Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Brick11Eleven
Serqet
Level 46
God Stats
6W - 8L
1,409 SR
Queue Stats
48W - 52L
1,453 Elo+
Solo
Aphrodite
Aphrodite
Darkhold_Witch
Aphrodite
Level 147
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 5L
1,163 Elo+
Party 1
Mulan
Mulan
DemonlyIsane
Mulan
Level 126
God Stats
2W - 1L
1,330 SR
Queue Stats
31W - 41L
1,412 Elo+
Party 1
Olorun
Olorun
Que3NTyNE3
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 1
Team Averages
Level 98
1,451 SR
1,354 Elo+

VS

Team Averages
Level 143
1,544 SR
1,500 Elo+
Ra
Ra
Acusha
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,607 Elo+
Party 2
Ne Zha
Ne Zha
Arepíta
Ne Zha
Level 157
God Stats
0W - 1L
1,721 SR
Queue Stats
36W - 97L
1,283 Elo+
Solo
Achilles
Achilles
Eris3806
Achilles
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,524 Elo+
Party 2
Chronos
Chronos
Geonautilus
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IsmailMozip
Morgan Le Fay
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
515W - 495L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
6 / 1 / 3
7,715
593
6,145
7,288
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 4
7,555
581
3,670
10,859
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Darkhold_Witch
Aphrodite
13
2 / 3 / 1
7,607
585
4,358
11,367
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
3 / 2 / 0
7,929
610
2,871
9,696
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Que3NTyNE3
Olorun
10
1 / 3 / 3
6,874
529
3,134
6,676
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 3 / 1
8,924
686
8,902
8,756
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Arepíta
Ne Zha
1
0 / 0 / 0
4,127
317
0
0
0
Achilles
Eris3806
Achilles
12
2 / 2 / 1
6,181
475
5,029
8,088
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chronos
Geonautilus
Chronos
12
3 / 5 / 1
7,224
556
5,765
8,519
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
IsmailMozip
Morgan Le Fay
11
3 / 3 / 0
7,056
543
6,101
6,853
2,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
13
13
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
1
3
7.5
L
Ra
5
3
1
1.83
L
Ne Zha
Arepíta
Ne Zha
0
0
0
0
W
1
4
4
0.75
W
Aphrodite
Darkhold_Witch
Aphrodite
2
3
1
0.83
W
3
2
0
1.5
L
Achilles
Eris3806
Achilles
2
2
1
1.25
L
Chronos
Geonautilus
Chronos
3
5
1
0.7
L
Morgan Le Fay
IsmailMozip
Morgan Le Fay
3
3
0
1
W
Olorun
Que3NTyNE3
Olorun
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,178
Damage
25,797
45,886
Taken
32,216
20,018
Mitigated
14,688
14,578
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,145
864
0
706
7,288
4,679
96
3,231
3,901
29,187
0
L
Ra
8,902
1,237
0
3,244
8,756
3,442
420
4,477
3,897
67,108
1,101
L
Ne Zha
Arepíta
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
3,670
951
0
758
10,859
4,425
0
3,600
7,122
0
70,584
W
Aphrodite
Darkhold_Witch
Aphrodite
4,358
70
930
6,741
11,367
4,238
246
5,799
4,497
51,856
851
W
2,871
132
0
3,702
9,696
4,611
479
4,758
4,938
0
46,066
L
Achilles
Eris3806
Achilles
5,029
1,471
0
1,790
8,088
6,542
0
3,658
4,430
163
27,201
L
Chronos
Geonautilus
Chronos
5,765
2,275
0
1,430
8,519
2,465
0
4,631
3,703
38,648
10,169
L
Morgan Le Fay
IsmailMozip
Morgan Le Fay
6,101
930
0
2,825
6,853
2,239
0
683
5,942
37,492
2,718
W
Olorun
Que3NTyNE3
Olorun
3,134
979
240
1,501
6,676
2,065
0
1,921
4,506
35,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
33,512
408
Minions Killed
317
0
Camps Cleared
0
1,298,770
Distance Traveled
918,456
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,715
593
44
3
0
245,130
2
L
Ra
8,924
686
138
11
0
269,049
1
L
Ne Zha
4,127
317
0
0
0
0
0
W
Serqet
7,555
581
115
9
0
301,303
5
W
Aphrodite
7,607
585
99
8
0
258,209
0
W
Mulan
7,929
610
92
7
0
264,866
2
L
Achilles
6,181
475
43
3
0
289,893
0
L
Chronos
7,224
556
79
6
0
220,807
0
L
Morgan Le Fay
7,056
543
57
4
0
138,707
0
W
Olorun
6,874
529
58
4
0
229,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role