Player Matchup

Serqet
Serqet
Kakolukien
Serqet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,471 Elo+
Party 1
Merlin
Merlin
MamoJaChceQpe
Merlin
Level 16
God Stats
0W - 1L
1,234 SR
Queue Stats
5W - 10L
1,216 Elo+
Party 1
Tyr
Tyr
MieciuPiecyk
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,471 Elo+
Party 1
Team Averages
Level 24
1,411 SR
1,386 Elo+

VS

Team Averages
Level 46
1,579 SR
1,528 Elo+
Horus
Horus
ColdFusE
Horus
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 82L
1,527 Elo+
Party 2
Olorun
Olorun
Klucaanak
Olorun
Level 27
God Stats
28W - 18L
1,617 SR
Queue Stats
96W - 84L
1,524 Elo+
Party 2
Set
Set
MielPower
Set
Level 28
God Stats
4W - 1L
1,620 SR
Queue Stats
91W - 75L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kakolukien
Serqet
12
0 / 3 / 4
7,189
719
5,498
7,799
3,505
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 2 / 1
7,974
797
7,991
7,116
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 3
7,662
766
5,645
9,756
6,033
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ColdFusE
Horus
14
1 / 2 / 8
8,230
823
3,935
10,381
8,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Klucaanak
Olorun
14
4 / 2 / 4
9,245
925
8,003
6,152
2,877
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 1 / 4
9,377
938
8,145
9,609
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
9
9
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
ColdFusE
Horus
1
2
8
2.5
L
Serqet
Kakolukien
Serqet
0
3
4
0.67
W
Olorun
Klucaanak
Olorun
4
2
4
3
L
3
2
1
1.75
L
2
4
3
0.88
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
20,083
24,671
Taken
26,142
11,823
Mitigated
17,164
976
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ColdFusE
Horus
3,935
1,272
1,113
2,060
10,381
8,538
80
2,640
6,852
0
11,265
L
Serqet
Kakolukien
Serqet
5,498
1,175
0
134
7,799
3,505
0
2,893
4,675
0
13,384
W
Olorun
Klucaanak
Olorun
8,003
3,296
532
1,587
6,152
2,877
272
1,598
4,341
33,802
363
L
7,991
556
0
250
7,116
2,285
0
836
6,103
26,022
478
L
5,645
616
0
592
9,756
6,033
0
3,985
5,533
0
11,991
W
8,145
2,499
0
1,132
9,609
5,749
0
3,776
5,833
0
22,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,825
Gold Earned
26,852
70
Minions Killed
120
0
Camps Cleared
0
560,313
Distance Traveled
602,230
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,230
823
11
1
0
196,884
0
L
Serqet
7,189
719
16
2
0
197,543
2
W
Olorun
9,245
925
61
6
0
187,287
1
L
Merlin
7,974
797
41
4
0
181,224
0
L
Tyr
7,662
766
13
1
0
181,546
2
W
Set
9,377
938
48
5
0
218,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role