Player Matchup

Kukulkan
Kukulkan
Ax_CHERNOBYL_xA
Kukulkan
Level 158
God Stats
68W - 52L
1,575 SR
Queue Stats
404W - 429L
1,406 Elo+
Solo
Susano
Susano
Scottbull560
Susano
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
lannchi
Jing Wei
Level 42
God Stats
2W - 3L
1,468 SR
Queue Stats
136W - 161L
1,403 Elo+
Party 1
Team Averages
Level 116
1,514 SR
1,418 Elo+

VS

Team Averages
Level 90
1,458 SR
1,419 Elo+
Arachne
Arachne
Sds_FatBoi
Arachne
Level 26
God Stats
1W - 1L
1,181 SR
Queue Stats
57W - 62L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
casp-bailey
Ao Kuang
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 116L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
xz OG xz
Kuzenbo
Level 180
God Stats
4W - 1L
1,692 SR
Queue Stats
104W - 100L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 2 / 0
9,805
754
9,349
6,350
2,475
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
15
2 / 2 / 1
9,546
734
8,851
9,125
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
lannchi
Jing Wei
16
0 / 1 / 3
9,581
737
4,470
7,503
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sds_FatBoi
Arachne
17
2 / 1 / 3
9,825
756
5,521
10,427
7,125
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ao Kuang
casp-bailey
Ao Kuang
16
3 / 2 / 1
9,859
758
4,149
11,839
7,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
xz OG xz
Kuzenbo
15
0 / 1 / 4
9,334
718
10,178
13,667
15,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
5
5
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
2
0
1
L
Susano
2
2
1
1.25
W
Arachne
Sds_FatBoi
Arachne
2
1
3
3.5
W
Ao Kuang
casp-bailey
Ao Kuang
3
2
1
1.75
L
Jing Wei
lannchi
Jing Wei
0
1
3
1.5
W
Kuzenbo
xz OG xz
Kuzenbo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,670
Damage
19,848
22,978
Taken
35,933
9,162
Mitigated
30,510
4,654
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,349
143
0
688
6,350
2,475
0
4,493
1,763
49,157
0
L
Susano
8,851
1,021
0
1,670
9,125
3,484
0
4,932
3,920
0
34,925
W
Arachne
Sds_FatBoi
Arachne
5,521
4,481
0
1,287
10,427
7,125
29
3,304
6,965
0
22,934
W
Ao Kuang
casp-bailey
Ao Kuang
4,149
297
0
2,801
11,839
7,769
31
2,518
9,122
17,867
2,314
L
Jing Wei
lannchi
Jing Wei
4,470
2,800
0
2,296
7,503
3,203
0
3,976
3,387
0
28,776
W
Kuzenbo
xz OG xz
Kuzenbo
10,178
2,673
0
2,967
13,667
15,616
0
3,634
9,968
32,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
29,018
209
Minions Killed
122
0
Camps Cleared
0
747,067
Distance Traveled
743,546
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,805
754
92
7
0
236,342
6
L
Susano
9,546
734
56
4
0
254,949
0
W
Arachne
9,825
756
49
4
0
281,639
0
W
Ao Kuang
9,859
758
35
3
0
240,716
0
L
Jing Wei
9,581
737
61
5
0
255,776
1
W
Kuzenbo
9,334
718
38
3
0
221,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role