Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
K9Nizzy
Janus
Level 87
God Stats
6W - 17L
1,247 SR
Queue Stats
110W - 89L
1,519 Elo+
Party 2
Awilix
Awilix
WhySL
Awilix
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,395 Elo+
Solo
Team Averages
Level 99
1,449 SR
1,483 Elo+

VS

Team Averages
Level 48
1,401 SR
1,332 Elo+
Xbalanque
Xbalanque
BeeBeeKing
Xbalanque
Level 168
God Stats
4W - 7L
1,253 SR
Queue Stats
265W - 259L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Eren Jager3628
Kukulkan
Level 23
God Stats
5W - 9L
1,414 SR
Queue Stats
21W - 40L
1,344 Elo+
Party 1
Surtr
Surtr
NicolaiBelinski
Surtr
Level 30
God Stats
13W - 17L
1,495 SR
Queue Stats
43W - 52L
1,478 Elo+
Party 1
Thanatos
Thanatos
PurPle_HaZe1876
Thanatos
Level 9
God Stats
0W - 2L
1,341 SR
Queue Stats
3W - 13L
1,093 Elo+
Party 1
Aphrodite
Aphrodite
SatoruGojou1630
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 5 / 2
7,746
596
9,244
17,417
15,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
 
Xbalanque
12
1 / 2 / 5
6,533
503
7,848
8,247
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
 
Sun Wukong
12
3 / 1 / 3
6,155
473
5,441
10,581
9,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
K9Nizzy
Janus
13
2 / 1 / 4
7,753
596
4,370
5,046
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Awilix
WhySL
Awilix
14
10 / 1 / 1
7,970
613
8,569
8,716
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BeeBeeKing
Xbalanque
11
1 / 3 / 2
6,366
490
10,230
12,386
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
12
0 / 4 / 0
6,722
517
2,748
6,938
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 3 / 0
8,612
662
14,080
16,293
8,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
9
0 / 6 / 0
5,445
419
1,191
7,972
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SatoruGojou1630
Aphrodite
12
2 / 3 / 2
6,550
504
3,168
8,752
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
10
10
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
5
2
0.8
W
Xbalanque
 
Xbalanque
1
2
5
1.75
W
Sun Wukong
 
Sun Wukong
3
1
3
4.5
L
Xbalanque
BeeBeeKing
Xbalanque
1
3
2
0.67
L
Kukulkan
0
4
0
0
W
Janus
K9Nizzy
Janus
2
1
4
4
L
7
3
0
2.33
L
Thanatos
0
6
0
0
L
Aphrodite
SatoruGojou1630
Aphrodite
2
3
2
1
W
Awilix
WhySL
Awilix
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,472
Damage
31,417
50,007
Taken
52,341
32,248
Mitigated
19,887
16,016
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,244
1,493
0
4,166
17,417
15,968
0
1,619
15,798
4,152
56,474
W
Xbalanque
 
Xbalanque
7,848
3,421
0
3,160
8,247
2,562
630
501
7,746
0
53,227
W
Sun Wukong
 
Sun Wukong
5,441
1,066
0
3,419
10,581
9,049
335
1,413
9,168
0
34,258
L
Xbalanque
BeeBeeKing
Xbalanque
10,230
4,571
0
3,885
12,386
4,010
0
876
11,424
0
52,906
L
Kukulkan
2,748
307
0
719
6,938
2,065
0
2,128
4,498
45,227
0
W
Janus
K9Nizzy
Janus
4,370
0
0
1,750
5,046
1,611
0
1,591
3,455
52,024
1,034
L
14,080
6,139
0
5,538
16,293
8,529
0
1,506
14,745
2,348
51,358
L
Thanatos
1,191
473
0
2,720
7,972
2,765
0
434
7,498
0
28,564
L
Aphrodite
SatoruGojou1630
Aphrodite
3,168
409
3,623
3,859
8,752
2,518
0
198
8,554
23,240
0
W
Awilix
WhySL
Awilix
8,569
3,590
0
3,521
8,716
3,058
0
2,252
6,464
0
48,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
33,695
421
Minions Killed
363
0
Camps Cleared
0
1,309,807
Distance Traveled
1,148,950
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,746
596
107
8
0
222,832
0
W
Xbalanque
6,533
503
82
6
0
241,224
0
W
Sun Wukong
6,155
473
44
3
0
269,395
0
L
Xbalanque
6,366
490
93
7
0
211,422
0
L
Kukulkan
6,722
517
93
7
0
187,698
5
W
Janus
7,753
596
109
8
0
261,989
0
L
Surtr
8,612
662
86
7
0
245,136
0
L
Thanatos
5,445
419
53
4
0
275,541
0
L
Aphrodite
6,550
504
38
3
0
229,153
0
W
Awilix
7,970
613
79
6
0
314,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role