Player Matchup

Ganesha
Ganesha
Eexhausted
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,332 Elo+
Party 1
Hou Yi
Hou Yi
One4aN
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
1,342 Elo+
Party 1
Zhong Kui
Zhong Kui
SKAKYN01
Zhong Kui
Level 61
God Stats
0W - 3L
1,165 SR
Queue Stats
131W - 200L
1,347 Elo+
Party 1
Ra
Ra
SmokyFirefly
Ra
Level 124
God Stats
8W - 11L
1,059 SR
Queue Stats
160W - 239L
1,330 Elo+
Party 1
Arachne
Arachne
javiggsb7
Arachne
Level 69
God Stats
5W - 4L
1,587 SR
Queue Stats
114W - 113L
1,430 Elo+
Solo
Team Averages
Level 60
1,362 SR
1,356 Elo+

VS

Team Averages
Level 83
1,528 SR
1,460 Elo+
Neith
Neith
IIISheeplll
Neith
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 50L
1,498 Elo+
Party 3
Thor
Thor
Matrixpower
Thor
Level 66
God Stats
5W - 10L
1,438 SR
Queue Stats
81W - 79L
1,460 Elo+
Party 2
Hel
Hel
Maxou05
Hel
Level 124
God Stats
15W - 11L
1,572 SR
Queue Stats
647W - 586L
1,408 Elo+
Solo
Amaterasu
Amaterasu
OlafMaster64
Amaterasu
Level 63
God Stats
10W - 4L
1,622 SR
Queue Stats
87W - 81L
1,471 Elo+
Party 2
Terra
Terra
lllObilll
Terra
Level 99
God Stats
17W - 10L
1,511 SR
Queue Stats
178W - 161L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Eexhausted
Ganesha
11
0 / 2 / 3
6,835
456
3,018
10,638
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
One4aN
Hou Yi
9
1 / 3 / 0
6,071
405
2,978
5,498
1,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
SKAKYN01
Zhong Kui
10
0 / 7 / 0
6,693
446
5,056
13,863
7,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
2 / 4 / 3
8,121
541
8,428
12,510
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
javiggsb7
Arachne
11
4 / 6 / 2
7,477
498
10,725
12,956
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,335
489
3,673
4,505
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 1 / 6
8,654
577
7,461
11,339
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
16
12 / 1 / 3
10,124
675
18,868
13,951
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
OlafMaster64
Amaterasu
14
5 / 3 / 4
9,083
606
6,133
11,322
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Terra
lllObilll
Terra
11
0 / 1 / 7
7,438
496
3,471
11,680
8,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
21
22
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Eexhausted
Ganesha
0
2
3
0.75
W
0
1
2
1
W
4
1
6
7
W
Hel
12
1
3
13.5
W
Amaterasu
OlafMaster64
Amaterasu
5
3
4
2.33
L
Hou Yi
One4aN
Hou Yi
1
3
0
0.33
L
Zhong Kui
SKAKYN01
Zhong Kui
0
7
0
0
L
2
4
3
0.88
L
Arachne
javiggsb7
Arachne
4
6
2
0.83
W
Terra
lllObilll
Terra
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
39,606
55,465
Taken
52,797
29,728
Mitigated
26,585
13,065
Healing
23,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Eexhausted
Ganesha
3,018
232
0
1,342
10,638
8,570
0
4,464
5,934
21,381
2,863
W
3,673
687
0
906
4,505
1,568
905
151
4,354
0
48,226
W
7,461
2,351
0
5,221
11,339
4,061
0
2,078
9,261
0
66,603
W
Hel
18,868
686
1,105
7,172
13,951
5,799
658
7,092
6,792
75,228
0
W
Amaterasu
OlafMaster64
Amaterasu
6,133
2,384
0
4,433
11,322
6,997
1,030
2,948
8,266
0
60,369
L
Hou Yi
One4aN
Hou Yi
2,978
1,081
0
769
5,498
1,573
517
877
4,601
0
24,908
L
Zhong Kui
SKAKYN01
Zhong Kui
5,056
659
0
3,047
13,863
7,503
0
7,560
5,705
40,490
234
L
8,428
504
864
4,255
12,510
7,560
0
3,699
8,667
63,826
1,126
L
Arachne
javiggsb7
Arachne
10,725
7,537
0
2,788
12,956
4,522
0
4,375
8,219
0
34,429
W
Terra
lllObilll
Terra
3,471
606
2,306
2,042
11,680
8,160
462
3,173
8,396
17,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
42,634
315
Minions Killed
446
0
Camps Cleared
0
1,284,013
Distance Traveled
1,568,442
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,835
456
18
1
0
287,951
5
W
Neith
7,335
489
76
5
0
283,699
0
W
Thor
8,654
577
94
6
0
348,061
0
W
Hel
10,124
675
148
10
0
334,583
1
W
Amaterasu
9,083
606
95
6
0
288,097
0
L
Hou Yi
6,071
405
62
4
0
213,560
0
L
Zhong Kui
6,693
446
77
5
0
207,903
0
L
Ra
8,121
541
118
8
0
243,788
0
L
Arachne
7,477
498
40
3
0
330,811
0
W
Terra
7,438
496
33
2
0
314,002
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role