Player Matchup

Janus
Janus
Silver IV
Daddy Sulky
Janus
Silver IV
Level 92
God Stats
1W - 2L
1,551 SR
Queue Stats
10W - 20L
1,212 MMR
Solo
Skadi
Skadi
Gold V
KingArthurs3
Skadi
Gold V
Level 178
God Stats
1W - 1L
1,803 SR
Queue Stats
172W - 182L
1,294 MMR
Party 1
Jing Wei
Jing Wei
Silver IV
Meiako
Jing Wei
Silver IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 58L
1,117 MMR
Solo
Nu Wa
Nu Wa
Gold V
ThatBoiDemiYT
Nu Wa
Gold V
Level 157
God Stats
16W - 14L
1,642 SR
Queue Stats
163W - 170L
1,357 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
TheSilkinson
Gilgamesh
Gold II
Level 142
God Stats
3W - 6L
1,635 SR
Queue Stats
186W - 191L
1,504 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,626 SR
1,297 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,488 SR
1,296 MMR
Mulan
Mulan
Silver II
BlazinProdigy
Mulan
Silver II
Level 66
God Stats
11W - 9L
1,606 SR
Queue Stats
35W - 37L
1,075 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Reaka mega
Kumbhakarna
Silver I
Level 157
God Stats
14W - 7L
1,565 SR
Queue Stats
528W - 557L
1,232 MMR
Solo
Vulcan
Vulcan
Gold IV
StinkingHalo69
Vulcan
Gold IV
Level 128
God Stats
54W - 50L
1,588 SR
Queue Stats
122W - 128L
1,456 MMR
Solo
Hun Batz
Hun Batz
Gold V
Usseles123
Hun Batz
Gold V
Level 156
God Stats
9W - 11L
1,584 SR
Queue Stats
286W - 294L
1,324 MMR
Solo
Neith
Neith
Gold III
catgirlpriscilla
Neith
Gold III
Level 153
God Stats
2W - 4L
1,099 SR
Queue Stats
66W - 63L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
4,877
488
2,823
7,860
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 0
5,120
512
1,420
6,827
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
Meiako
Jing Wei
9
1 / 3 / 1
5,248
525
4,328
7,668
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
5,760
576
6,661
1,673
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
TheSilkinson
Gilgamesh
10
1 / 1 / 3
5,777
578
5,758
10,526
6,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AwilixPeleBakasuraAnubis

VS

Bans
AgniCthulhuZhong KuiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,103
710
1,135
8,163
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
Reaka mega
Kumbhakarna
10
1 / 0 / 4
5,867
587
2,853
7,594
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 4
6,837
684
7,511
4,145
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Usseles123
Hun Batz
10
4 / 3 / 1
5,695
570
5,254
8,573
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,119
612
8,060
7,743
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
1
6
0
0.17
L
0
1
0
0
L
Jing Wei
Meiako
Jing Wei
1
3
1
0.5
W
Kumbhakarna
Reaka mega
Kumbhakarna
1
0
4
3
W
4
0
4
6
L
1
0
1
1.5
L
Gilgamesh
TheSilkinson
Gilgamesh
1
1
3
2.5
W
Hun Batz
Usseles123
Hun Batz
4
3
1
1.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
24,813
34,554
Taken
36,218
12,895
Mitigated
12,963
6,798
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,135
137
0
4,480
8,163
2,075
165
4,380
3,331
0
62,446
L
2,823
90
100
1,172
7,860
1,716
0
4,793
3,067
24,374
0
L
1,420
359
0
955
6,827
1,907
0
2,249
4,578
0
40,780
L
Jing Wei
Meiako
Jing Wei
4,328
2,984
0
1,390
7,668
1,955
0
742
6,926
0
29,128
W
Kumbhakarna
Reaka mega
Kumbhakarna
2,853
115
0
3,110
7,594
4,684
0
1,085
6,355
15,653
0
W
7,511
207
0
1,426
4,145
1,172
491
1,558
2,363
48,268
941
L
6,661
2,391
0
377
1,673
368
0
0
1,673
30,175
0
L
Gilgamesh
TheSilkinson
Gilgamesh
5,758
1,276
0
2,804
10,526
6,949
0
2,498
8,028
392
20,394
W
Hun Batz
Usseles123
Hun Batz
5,254
811
0
3,743
8,573
2,515
0
1,098
7,295
0
29,887
W
8,060
4,078
0
4,013
7,743
2,517
0
651
6,998
0
48,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
31,621
275
Minions Killed
368
0
Camps Cleared
0
1,103,802
Distance Traveled
1,080,844
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,103
710
133
13
0
177,034
1
L
Janus
4,877
488
35
4
0
188,908
0
L
Skadi
5,120
512
77
8
0
240,299
0
L
Jing Wei
5,248
525
57
6
0
221,830
0
W
Kumbhakarna
5,867
587
36
4
0
237,034
2
W
Vulcan
6,837
684
70
7
0
218,097
1
L
Nu Wa
5,760
576
69
7
0
207,189
5
L
Gilgamesh
5,777
578
37
4
0
245,576
4
W
Hun Batz
5,695
570
55
6
0
258,613
0
W
Neith
6,119
612
74
7
0
190,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role