Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
Adefecio
Cupid
Gold V
Level 115
God Stats
19W - 18L
1,620 SR
Queue Stats
33W - 43L
1,371 MMR
Solo
Poseidon
Poseidon
Silver I
Elnefardo
Poseidon
Silver I
Level 148
God Stats
7W - 7L
1,480 SR
Queue Stats
287W - 307L
1,354 MMR
Solo
Bellona
Bellona
Gold IV
PRETTYKITTYXO-
Bellona
Gold IV
Level 158
God Stats
23W - 20L
1,510 SR
Queue Stats
212W - 213L
1,408 MMR
Solo
Athena
Athena
Silver III
XHakuY_19
Athena
Silver III
Level 68
God Stats
3W - 1L
1,629 SR
Queue Stats
7W - 7L
1,380 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,548 SR
1,403 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,525 SR
1,384 MMR
Janus
Janus
Gold III
Goldteamroolz
Janus
Gold III
Level 147
God Stats
36W - 42L
1,481 SR
Queue Stats
343W - 351L
1,406 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
InuKaminari
Sun Wukong
Gold V
Level 157
God Stats
8W - 6L
1,701 SR
Queue Stats
229W - 251L
1,396 MMR
Solo
Chang'e
Chang'e
Gold IV
Orlandito_507
Chang'e
Gold IV
Level 147
God Stats
27W - 30L
1,543 SR
Queue Stats
107W - 123L
1,534 MMR
Party 1
Serqet
Serqet
Gold V
YeKo0-_-
Serqet
Gold V
Level 148
God Stats
3W - 3L
1,550 SR
Queue Stats
170W - 170L
1,261 MMR
Party 1
Jing Wei
Jing Wei
Gold V
halfdevil72
Jing Wei
Gold V
Level 126
God Stats
2W - 4L
1,352 SR
Queue Stats
149W - 172L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 0 / 5
9,470
676
7,658
11,528
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
Adefecio
Cupid
14
2 / 0 / 1
8,460
604
4,609
4,424
1,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Elnefardo
Poseidon
15
3 / 2 / 5
9,298
664
5,587
3,703
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 3 / 0
8,061
576
4,489
11,248
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Athena
XHakuY_19
Athena
12
1 / 0 / 6
7,615
544
3,501
9,295
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AgniArtioThorMedusa

VS

Bans
Cu ChulainnHeraAwilixKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,158
511
1,516
8,849
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
InuKaminari
Sun Wukong
12
0 / 2 / 0
6,367
455
2,642
9,799
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
13
1 / 2 / 0
7,254
518
5,101
8,475
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
YeKo0-_-
Serqet
13
1 / 2 / 2
6,908
493
4,687
11,886
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jing Wei
halfdevil72
Jing Wei
9
0 / 1 / 0
5,758
411
1,460
4,788
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
4
5
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
5
7.5
W
Cupid
Adefecio
Cupid
2
0
1
2.5
W
Poseidon
Elnefardo
Poseidon
3
2
5
2.75
L
2
7
0
0.29
L
Sun Wukong
InuKaminari
Sun Wukong
0
2
0
0
L
Chang'e
1
2
0
0.5
W
3
3
0
1
W
Athena
XHakuY_19
Athena
1
0
6
4
L
Serqet
YeKo0-_-
Serqet
1
2
2
1
L
Jing Wei
halfdevil72
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
15,406
40,198
Taken
43,797
23,242
Mitigated
14,452
23,207
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,658
1,646
0
12,415
11,528
5,105
0
988
10,466
0
91,538
W
Cupid
Adefecio
Cupid
4,609
2,727
1,333
2,813
4,424
1,436
1,016
379
4,045
0
66,571
W
Poseidon
Elnefardo
Poseidon
5,587
938
0
1,074
3,703
958
345
765
2,628
68,184
593
L
1,516
106
0
943
8,849
2,181
0
3,634
5,215
47,178
0
L
Sun Wukong
InuKaminari
Sun Wukong
2,642
202
77
3,551
9,799
3,611
0
1,279
8,484
0
47,356
L
Chang'e
5,101
470
280
4,672
8,475
3,123
0
683
7,415
46,221
142
W
4,489
1,393
0
3,042
11,248
9,042
0
3,165
7,855
0
48,704
W
Athena
XHakuY_19
Athena
3,501
975
0
2,530
9,295
6,701
14
1,723
7,568
20,036
0
L
Serqet
YeKo0-_-
Serqet
4,687
1,007
0
3,668
11,886
4,256
0
3,093
8,608
0
46,848
L
Jing Wei
halfdevil72
Jing Wei
1,460
1,054
0
1,596
4,788
1,281
0
399
4,389
0
24,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,904
Gold Earned
33,445
505
Minions Killed
414
0
Camps Cleared
0
1,464,499
Distance Traveled
1,331,876
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,470
676
134
10
0
319,606
0
W
Cupid
8,460
604
123
9
0
270,455
4
W
Poseidon
9,298
664
139
10
0
281,463
0
L
Janus
7,158
511
98
7
0
265,968
0
L
Sun Wukong
6,367
455
81
6
0
304,748
0
L
Chang'e
7,254
518
100
7
0
297,908
0
W
Bellona
8,061
576
79
6
0
259,645
3
W
Athena
7,615
544
30
2
0
333,330
0
L
Serqet
6,908
493
86
6
0
337,885
4
L
Jing Wei
5,758
411
49
4
0
125,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role