
Artemis
XGN Ninjaa
Artemis
Level 134
God Stats
3W - 5L
1,536 SR
Queue Stats
110W - 111L
1,490 Elo+
Solo
Team Averages
Level 131
1,576 SR
1,564 Elo+

VS

Team Averages
Level 165
1,439 SR
1,528 Elo+
Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CanitosValkyre
Khepri
Level 159
God Stats
1W - 2L
1,306 SR
Queue Stats
179W - 158L
1,549 Elo+
Solo
Persephone
Persephone
ItsaGrouchyTummy
Persephone
Level 191
God Stats
2W - 2L
1,510 SR
Queue Stats
168W - 100L
1,588 Elo+
Solo
Ravana
Ravana
MikeFOOL
Ravana
Level 158
God Stats
4W - 6L
1,380 SR
Queue Stats
229W - 221L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 4 / 1
4,763
476
3,447
9,892
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
Dragonlordcat
Jormungandr
9
1 / 4 / 0
5,302
530
4,242
8,264
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Raisawesome
Cerberus
9
0 / 0 / 0
4,952
495
3,764
9,732
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
1 / 0 / 2
6,329
633
4,162
4,642
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
XGN Ninjaa
Artemis
9
0 / 2 / 0
4,552
455
2,225
3,840
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
5 / 0 / 2
7,033
703
6,107
5,858
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
 
Sol
12
2 / 0 / 0
6,809
681
9,155
7,402
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 0 / 5
5,861
586
4,421
6,567
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
ItsaGrouchyTummy
Persephone
11
0 / 2 / 2
5,688
569
1,910
4,789
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
MikeFOOL
Ravana
10
2 / 1 / 4
5,598
560
3,201
5,100
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
1
0.38
W
Nut
 
Nut
5
0
2
6
W
Sol
 
Sol
2
0
0
2
W
0
0
5
2.5
L
Jormungandr
Dragonlordcat
Jormungandr
1
4
0
0.25
W
Persephone
ItsaGrouchyTummy
Persephone
0
2
2
0.5
W
Ravana
MikeFOOL
Ravana
2
1
4
4
L
Cerberus
Raisawesome
Cerberus
0
0
0
0
L
1
0
2
2
L
Artemis
XGN Ninjaa
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,840
Damage
24,794
36,370
Taken
29,716
13,095
Mitigated
10,629
11,101
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,447
638
0
967
9,892
3,452
0
2,227
7,665
0
25,406
W
Nut
 
Nut
6,107
3,645
0
3,627
5,858
1,831
881
867
4,991
0
53,405
W
Sol
 
Sol
9,155
2,821
0
5,220
7,402
1,872
829
3,957
3,099
50,469
3,745
W
4,421
795
0
2,635
6,567
3,663
0
2,364
4,083
15,725
0
L
Jormungandr
Dragonlordcat
Jormungandr
4,242
1,204
0
1,625
8,264
3,843
9
2,320
5,944
28,240
631
W
Persephone
ItsaGrouchyTummy
Persephone
1,910
101
0
1,261
4,789
1,200
0
2,374
2,194
37,115
0
W
Ravana
MikeFOOL
Ravana
3,201
947
0
1,370
5,100
2,063
0
1,577
3,481
0
34,064
L
Cerberus
Raisawesome
Cerberus
3,764
83
0
4,312
9,732
3,166
0
6,867
2,865
26,982
0
L
4,162
301
445
2,586
4,642
1,629
0
2,819
1,823
51,460
684
L
Artemis
XGN Ninjaa
Artemis
2,225
664
0
1,166
3,840
1,005
0
805
3,035
0
23,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
30,989
319
Minions Killed
326
0
Camps Cleared
0
1,030,997
Distance Traveled
1,001,376
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,763
476
46
5
0
213,842
0
W
Nut
7,033
703
92
9
0
173,425
0
W
Sol
6,809
681
103
10
0
181,612
3
W
Khepri
5,861
586
13
1
0
215,804
2
L
Jormungandr
5,302
530
45
5
0
210,441
2
W
Persephone
5,688
569
64
6
0
209,838
1
W
Ravana
5,598
560
54
5
0
220,697
3
L
Cerberus
4,952
495
64
6
0
192,925
0
L
Hel
6,329
633
110
11
0
227,958
2
L
Artemis
4,552
455
54
5
0
185,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role