Player Matchup

Achilles
Achilles
Gold V
GELITO408
Achilles
Gold V
Level 178
God Stats
4W - 6L
1,450 SR
Queue Stats
408W - 435L
1,331 MMR
Solo
Arachne
Arachne
Silver V
JOAOv-vG006
Arachne
Silver V
Level 85
God Stats
9W - 12L
1,465 SR
Queue Stats
84W - 122L
543 MMR
Solo
Tiamat
Tiamat
Gold V
TiagoDpz8870
Tiamat
Gold V
Level 114
God Stats
14W - 20L
1,500 SR
Queue Stats
124W - 139L
1,323 MMR
Solo
Bacchus
Bacchus
Silver V
jamisking
Bacchus
Silver V
Level 65
God Stats
11W - 12L
1,507 SR
Queue Stats
74W - 101L
842 MMR
Solo
Chernobog
Chernobog
Silver I
xSCOOTA
Chernobog
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,129 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,484 SR
1,034 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,473 SR
1,052 MMR
Sol
Sol
Silver IV
ForgottenRituaL
Sol
Silver IV
Level 157
God Stats
10W - 8L
1,484 SR
Queue Stats
211W - 243L
662 MMR
Solo
Hera
Hera
Gold I
Sodiesarin1
Hera
Gold I
Level 139
God Stats
115W - 90L
1,570 SR
Queue Stats
318W - 313L
1,338 MMR
Solo
Bastet
Bastet
Silver I
TheP0r3nstar
Bastet
Silver I
Level 187
God Stats
5W - 6L
1,404 SR
Queue Stats
420W - 444L
1,181 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
W_WlE_WAMBO_312
Kuzenbo
Silver III
Level 128
God Stats
2W - 2L
1,460 SR
Queue Stats
86W - 117L
921 MMR
Solo
Tyr
Tyr
Silver I
impossiblefate
Tyr
Silver I
Level 121
God Stats
3W - 3L
1,447 SR
Queue Stats
179W - 197L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GELITO408
Achilles
15
3 / 3 / 0
9,291
516
8,923
18,073
11,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
JOAOv-vG006
Arachne
12
0 / 3 / 1
7,281
405
2,455
15,704
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
16
1 / 1 / 0
8,951
497
4,389
6,860
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
jamisking
Bacchus
10
0 / 5 / 4
6,990
388
7,207
15,351
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
xSCOOTA
Chernobog
13
3 / 3 / 2
8,654
481
8,872
12,666
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixNe Zha

VS

Bans
KaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
10,323
574
9,722
9,130
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 1 / 1
11,120
618
10,530
5,469
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
17
1 / 2 / 7
9,939
552
7,725
16,196
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 4
9,965
554
6,580
13,288
14,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 2 / 4
9,729
541
8,560
14,363
8,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
14
15
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Achilles
GELITO408
Achilles
3
3
0
1
L
Arachne
JOAOv-vG006
Arachne
0
3
1
0.17
W
7
1
1
7.5
W
Bastet
1
2
7
2.25
L
Tiamat
1
1
0
1
W
3
0
4
5
W
0
2
4
1
L
Bacchus
jamisking
Bacchus
0
5
4
0.4
L
Chernobog
xSCOOTA
Chernobog
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
43,117
68,654
Taken
58,446
34,350
Mitigated
34,380
22,670
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,722
3,221
0
4,565
9,130
3,277
4,115
3,317
5,813
71,095
4,498
L
Achilles
GELITO408
Achilles
8,923
2,464
0
5,126
18,073
11,198
0
3,287
14,692
119
75,300
L
Arachne
JOAOv-vG006
Arachne
2,455
1,669
0
5,900
15,704
4,828
0
4,936
10,501
0
50,832
W
10,530
3,003
0
191
5,469
1,969
1,498
1,206
4,263
85,433
2,006
W
Bastet
7,725
1,795
0
7,678
16,196
6,179
1,024
2,587
13,609
0
98,503
L
Tiamat
4,389
367
0
2,243
6,860
3,155
0
3,672
3,006
71,827
838
W
6,580
3,205
0
2,391
13,288
14,192
402
3,036
10,252
30,355
0
W
8,560
1,913
0
5,799
14,363
8,763
1,270
1,569
12,794
0
68,504
L
Bacchus
jamisking
Bacchus
7,207
527
125
3,602
15,351
10,841
0
6,369
8,712
22,378
0
L
Chernobog
xSCOOTA
Chernobog
8,872
4,136
0
5,674
12,666
4,328
56
6,980
5,186
0
65,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
51,076
507
Minions Killed
593
0
Camps Cleared
0
1,658,159
Distance Traveled
1,848,835
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,323
574
150
8
0
338,665
0
L
Achilles
9,291
516
135
8
0
313,281
1
L
Arachne
7,281
405
95
5
0
359,142
2
W
Hera
11,120
618
167
9
0
401,764
10
W
Bastet
9,939
552
139
8
0
406,018
0
L
Tiamat
8,951
497
144
8
0
346,635
0
W
Kuzenbo
9,965
554
34
2
0
349,219
5
W
Tyr
9,729
541
103
6
0
353,169
0
L
Bacchus
6,990
388
22
1
0
337,993
1
L
Chernobog
8,654
481
111
6
0
301,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role