Player Matchup

Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
D0dolff
Janus
Silver IV
Level 152
God Stats
1W - 1L
1,807 SR
Queue Stats
66W - 96L
621 MMR
Solo
Sylvanus
Sylvanus
Silver III
FoudreMasterSlip
Sylvanus
Silver III
Level 66
God Stats
4W - 2L
1,724 SR
Queue Stats
36W - 62L
956 MMR
Solo
Hades
Hades
Silver III
LordDixi
Hades
Silver III
Level 86
God Stats
2W - 11L
1,321 SR
Queue Stats
33W - 51L
1,016 MMR
Solo
Jing Wei
Jing Wei
Silver III
Wiwwil
Jing Wei
Silver III
Level 159
God Stats
19W - 24L
1,439 SR
Queue Stats
194W - 212L
938 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,558 SR
1,006 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,331 SR
1,043 MMR
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
H4tsch1
Scylla
Silver II
Level 64
God Stats
1W - 6L
1,294 SR
Queue Stats
53W - 70L
1,019 MMR
Solo
King Arthur
King Arthur
Gold IV
HospitaIIer
King Arthur
Gold IV
Level 158
God Stats
3W - 7L
1,222 SR
Queue Stats
181W - 185L
1,217 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
NoHax_Just_Sekx
Kumbhakarna
Silver V
Level 102
God Stats
5W - 5L
1,434 SR
Queue Stats
71W - 96L
567 MMR
Solo
Neith
Neith
Bronze I
kontygol
Neith
Bronze I
Level 125
God Stats
2W - 6L
1,203 SR
Queue Stats
13W - 28L
911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 2 / 0
6,903
531
8,845
12,161
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
D0dolff
Janus
11
0 / 5 / 1
6,110
470
5,776
8,839
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,390
492
3,602
13,290
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
LordDixi
Hades
11
0 / 4 / 0
6,148
473
4,493
9,046
5,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
Wiwwil
Jing Wei
15
2 / 0 / 0
7,979
614
5,881
5,058
1,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorAnubisJormungandrDanzaburou

VS

Bans
Ao KuangThanatosArachnePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 0 / 5
6,457
497
4,098
9,829
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
H4tsch1
Scylla
13
8 / 1 / 2
8,115
624
12,958
5,927
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
HospitaIIer
King Arthur
13
4 / 1 / 4
8,034
618
6,546
12,420
7,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
NoHax_Just_Sekx
Kumbhakarna
10
0 / 0 / 5
6,189
476
4,509
11,232
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
kontygol
Neith
11
2 / 3 / 1
5,912
455
3,743
8,539
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
14
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
0
1
W
Bastet
 
Bastet
0
0
5
2.5
L
Janus
D0dolff
Janus
0
5
1
0.1
L
0
3
1
0.17
W
Scylla
H4tsch1
Scylla
8
1
2
9
W
King Arthur
HospitaIIer
King Arthur
4
1
4
6
L
Hades
LordDixi
Hades
0
4
0
0
W
Kumbhakarna
NoHax_Just_Sekx
Kumbhakarna
0
0
5
2.5
L
Jing Wei
Wiwwil
Jing Wei
2
0
0
2
W
Neith
kontygol
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,597
Damage
31,854
48,394
Taken
47,947
23,963
Mitigated
22,504
16,121
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,845
2,510
0
1,304
12,161
4,700
0
2,989
9,060
0
61,611
W
Bastet
 
Bastet
4,098
1,062
0
2,387
9,829
3,457
0
1,324
8,417
0
50,457
L
Janus
D0dolff
Janus
5,776
90
0
1,520
8,839
2,761
0
5,478
3,064
37,656
252
L
3,602
575
2,816
5,491
13,290
9,321
0
6,974
6,020
13,576
1,217
W
Scylla
H4tsch1
Scylla
12,958
805
0
1,214
5,927
1,458
0
2,814
2,851
50,625
0
W
King Arthur
HospitaIIer
King Arthur
6,546
405
0
3,421
12,420
7,796
0
4,193
8,196
0
47,538
L
Hades
LordDixi
Hades
4,493
703
0
2,668
9,046
5,267
0
1,076
7,948
30,345
0
W
Kumbhakarna
NoHax_Just_Sekx
Kumbhakarna
4,509
430
0
2,396
11,232
7,636
0
3,802
7,264
17,004
0
L
Jing Wei
Wiwwil
Jing Wei
5,881
4,160
0
2,322
5,058
1,914
17
223
4,835
0
73,416
W
Neith
kontygol
Neith
3,743
1,265
0
2,176
8,539
2,157
0
937
7,580
0
34,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
34,707
392
Minions Killed
342
0
Camps Cleared
0
1,233,817
Distance Traveled
1,345,170
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,903
531
91
7
0
284,607
1
W
Bastet
6,457
497
77
6
0
319,378
0
L
Janus
6,110
470
79
6
0
251,651
0
L
Sylvanus
6,390
492
16
1
0
234,840
0
W
Scylla
8,115
624
108
8
0
277,356
5
W
King Arthur
8,034
618
74
6
0
268,371
0
L
Hades
6,148
473
57
4
0
208,768
0
W
Kumbhakarna
6,189
476
24
2
0
250,598
3
L
Jing Wei
7,979
614
149
11
0
253,951
1
W
Neith
5,912
455
59
5
0
229,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role