Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Kenney_G59
Sobek
Bronze III
Level 54
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Charybdis
Charybdis
Gold V
foxysniper77
Charybdis
Gold V
Level 206
God Stats
7W - 6L
1,580 SR
Queue Stats
672W - 693L
1,468 MMR
Solo
Ix Chel
Ix Chel
Gold I
iMauwie
Ix Chel
Gold I
Level 122
God Stats
59W - 47L
1,620 SR
Queue Stats
426W - 440L
1,481 MMR
Solo
Ravana
Ravana
Gold V
siiiiuuuuuu
Ravana
Gold V
Level 84
God Stats
5W - 2L
1,545 SR
Queue Stats
83W - 75L
1,425 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,551 SR
1,455 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,594 SR
1,431 MMR
Hun Batz
Hun Batz
Platinum V
AFYT27
Hun Batz
Platinum V
Level 108
God Stats
47W - 25L
1,684 SR
Queue Stats
185W - 184L
1,398 MMR
Solo
Chaac
Chaac
Gold V
MetalicaLOVG
Chaac
Gold V
Level 173
God Stats
14W - 8L
1,608 SR
Queue Stats
444W - 467L
1,382 MMR
Solo
The Morrigan
The Morrigan
Gold III
foriamyoursavior
The Morrigan
Gold III
Level 82
God Stats
64W - 84L
1,416 SR
Queue Stats
265W - 300L
1,476 MMR
Solo
Medusa
Medusa
Gold II
johancito19
Medusa
Gold II
Level 81
God Stats
8W - 8L
1,532 SR
Queue Stats
135W - 146L
1,425 MMR
Solo
He Bo
He Bo
Silver I
jzango45
He Bo
Silver I
Level 159
God Stats
2W - 0L
1,729 SR
Queue Stats
23W - 35L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 3 / 1
6,462
497
3,224
10,849
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
10
0 / 2 / 1
5,881
452
4,416
9,022
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
foxysniper77
Charybdis
12
1 / 2 / 0
6,175
475
4,656
7,921
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
iMauwie
Ix Chel
14
2 / 1 / 2
7,648
588
4,298
6,988
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
12
3 / 1 / 2
6,862
528
3,437
4,894
2,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
HeraAthenaNu WaBake Kujira

VS

Bans
CthulhuLokiBacchusFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AFYT27
Hun Batz
13
4 / 3 / 2
7,586
584
3,761
8,107
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 0 / 2
7,040
542
6,430
10,665
7,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
foriamyoursavior
The Morrigan
13
3 / 1 / 1
7,902
608
7,059
6,568
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
0 / 1 / 3
7,169
551
3,840
7,360
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

He Bo
jzango45
He Bo
14
0 / 1 / 2
7,738
595
3,352
5,144
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
9
9
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
1
0.17
W
Hun Batz
AFYT27
Hun Batz
4
3
2
1.67
L
Sobek
0
2
1
0.25
W
2
0
2
3
W
The Morrigan
foriamyoursavior
The Morrigan
3
1
1
3.5
L
Charybdis
foxysniper77
Charybdis
1
2
0
0.5
L
Ix Chel
iMauwie
Ix Chel
2
1
2
3
W
Medusa
0
1
3
1.5
W
He Bo
jzango45
He Bo
0
1
2
1
L
Ravana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
24,442
39,674
Taken
37,844
18,947
Mitigated
15,712
20,863
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,224
588
0
8,249
10,849
4,628
0
4,221
6,628
0
50,888
W
Hun Batz
AFYT27
Hun Batz
3,761
729
0
3,937
8,107
2,486
0
2,137
5,970
0
60,142
L
Sobek
4,416
255
0
3,323
9,022
7,320
0
1,143
7,879
20,424
0
W
6,430
589
0
4,890
10,665
7,504
0
4,096
6,569
0
32,848
W
The Morrigan
foriamyoursavior
The Morrigan
7,059
1,176
0
2,536
6,568
2,069
366
289
6,262
51,636
2,020
L
Charybdis
foxysniper77
Charybdis
4,656
2,718
0
4,266
7,921
2,364
0
0
7,921
0
50,643
L
Ix Chel
iMauwie
Ix Chel
4,298
471
395
1,948
6,988
2,594
0
3,139
3,849
62,580
1,407
W
Medusa
3,840
1,628
0
4,707
7,360
2,244
521
1,277
6,083
0
49,717
W
He Bo
jzango45
He Bo
3,352
55
0
1,979
5,144
1,409
0
1,286
3,858
54,545
441
L
Ravana
3,437
1,072
0
2,682
4,894
2,041
0
613
4,281
0
42,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,028
Gold Earned
37,435
392
Minions Killed
437
0
Camps Cleared
0
1,381,189
Distance Traveled
1,409,057
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,462
497
78
6
0
256,558
2
W
Hun Batz
7,586
584
93
7
0
330,660
2
L
Sobek
5,881
452
30
2
0
299,331
0
W
Chaac
7,040
542
51
4
0
284,480
0
W
The Morrigan
7,902
608
92
7
0
234,610
2
L
Charybdis
6,175
475
93
7
0
240,322
3
L
Ix Chel
7,648
588
116
9
0
272,179
6
W
Medusa
7,169
551
80
6
0
276,270
4
W
He Bo
7,738
595
121
9
0
283,037
3
L
Ravana
6,862
528
75
6
0
312,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role