Player Matchup

Nu Wa
Nu Wa
DiQing
Nu Wa
Level 159
God Stats
6W - 1L
1,736 SR
Queue Stats
177W - 144L
1,525 Elo+
Solo
Anubis
Anubis
HelpMeWin
Anubis
Level 141
God Stats
9W - 6L
1,592 SR
Queue Stats
35W - 38L
1,487 Elo+
Solo
Charybdis
Charybdis
Jevans97
Charybdis
Level 117
God Stats
1W - 1L
1,285 SR
Queue Stats
80W - 86L
1,501 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Quydos
Kumbhakarna
Level 158
God Stats
3W - 0L
1,823 SR
Queue Stats
81W - 75L
1,500 Elo+
Solo
Mulan
Mulan
liamgwright
Mulan
Level 158
God Stats
4W - 0L
1,752 SR
Queue Stats
143W - 176L
1,517 Elo+
Party 2
Team Averages
Level 147
1,638 SR
1,506 Elo+

VS

Team Averages
Level 100
1,461 SR
1,533 Elo+
Ra
Ra
AJH2801099
Ra
Level 144
God Stats
3W - 3L
1,670 SR
Queue Stats
23W - 26L
1,532 Elo+
Party 1
Apollo
Apollo
AcidFluff
Apollo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Lc2Sav_
Ymir
Level 146
God Stats
1W - 2L
1,479 SR
Queue Stats
74W - 92L
1,520 Elo+
Party 1
Surtr
Surtr
Popietto
Surtr
Level 67
God Stats
23W - 31L
1,455 SR
Queue Stats
182W - 188L
1,581 Elo+
Solo
Da Ji
Da Ji
ThaTsSad
Da Ji
Level 103
God Stats
0W - 2L
1,201 SR
Queue Stats
14W - 11L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DiQing
Nu Wa
13
2 / 1 / 1
7,597
584
8,006
5,395
1,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
HelpMeWin
Anubis
13
6 / 1 / 2
7,791
599
7,680
5,431
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Jevans97
Charybdis
14
2 / 0 / 4
8,074
621
7,853
6,830
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
Quydos
Kumbhakarna
11
2 / 0 / 5
7,536
580
3,742
7,623
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 3 / 1
7,494
576
6,141
13,615
8,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,225
556
2,178
4,560
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
AcidFluff
Apollo
11
0 / 5 / 0
5,670
436
2,762
9,146
2,333
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Lc2Sav_
Ymir
10
0 / 1 / 1
6,039
465
2,909
8,939
5,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Popietto
Surtr
13
1 / 2 / 2
7,400
569
6,525
11,580
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
ThaTsSad
Da Ji
13
4 / 4 / 0
6,845
527
5,269
11,455
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
5
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Apollo
AcidFluff
Apollo
0
5
0
0
W
Nu Wa
DiQing
Nu Wa
2
1
1
2.5
W
Anubis
HelpMeWin
Anubis
6
1
2
7
W
Charybdis
Jevans97
Charybdis
2
0
4
4
L
Ymir
Lc2Sav_
Ymir
0
1
1
0.5
L
Surtr
Popietto
Surtr
1
2
2
1
W
Kumbhakarna
Quydos
Kumbhakarna
2
0
5
4.5
L
Da Ji
ThaTsSad
Da Ji
4
4
0
1
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,422
Damage
19,643
38,894
Taken
45,680
19,080
Mitigated
22,267
16,309
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,178
89
829
1,436
4,560
1,602
0
3,007
1,553
72,582
0
L
Apollo
AcidFluff
Apollo
2,762
1,077
0
1,407
9,146
2,333
0
2,779
6,367
0
26,391
W
Nu Wa
DiQing
Nu Wa
8,006
975
95
2,672
5,395
1,510
0
969
4,426
70,086
2,322
W
Anubis
HelpMeWin
Anubis
7,680
187
0
2,873
5,431
2,288
527
219
5,179
42,704
1,978
W
Charybdis
Jevans97
Charybdis
7,853
2,886
0
4,461
6,830
2,312
1,914
1,127
5,703
0
64,965
L
Ymir
Lc2Sav_
Ymir
2,909
377
0
2,843
8,939
5,508
0
3,424
5,515
15,899
0
L
Surtr
Popietto
Surtr
6,525
3,054
0
3,315
11,580
9,150
0
3,712
7,868
512
50,129
W
Kumbhakarna
Quydos
Kumbhakarna
3,742
258
0
2,513
7,623
4,745
0
1,977
5,646
19,090
0
L
Da Ji
ThaTsSad
Da Ji
5,269
937
0
3,880
11,455
3,674
0
6,183
5,272
0
47,605
W
6,141
939
0
3,695
13,615
8,225
0
1,199
11,752
0
55,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
33,179
426
Minions Killed
391
0
Camps Cleared
0
1,270,064
Distance Traveled
1,267,942
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,225
556
137
11
0
307,350
2
L
Apollo
5,670
436
55
4
0
237,978
4
W
Nu Wa
7,597
584
124
10
0
254,041
2
W
Anubis
7,791
599
72
6
0
277,452
1
W
Charybdis
8,074
621
103
8
0
237,765
0
L
Ymir
6,039
465
10
1
0
227,919
1
L
Surtr
7,400
569
106
8
0
212,873
0
W
Kumbhakarna
7,536
580
10
1
0
277,242
1
L
Da Ji
6,845
527
83
6
0
281,822
0
W
Mulan
7,494
576
117
9
0
223,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role