Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Apocalyptiqal
Artemis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 59L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
IPandev
Baron Samedi
Level 108
God Stats
1W - 3L
1,333 SR
Queue Stats
175W - 166L
1,549 Elo+
Party 2
Ra
Ra
Ogrim
Ra
Level 125
God Stats
1W - 3L
1,269 SR
Queue Stats
111W - 100L
1,569 Elo+
Party 2
Team Averages
Level 118
1,420 SR
1,541 Elo+

VS

Team Averages
Level 106
1,570 SR
1,480 Elo+
Ne Zha
Ne Zha
HHQ44
Ne Zha
Level 148
God Stats
58W - 69L
1,497 SR
Queue Stats
602W - 649L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingAlq8
Ah Muzen Cab
Level 76
God Stats
8W - 7L
1,657 SR
Queue Stats
370W - 388L
1,482 Elo+
Party 1
Janus
Janus
LegacyBalla
Janus
Level 69
God Stats
4W - 5L
1,612 SR
Queue Stats
108W - 117L
1,494 Elo+
Solo
Loki
Loki
MISTERAZOZ
Loki
Level 156
God Stats
24W - 25L
1,615 SR
Queue Stats
202W - 231L
1,485 Elo+
Party 1
Odin
Odin
ppoopi
Odin
Level 81
God Stats
9W - 11L
1,469 SR
Queue Stats
282W - 284L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 0
7,070
707
2,526
3,682
1,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
 
Loki
12
7 / 0 / 5
6,786
679
5,912
5,961
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
11
2 / 0 / 4
5,968
597
6,054
5,265
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
IPandev
Baron Samedi
10
0 / 0 / 8
5,369
537
4,320
6,340
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
12
4 / 0 / 2
6,864
686
4,244
4,132
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HHQ44
Ne Zha
9
0 / 3 / 0
4,765
477
1,451
7,548
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
KingAlq8
Ah Muzen Cab
9
0 / 4 / 0
4,899
490
5,045
7,438
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 4 / 0
5,433
543
1,262
6,547
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 2 / 0
5,488
549
735
5,015
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
ppoopi
Odin
8
0 / 2 / 0
4,959
496
3,707
9,518
4,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
15
Kills
0
0
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Loki
 
Loki
7
0
5
9.5
W
Artemis
2
0
4
4
L
Ne Zha
HHQ44
Ne Zha
0
3
0
0
W
Baron Samedi
IPandev
Baron Samedi
0
0
8
4
L
Ah Muzen Cab
KingAlq8
Ah Muzen Cab
0
4
0
0
L
0
4
0
0
L
0
2
0
0
W
Ra
4
0
2
5
L
Odin
ppoopi
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,056
Damage
12,200
25,380
Taken
36,066
9,843
Mitigated
12,259
12,898
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,526
134
0
1,275
3,682
1,864
0
0
3,682
623
46,724
W
Loki
 
Loki
5,912
1,253
0
3,422
5,961
1,792
0
0
5,961
0
43,203
W
Artemis
6,054
2,556
0
2,911
5,265
1,612
778
0
5,265
0
37,476
L
Ne Zha
HHQ44
Ne Zha
1,451
406
0
1,263
7,548
2,922
0
1,158
6,228
0
33,330
W
Baron Samedi
IPandev
Baron Samedi
4,320
434
569
1,809
6,340
3,113
136
492
5,848
24,594
504
L
Ah Muzen Cab
KingAlq8
Ah Muzen Cab
5,045
1,269
0
701
7,438
1,774
0
1,444
5,719
0
32,075
L
1,262
132
0
1,270
6,547
1,548
0
1,922
4,349
38,200
80
L
735
22
0
1,103
5,015
1,078
0
108
4,603
0
32,421
W
Ra
4,244
548
1,052
1,860
4,132
1,462
333
732
3,400
47,030
1,024
L
Odin
ppoopi
Odin
3,707
1,044
169
2,137
9,518
4,937
0
2,562
6,517
0
15,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
25,544
388
Minions Killed
294
0
Camps Cleared
0
1,046,708
Distance Traveled
1,005,658
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,070
707
86
9
0
195,541
0
W
Loki
6,786
679
82
8
0
272,490
0
W
Artemis
5,968
597
82
8
0
180,559
0
L
Ne Zha
4,765
477
58
6
0
219,385
0
W
Baron Samedi
5,369
537
45
5
0
185,542
3
L
Ah Muzen Cab
4,899
490
58
6
0
192,852
1
L
Janus
5,433
543
82
8
0
197,583
0
L
Loki
5,488
549
73
7
0
200,315
0
W
Ra
6,864
686
93
9
0
212,576
2
L
Odin
4,959
496
23
2
0
195,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role