Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Brocity
Set
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,336 Elo+
Solo
Ymir
Ymir
Dudeimflanking
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,467 Elo+
Solo
Agni
Agni
Scarface6201
Agni
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,641 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,489 Elo+

VS

Team Averages
Level 111
1,475 SR
1,474 Elo+
Kukulkan
Kukulkan
BlackHelFire
Kukulkan
Level 107
God Stats
0W - 3L
1,206 SR
Queue Stats
11W - 12L
1,437 Elo+
Solo
Izanami
Izanami
Bucky6673
Izanami
Level 60
God Stats
75W - 70L
1,571 SR
Queue Stats
237W - 192L
1,491 Elo+
Solo
Yemoja
Yemoja
Iplaynice
Yemoja
Level 105
God Stats
27W - 32L
1,461 SR
Queue Stats
439W - 470L
1,419 Elo+
Solo
Olorun
Olorun
Kyoshii5576
Olorun
Level 142
God Stats
14W - 6L
1,578 SR
Queue Stats
50W - 37L
1,502 Elo+
Solo
Skadi
Skadi
ajuice22
Skadi
Level 139
God Stats
26W - 23L
1,558 SR
Queue Stats
146W - 148L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
4 / 0 / 4
7,665
1,278
8,013
4,124
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
 
Cu Chulainn
12
2 / 0 / 5
7,327
1,221
5,743
3,827
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
12
3 / 1 / 6
7,518
1,253
4,263
5,186
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 1 / 10
7,480
1,247
5,877
9,062
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 1 / 5
7,168
1,195
2,537
4,083
1,346
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

360

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackHelFire
Kukulkan
12
0 / 0 / 1
6,481
1,080
4,895
2,421
858
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Bucky6673
Izanami
12
0 / 4 / 3
6,653
1,109
4,066
8,762
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Iplaynice
Yemoja
11
0 / 1 / 1
6,405
1,068
1,876
3,945
2,503
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
12
2 / 4 / 0
7,007
1,168
8,299
11,359
3,782
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
ajuice22
Skadi
11
1 / 2 / 1
6,630
1,105
3,703
3,040
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
11
Kills
3
3
Deaths
11
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
4
6
W
Cu Chulainn
 
Cu Chulainn
2
0
5
4.5
L
Kukulkan
BlackHelFire
Kukulkan
0
0
1
0.5
W
Set
3
1
6
6
L
Izanami
Bucky6673
Izanami
0
4
3
0.38
W
0
1
10
5
L
Yemoja
Iplaynice
Yemoja
0
1
1
0.5
L
Olorun
2
4
0
0.5
W
2
1
5
4.5
L
Skadi
ajuice22
Skadi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
22,839
26,282
Taken
29,527
14,898
Mitigated
11,223
2,577
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,013
1,112
0
500
4,124
1,356
0
2,636
1,488
16,673
0
W
Cu Chulainn
 
Cu Chulainn
5,743
368
0
240
3,827
2,302
0
1,616
2,204
95
21,572
L
Kukulkan
BlackHelFire
Kukulkan
4,895
257
0
0
2,421
858
0
367
2,054
20,783
0
W
Set
4,263
1,549
0
609
5,186
2,832
0
3,582
1,582
0
12,918
L
Izanami
Bucky6673
Izanami
4,066
3,234
0
1,406
8,762
3,082
0
5,776
2,986
0
9,283
W
5,877
1,680
0
1,228
9,062
7,062
0
5,666
3,367
11,010
0
L
Yemoja
Iplaynice
Yemoja
1,876
416
1,672
55
3,945
2,503
0
1,902
2,043
8,138
0
L
Olorun
8,299
4,599
60
2,287
11,359
3,782
0
6,495
4,864
24,752
224
W
2,537
199
0
0
4,083
1,346
0
1,304
2,768
15,665
512
L
Skadi
ajuice22
Skadi
3,703
544
0
276
3,040
998
0
1,771
1,269
0
15,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,158
Gold Earned
33,176
125
Minions Killed
118
7
Camps Cleared
5
611,673
Distance Traveled
513,388
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,665
1,278
16
3
0
126,952
1
W
Cu Chulainn
7,327
1,221
27
5
1
132,232
1
L
Kukulkan
6,481
1,080
38
6
1
122,732
0
W
Set
7,518
1,253
30
5
2
125,254
0
L
Izanami
6,653
1,109
14
2
0
102,381
0
W
Ymir
7,480
1,247
12
2
2
109,706
0
L
Yemoja
6,405
1,068
12
2
0
113,500
0
L
Olorun
7,007
1,168
29
5
3
99,918
0
W
Agni
7,168
1,195
40
7
2
117,529
0
L
Skadi
6,630
1,105
25
4
1
74,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role